Player Matchup

Jormungandr
Jormungandr
Gold I
BCantwell
Jormungandr
Gold I
Level 161
God Stats
80W - 61L
1,601 SR
Queue Stats
307W - 307L
1,726 MMR
Solo
Raijin
Raijin
Gold I
Moonmiday
Raijin
Gold I
Level 159
God Stats
14W - 1L
1,946 SR
Queue Stats
61W - 47L
1,721 MMR
Solo
Serqet
Serqet
Gold III
RRRay
Serqet
Gold III
Level 159
God Stats
2W - 4L
1,427 SR
Queue Stats
55W - 47L
1,714 MMR
Solo
Ullr
Ullr
Platinum III
freakohsuavee
Ullr
Platinum III
Level 177
God Stats
2W - 2L
1,564 SR
Queue Stats
131W - 118L
1,712 MMR
Solo
Horus
Horus
Gold I
mojojojo713
Horus
Gold I
Level 178
God Stats
4W - 2L
1,626 SR
Queue Stats
95W - 87L
1,703 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 167
1,633 SR
1,715 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 141
1,512 SR
1,668 MMR
Nu Wa
Nu Wa
Platinum V
 
Nu Wa
Platinum V
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Platinum V
APOLL0 VEX
Thanatos
Platinum V
Level 150
God Stats
1W - 5L
1,230 SR
Queue Stats
167W - 176L
1,729 MMR
Solo
Xing Tian
Xing Tian
Gold II
JoJosef159
Xing Tian
Gold II
Level 146
God Stats
2W - 1L
1,902 SR
Queue Stats
178W - 166L
1,724 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
RoB eL TrrOr
Sun Wukong
Platinum V
Level 152
God Stats
10W - 16L
1,427 SR
Queue Stats
226W - 223L
1,705 MMR
Solo
Apollo
Apollo
Silver I
SirGawainn
Apollo
Silver I
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,685 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BCantwell
Jormungandr
16
3 / 1 / 1
9,861
616
12,629
16,833
10,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
Moonmiday
Raijin
16
5 / 1 / 1
9,759
610
8,956
7,276
2,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
RRRay
Serqet
16
3 / 0 / 8
8,911
557
6,145
10,834
3,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 1 / 2
9,622
601
8,553
9,142
3,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
0 / 2 / 9
7,821
489
4,915
14,623
9,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
AthenaAo KuangAwilixFreya

VS

Bans
Chang'eSusanoMedusaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
3 / 4 / 2
8,612
538
11,419
9,284
2,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
APOLL0 VEX
Thanatos
11
1 / 5 / 2
6,867
429
6,153
13,009
4,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Xing Tian
JoJosef159
Xing Tian
12
0 / 3 / 2
7,443
465
4,681
14,610
11,813
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
RoB eL TrrOr
Sun Wukong
15
1 / 2 / 2
8,637
540
4,630
13,887
8,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
SirGawainn
Apollo
14
0 / 2 / 1
7,532
471
3,879
9,504
2,636
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
16
Kills
5
5
Deaths
16
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
4
2
1
L
Thanatos
APOLL0 VEX
Thanatos
1
5
2
0.4
W
Jormungandr
BCantwell
Jormungandr
3
1
1
3.5
L
Xing Tian
JoJosef159
Xing Tian
0
3
2
0.33
W
Raijin
Moonmiday
Raijin
5
1
1
5.5
W
Serqet
RRRay
Serqet
3
0
8
7
L
Sun Wukong
RoB eL TrrOr
Sun Wukong
1
2
2
1
L
Apollo
SirGawainn
Apollo
0
2
1
0.25
W
5
1
2
6
W
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,198
Damage
30,762
58,708
Taken
60,294
30,700
Mitigated
30,321
25,851
Healing
16,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
11,419
1,961
0
1,520
9,284
2,761
0
4,585
4,699
53,112
1,668
L
Thanatos
APOLL0 VEX
Thanatos
6,153
1,110
0
5,736
13,009
4,570
0
2,807
10,098
0
43,270
W
Jormungandr
BCantwell
Jormungandr
12,629
4,289
0
6,957
16,833
10,758
0
2,787
13,900
82,154
3,642
L
Xing Tian
JoJosef159
Xing Tian
4,681
704
0
1,255
14,610
11,813
0
3,697
10,597
35,168
3,118
W
Raijin
Moonmiday
Raijin
8,956
629
0
795
7,276
2,510
290
3,022
4,067
82,856
0
W
Serqet
RRRay
Serqet
6,145
1,303
0
6,878
10,834
3,945
0
2,671
8,053
0
76,242
L
Sun Wukong
RoB eL TrrOr
Sun Wukong
4,630
347
0
5,238
13,887
8,541
0
8,897
4,791
0
69,328
L
Apollo
SirGawainn
Apollo
3,879
2,163
0
2,471
9,504
2,636
0
1,277
8,227
0
56,477
W
8,553
3,771
0
1,706
9,142
3,562
503
2,084
6,918
0
87,026
W
4,915
2,484
3,211
6,304
14,623
9,925
90
4,177
10,297
0
17,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,974
Gold Earned
39,091
586
Minions Killed
495
0
Camps Cleared
0
1,627,720
Distance Traveled
1,568,375
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,612
538
110
7
0
284,805
1
L
Thanatos
6,867
429
69
4
0
327,515
0
W
Jormungandr
9,861
616
149
9
0
300,676
0
L
Xing Tian
7,443
465
58
4
0
288,038
0
W
Raijin
9,759
610
151
9
0
312,834
5
W
Serqet
8,911
557
118
7
0
411,084
0
L
Sun Wukong
8,637
540
129
8
0
324,720
0
L
Apollo
7,532
471
129
8
0
343,297
0
W
Ullr
9,622
601
145
9
0
278,045
2
W
Horus
7,821
489
23
1
0
325,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role