Player Matchup

Nu Wa
Nu Wa
IronOrry
Nu Wa
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 67L
1,530 Elo+
Party 2
Thor
Thor
KingArno
Thor
Level 84
God Stats
3W - 0L
1,500 SR
Queue Stats
38W - 36L
1,520 Elo+
Party 2
Cerberus
Cerberus
RandomHostile
Cerberus
Level 156
God Stats
2W - 5L
1,345 SR
Queue Stats
109W - 106L
1,560 Elo+
Solo
Hachiman
Hachiman
iWantMemes
Hachiman
Level 108
God Stats
8W - 3L
1,541 SR
Queue Stats
58W - 42L
1,560 Elo+
Party 2
Bakasura
Bakasura
joaosinho
Bakasura
Level 153
God Stats
3W - 4L
1,357 SR
Queue Stats
697W - 686L
1,524 Elo+
Solo
Team Averages
Level 128
1,449 SR
1,539 Elo+

VS

Team Averages
Level 136
1,523 SR
1,516 Elo+
Charybdis
Charybdis
 
Charybdis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Guenen
Ymir
Level 128
God Stats
0W - 1L
1,746 SR
Queue Stats
133W - 118L
1,579 Elo+
Solo
Kuzenbo
Kuzenbo
IceyBadger
Kuzenbo
Level 157
God Stats
9W - 12L
1,446 SR
Queue Stats
241W - 306L
1,515 Elo+
Party 1
Kukulkan
Kukulkan
ScouseRaven
Kukulkan
Level 114
God Stats
56W - 56L
1,512 SR
Queue Stats
92W - 134L
1,422 Elo+
Party 1
Thanatos
Thanatos
XMESTX
Thanatos
Level 158
God Stats
10W - 9L
1,409 SR
Queue Stats
106W - 88L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
IronOrry
Nu Wa
12
5 / 2 / 5
6,757
676
6,937
5,283
1,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
11
1 / 0 / 8
6,319
632
3,425
7,632
4,619
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
RandomHostile
Cerberus
11
4 / 1 / 0
6,710
671
4,964
7,010
2,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
iWantMemes
Hachiman
13
4 / 0 / 1
6,710
671
5,916
3,992
1,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bakasura
joaosinho
Bakasura
11
0 / 2 / 4
5,983
598
3,138
9,756
3,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
8
1 / 3 / 0
4,890
489
2,543
5,410
1,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
Guenen
Ymir
7
1 / 6 / 3
4,944
494
3,604
8,132
3,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
IceyBadger
Kuzenbo
7
0 / 2 / 2
5,041
504
2,166
6,333
5,164
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
ScouseRaven
Kukulkan
10
0 / 1 / 3
5,346
535
2,458
2,926
603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
XMESTX
Thanatos
11
3 / 2 / 1
5,563
556
5,103
9,294
2,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
14
Kills
5
5
Deaths
14
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
3
0
0.33
L
Ymir
Guenen
Ymir
1
6
3
0.42
L
Kuzenbo
IceyBadger
Kuzenbo
0
2
2
0.5
W
Nu Wa
IronOrry
Nu Wa
5
2
5
3.75
W
Thor
1
0
8
5
W
Cerberus
RandomHostile
Cerberus
4
1
0
4
L
Kukulkan
ScouseRaven
Kukulkan
0
1
3
1.5
L
Thanatos
XMESTX
Thanatos
3
2
1
1.75
W
Hachiman
iWantMemes
Hachiman
4
0
1
4.5
W
Bakasura
joaosinho
Bakasura
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,380
Damage
15,874
33,673
Taken
32,095
13,737
Mitigated
13,486
11,234
Healing
10,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
2,543
1,128
0
2,064
5,410
1,149
0
293
5,035
0
28,302
L
Ymir
Guenen
Ymir
3,604
1,101
0
962
8,132
3,992
0
3,896
3,890
6,448
230
L
Kuzenbo
IceyBadger
Kuzenbo
2,166
1,010
0
1,699
6,333
5,164
0
1,574
4,594
12,635
0
W
Nu Wa
IronOrry
Nu Wa
6,937
2,320
0
1,077
5,283
1,678
0
2,310
2,856
45,122
0
W
Thor
3,425
961
0
2,402
7,632
4,619
0
3,094
4,456
0
21,675
W
Cerberus
RandomHostile
Cerberus
4,964
253
0
1,508
7,010
2,391
0
863
6,082
36,022
3,056
L
Kukulkan
ScouseRaven
Kukulkan
2,458
140
0
106
2,926
603
0
1,130
1,297
43,244
0
L
Thanatos
XMESTX
Thanatos
5,103
999
0
5,371
9,294
2,578
0
3,642
5,040
0
30,705
W
Hachiman
iWantMemes
Hachiman
5,916
3,320
0
2,938
3,992
1,217
611
487
3,477
0
56,999
W
Bakasura
joaosinho
Bakasura
3,138
2,116
0
3,309
9,756
3,832
0
966
8,726
0
40,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,479
Gold Earned
25,784
414
Minions Killed
209
0
Camps Cleared
0
1,042,579
Distance Traveled
1,003,617
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,890
489
58
6
0
163,943
0
L
Ymir
4,944
494
9
1
0
184,214
0
L
Kuzenbo
5,041
504
21
2
0
207,873
0
W
Nu Wa
6,757
676
73
7
0
200,372
2
W
Thor
6,319
632
30
3
0
224,964
0
W
Cerberus
6,710
671
102
10
0
212,200
0
L
Kukulkan
5,346
535
79
8
0
209,282
2
L
Thanatos
5,563
556
42
4
0
238,305
3
W
Hachiman
6,710
671
118
12
0
189,209
0
W
Bakasura
5,983
598
91
9
0
215,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role