Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
Arisen777
Ra
Level 125
God Stats
1W - 2L
1,302 SR
Queue Stats
110W - 114L
1,470 Elo+
Party 1
Cupid
Cupid
CXDV
Cupid
Level 37
God Stats
2W - 1L
1,409 SR
Queue Stats
36W - 57L
1,383 Elo+
Party 3
Ao Kuang
Ao Kuang
ErvaMen
Ao Kuang
Level 155
God Stats
3W - 2L
1,382 SR
Queue Stats
213W - 204L
1,433 Elo+
Party 1
Hercules
Hercules
vSmooKee_z
Hercules
Level 60
God Stats
9W - 6L
1,567 SR
Queue Stats
109W - 106L
1,517 Elo+
Solo
Team Averages
Level 91
1,432 SR
1,460 Elo+

VS

Team Averages
Level 119
1,514 SR
1,497 Elo+
Nox
Nox
Corvus4891
Nox
Level 78
God Stats
3W - 1L
1,779 SR
Queue Stats
34W - 27L
1,545 Elo+
Solo
Skadi
Skadi
JujuKarim
Skadi
Level 104
God Stats
40W - 30L
1,569 SR
Queue Stats
316W - 290L
1,526 Elo+
Solo
Chronos
Chronos
Lautto
Chronos
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
157W - 154L
1,517 Elo+
Solo
Chaac
Chaac
Petroski
Chaac
Level 139
God Stats
10W - 21L
1,382 SR
Queue Stats
240W - 220L
1,441 Elo+
Party 2
Arachne
Arachne
TheBartowski
Arachne
Level 149
God Stats
2W - 7L
1,338 SR
Queue Stats
156W - 154L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
13
2 / 0 / 3
7,813
558
3,252
6,929
7,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 0 / 5
8,050
575
6,153
4,968
1,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
CXDV
Cupid
13
1 / 1 / 5
7,862
562
3,084
6,578
2,903
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
ErvaMen
Ao Kuang
13
5 / 1 / 1
7,607
543
3,607
11,504
4,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hercules
vSmooKee_z
Hercules
14
1 / 1 / 1
8,583
613
4,455
9,407
9,093
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
6,240
446
1,588
4,886
1,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
JujuKarim
Skadi
13
2 / 1 / 0
7,401
529
5,016
4,350
1,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Chronos
Lautto
Chronos
13
0 / 2 / 1
7,367
526
2,265
5,528
1,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
Petroski
Chaac
14
1 / 2 / 0
7,774
555
6,213
11,501
7,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
TheBartowski
Arachne
10
0 / 2 / 0
5,859
419
3,444
9,325
2,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
10
Kills
3
3
Deaths
10
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
2
0
3
3.5
W
1
0
5
3.5
W
Cupid
CXDV
Cupid
1
1
5
3.5
L
0
3
2
0.33
W
Ao Kuang
ErvaMen
Ao Kuang
5
1
1
5.5
L
Skadi
JujuKarim
Skadi
2
1
0
2
L
Chronos
Lautto
Chronos
0
2
1
0.25
L
Chaac
Petroski
Chaac
1
2
0
0.5
L
Arachne
TheBartowski
Arachne
0
2
0
0
W
Hercules
vSmooKee_z
Hercules
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,551
Damage
18,526
39,386
Taken
35,590
26,129
Mitigated
14,292
16,942
Healing
9,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
3,252
530
0
2,372
6,929
7,463
221
1,105
5,824
15,763
0
W
6,153
260
1,061
1,918
4,968
1,920
0
1,431
3,537
71,794
1,325
W
Cupid
CXDV
Cupid
3,084
1,683
618
3,370
6,578
2,903
1,373
1,210
5,368
0
63,692
L
1,588
107
70
453
4,886
1,296
0
2,286
2,600
22,807
0
W
Ao Kuang
ErvaMen
Ao Kuang
3,607
584
0
2,181
11,504
4,750
0
486
11,018
50,760
1,326
L
Skadi
JujuKarim
Skadi
5,016
1,367
0
1,132
4,350
1,047
332
1,240
3,110
0
59,803
L
Chronos
Lautto
Chronos
2,265
168
0
1,108
5,528
1,678
0
1,969
3,559
58,458
396
L
Chaac
Petroski
Chaac
6,213
96
0
3,937
11,501
7,519
0
2,779
8,722
3,147
54,013
L
Arachne
TheBartowski
Arachne
3,444
1,963
0
2,564
9,325
2,752
0
4,285
4,998
0
37,527
W
Hercules
vSmooKee_z
Hercules
4,455
1,234
0
5,422
9,407
9,093
38
473
8,934
0
59,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,915
Gold Earned
34,641
497
Minions Killed
455
0
Camps Cleared
0
1,510,569
Distance Traveled
1,349,664
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,813
558
21
2
0
287,709
4
W
Ra
8,050
575
137
10
0
332,691
2
W
Cupid
7,862
562
138
10
0
270,935
2
L
Nox
6,240
446
41
3
0
282,215
1
W
Ao Kuang
7,607
543
74
5
0
313,593
1
L
Skadi
7,401
529
115
8
0
260,496
0
L
Chronos
7,367
526
112
8
0
250,657
2
L
Chaac
7,774
555
122
9
0
283,956
0
L
Arachne
5,859
419
65
5
0
272,340
0
W
Hercules
8,583
613
127
9
0
305,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role