Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Hros23x
Nut
Level 24
God Stats
2W - 1L
1,839 SR
Queue Stats
19W - 27L
1,442 Elo+
Party 2
Sylvanus
Sylvanus
MaverikyDeco
Sylvanus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 28L
1,191 Elo+
Party 2
Achilles
Achilles
saxorr600
Achilles
Level 38
God Stats
4W - 5L
1,412 SR
Queue Stats
52W - 64L
1,499 Elo+
Party 2
Team Averages
Level 88
1,550 SR
1,426 Elo+

VS

Team Averages
Level 114
1,524 SR
1,543 Elo+
Mercury
Mercury
 
Mercury
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Gianzwhoppa
Ix Chel
Level 127
God Stats
1W - 0L
1,390 SR
Queue Stats
42W - 25L
1,617 Elo+
Party 1
King Arthur
King Arthur
JabbaTheHutt423
King Arthur
Level 122
God Stats
15W - 13L
1,516 SR
Queue Stats
292W - 310L
1,533 Elo+
Solo
Ullr
Ullr
Turboteef
Ullr
Level 120
God Stats
4W - 0L
1,823 SR
Queue Stats
84W - 53L
1,617 Elo+
Party 1
Sobek
Sobek
sifohotman
Sobek
Level 80
God Stats
11W - 13L
1,391 SR
Queue Stats
369W - 382L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
1 / 1 / 1
7,116
593
6,182
4,017
1,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
 
Loki
10
1 / 1 / 1
5,805
484
4,730
10,296
2,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nut
10
0 / 5 / 0
5,284
440
4,048
8,633
2,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
MaverikyDeco
Sylvanus
10
1 / 1 / 0
5,773
481
3,538
12,450
7,118
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Achilles
saxorr600
Achilles
11
1 / 2 / 1
6,158
513
4,934
10,450
10,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
5 / 1 / 0
7,572
631
5,837
9,801
4,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
Gianzwhoppa
Ix Chel
13
1 / 1 / 0
7,311
609
3,041
4,983
1,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
JabbaTheHutt423
King Arthur
13
1 / 2 / 1
7,481
623
7,744
14,003
8,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ullr
13
0 / 0 / 4
7,413
618
6,959
5,751
2,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
11
3 / 0 / 3
7,073
589
5,210
9,546
7,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
4
Kills
10
10
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
1
1
1.5
L
Loki
 
Loki
1
1
1
1.5
W
Mercury
 
Mercury
5
1
0
5
W
Ix Chel
Gianzwhoppa
Ix Chel
1
1
0
1
L
Nut
0
5
0
0
W
King Arthur
JabbaTheHutt423
King Arthur
1
2
1
0.75
L
Sylvanus
MaverikyDeco
Sylvanus
1
1
0
1
W
Ullr
0
0
4
2
L
Achilles
saxorr600
Achilles
1
2
1
0.75
W
Sobek
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,432
Damage
28,791
45,846
Taken
44,084
24,026
Mitigated
23,785
13,212
Healing
12,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
6,182
729
0
1,071
4,017
1,160
0
937
3,080
52,327
1,501
L
Loki
 
Loki
4,730
1,322
0
2,585
10,296
2,928
0
2,023
8,273
0
46,783
W
Mercury
 
Mercury
5,837
3,035
0
1,547
9,801
4,289
44
2,290
7,336
0
55,780
W
Ix Chel
Gianzwhoppa
Ix Chel
3,041
125
50
455
4,983
1,604
704
1,843
2,887
61,557
1,344
L
Nut
4,048
1,964
0
829
8,633
2,721
0
2,835
5,798
0
31,818
W
King Arthur
JabbaTheHutt423
King Arthur
7,744
622
0
4,570
14,003
8,481
15
1,303
11,936
0
55,380
L
Sylvanus
MaverikyDeco
Sylvanus
3,538
603
2,325
4,766
12,450
7,118
0
1,926
10,524
18,407
0
W
Ullr
6,959
3,177
0
2,352
5,751
2,236
678
1,263
4,402
0
69,171
L
Achilles
saxorr600
Achilles
4,934
981
0
1,636
10,450
10,099
0
227
10,223
0
40,772
W
Sobek
5,210
362
0
3,835
9,546
7,175
0
2,192
7,175
17,941
1,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,136
Gold Earned
36,850
344
Minions Killed
458
0
Camps Cleared
0
1,188,541
Distance Traveled
1,305,767
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,116
593
124
10
0
232,054
1
L
Loki
5,805
484
63
5
0
277,810
0
W
Mercury
7,572
631
89
7
0
325,456
0
W
Ix Chel
7,311
609
129
11
0
238,062
4
L
Nut
5,284
440
61
5
0
213,005
0
W
King Arthur
7,481
623
96
8
0
236,067
0
L
Sylvanus
5,773
481
28
2
0
238,686
0
W
Ullr
7,413
618
126
11
0
222,437
2
L
Achilles
6,158
513
68
6
0
226,986
0
W
Sobek
7,073
589
18
2
0
283,745
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role