Player Matchup

Janus
Janus
 
Janus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
 
Charon
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Big__Panda_
Hou Yi
Level 87
God Stats
2W - 2L
1,482 SR
Queue Stats
41W - 49L
1,439 Elo+
Solo
Odin
Odin
GiTANS_DU_13
Odin
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 75L
1,338 Elo+
Solo
Rama
Rama
Pystash
Rama
Level 25
God Stats
1W - 3L
1,267 SR
Queue Stats
18W - 26L
1,493 Elo+
Party 1
Team Averages
Level 85
1,450 SR
1,454 Elo+

VS

Team Averages
Level 102
1,430 SR
1,438 Elo+
Janus
Janus
BusyB1
Janus
Level 142
God Stats
2W - 0L
1,216 SR
Queue Stats
14W - 10L
1,558 Elo+
Solo
Ra
Ra
Teraz72
Ra
Level 65
God Stats
1W - 0L
1,548 SR
Queue Stats
2W - 4L
1,222 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
chuntgrease
Ah Muzen Cab
Level 74
God Stats
1W - 0L
1,409 SR
Queue Stats
1W - 1L
1,377 Elo+
Solo
Hercules
Hercules
ddecent
Hercules
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,606 Elo+
Party 2
Kuzenbo
Kuzenbo
virgoIX
Kuzenbo
Level 145
God Stats
3W - 3L
1,479 SR
Queue Stats
420W - 450L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
1 / 3 / 0
8,191
819
4,472
5,766
1,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
 
Charon
12
0 / 3 / 0
7,736
774
3,223
8,660
5,630
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
13
0 / 1 / 0
7,601
760
3,434
10,298
3,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 4 / 0
7,293
729
3,766
9,799
8,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
Pystash
Rama
13
0 / 2 / 1
7,779
778
3,209
7,624
2,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BusyB1
Janus
16
2 / 0 / 5
9,892
989
11,972
2,478
852
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
3 / 0 / 5
9,341
934
8,703
6,202
2,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
chuntgrease
Ah Muzen Cab
14
1 / 0 / 5
8,719
872
5,365
5,659
2,010
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
ddecent
Hercules
15
7 / 1 / 3
9,773
977
7,727
8,761
8,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Kuzenbo
virgoIX
Kuzenbo
14
0 / 0 / 6
9,393
939
4,471
13,047
12,295
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
37
1
Kills
13
13
Deaths
1
1
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
3
0
0.33
L
Charon
 
Charon
0
3
0
0
L
Hou Yi
0
1
0
0
W
Janus
BusyB1
Janus
2
0
5
4.5
L
0
4
0
0
L
Rama
Pystash
Rama
0
2
1
0.25
W
3
0
5
5.5
W
Ah Muzen Cab
chuntgrease
Ah Muzen Cab
1
0
5
3.5
W
Hercules
ddecent
Hercules
7
1
3
8.5
W
Kuzenbo
virgoIX
Kuzenbo
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,104
Damage
38,238
42,147
Taken
36,147
21,614
Mitigated
25,616
4,474
Healing
16,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,472
180
0
203
5,766
1,890
87
3,866
1,762
19,088
0
L
Charon
 
Charon
3,223
496
0
713
8,660
5,630
0
5,039
3,403
9,093
0
L
Hou Yi
3,434
1,160
0
2,802
10,298
3,679
0
4,955
5,208
0
18,790
W
Janus
BusyB1
Janus
11,972
340
0
500
2,478
852
1,855
410
1,992
42,291
581
L
3,766
299
111
645
9,799
8,094
0
5,273
4,362
0
8,209
L
Rama
Pystash
Rama
3,209
2,526
0
0
7,624
2,321
126
5,408
2,051
0
18,486
W
8,703
284
3,484
3,146
6,202
2,428
1,419
1,285
4,706
32,531
257
W
Ah Muzen Cab
chuntgrease
Ah Muzen Cab
5,365
1,901
348
315
5,659
2,010
2,498
673
4,856
0
21,907
W
Hercules
ddecent
Hercules
7,727
2,296
0
3,710
8,761
8,031
761
2,618
5,747
0
16,333
W
Kuzenbo
virgoIX
Kuzenbo
4,471
1,202
2,472
2,538
13,047
12,295
739
2,240
9,542
16,607
575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,600
Gold Earned
47,118
157
Minions Killed
209
0
Camps Cleared
0
858,059
Distance Traveled
1,048,189
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,191
819
50
5
0
136,089
0
L
Charon
7,736
774
12
1
0
157,294
0
L
Hou Yi
7,601
760
33
3
0
214,030
0
W
Janus
9,892
989
73
7
0
211,424
0
L
Odin
7,293
729
14
1
0
169,630
0
L
Rama
7,779
778
48
5
0
181,016
0
W
Ra
9,341
934
57
6
0
219,641
0
W
Ah Muzen Cab
8,719
872
33
3
0
202,907
2
W
Hercules
9,773
977
22
2
0
223,459
0
W
Kuzenbo
9,393
939
24
2
0
190,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role