Player Matchup

Hera
Hera
FigPucker12
Hera
Level 53
God Stats
2W - 5L
1,530 SR
Queue Stats
15W - 19L
1,489 Elo+
Party 1
Khepri
Khepri
Fire4412
Khepri
Level 28
God Stats
3W - 5L
1,518 SR
Queue Stats
23W - 22L
1,499 Elo+
Party 1
Hercules
Hercules
Huskychamp789
Hercules
Level 47
God Stats
10W - 9L
1,532 SR
Queue Stats
86W - 87L
1,509 Elo+
Party 1
Fenrir
Fenrir
legman2711
Fenrir
Level 152
God Stats
2W - 3L
1,599 SR
Queue Stats
118W - 113L
1,532 Elo+
Party 1
Chronos
Chronos
xAnotherAccountx
Chronos
Level 66
God Stats
12W - 8L
1,754 SR
Queue Stats
128W - 125L
1,512 Elo+
Party 1
Team Averages
Level 69
1,587 SR
1,508 Elo+

VS

Team Averages
Level 99
1,462 SR
1,501 Elo+
Anhur
Anhur
BrandisRazer
Anhur
Level 128
God Stats
5W - 10L
1,150 SR
Queue Stats
217W - 201L
1,555 Elo+
Solo
Nike
Nike
EOHANY
Nike
Level 157
God Stats
1W - 1L
1,633 SR
Queue Stats
98W - 92L
1,534 Elo+
Party 2
Kuzenbo
Kuzenbo
LEVINART
Kuzenbo
Level 67
God Stats
3W - 2L
1,500 SR
Queue Stats
13W - 18L
1,500 Elo+
Party 2
Poseidon
Poseidon
VonWix
Poseidon
Level 41
God Stats
20W - 26L
1,484 SR
Queue Stats
34W - 43L
1,408 Elo+
Solo
Sun Wukong
Sun Wukong
sanguetsu100
Sun Wukong
Level 104
God Stats
11W - 5L
1,545 SR
Queue Stats
187W - 184L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 3
9,197
575
7,865
6,261
1,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
Fire4412
Khepri
12
0 / 0 / 0
6,767
423
2,282
6,139
3,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
Huskychamp789
Hercules
14
1 / 5 / 0
7,658
479
6,981
14,556
14,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Fenrir
legman2711
Fenrir
14
4 / 3 / 2
8,320
520
7,297
13,699
5,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 4 / 1
7,683
480
3,702
8,775
2,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 1
8,519
532
7,127
8,607
2,904
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nike
EOHANY
Nike
16
2 / 0 / 6
8,522
533
7,965
12,054
4,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kuzenbo
LEVINART
Kuzenbo
13
1 / 1 / 3
7,639
477
2,734
7,234
5,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
VonWix
Poseidon
14
2 / 6 / 1
8,209
513
4,007
8,881
2,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sun Wukong
sanguetsu100
Sun Wukong
16
5 / 1 / 1
9,717
607
10,957
13,293
7,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
9
Kills
13
13
Deaths
9
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
1
1
3.5
W
Nike
EOHANY
Nike
2
0
6
5
L
4
1
3
5.5
L
Khepri
Fire4412
Khepri
0
0
0
0
L
Hercules
Huskychamp789
Hercules
1
5
0
0.2
W
Kuzenbo
LEVINART
Kuzenbo
1
1
3
2.5
W
Poseidon
VonWix
Poseidon
2
6
1
0.42
L
Fenrir
legman2711
Fenrir
4
3
2
1.67
W
Sun Wukong
sanguetsu100
Sun Wukong
5
1
1
5.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,127
Damage
32,790
49,430
Taken
50,069
27,703
Mitigated
22,953
14,025
Healing
17,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,127
3,063
0
4,057
8,607
2,904
300
2,999
5,608
0
64,700
W
Nike
EOHANY
Nike
7,965
1,291
0
5,428
12,054
4,986
0
1,629
10,425
0
69,533
L
7,865
1,136
0
1,043
6,261
1,732
698
2,218
4,043
68,833
0
L
Khepri
Fire4412
Khepri
2,282
119
0
1,543
6,139
3,440
0
1,606
4,533
17,695
0
L
Hercules
Huskychamp789
Hercules
6,981
1,926
0
5,752
14,556
14,400
0
656
13,900
0
52,302
W
Kuzenbo
LEVINART
Kuzenbo
2,734
1,404
0
1,159
7,234
5,641
169
3,569
3,665
20,260
0
W
Poseidon
VonWix
Poseidon
4,007
325
0
2,227
8,881
2,412
800
4,751
4,130
58,313
884
L
Fenrir
legman2711
Fenrir
7,297
918
0
3,409
13,699
5,795
0
1,519
12,180
0
66,457
W
Sun Wukong
sanguetsu100
Sun Wukong
10,957
2,265
0
4,153
13,293
7,010
0
619
12,106
0
81,444
L
3,702
1,495
0
2,278
8,775
2,336
632
811
7,964
63,608
6,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,625
Gold Earned
42,606
450
Minions Killed
521
0
Camps Cleared
0
1,574,249
Distance Traveled
1,638,196
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,519
532
127
8
0
293,259
0
W
Nike
8,522
533
123
8
0
353,303
1
L
Hera
9,197
575
114
7
0
329,094
7
L
Khepri
6,767
423
17
1
0
308,407
1
L
Hercules
7,658
479
95
6
0
334,732
4
W
Kuzenbo
7,639
477
29
2
0
330,428
0
W
Poseidon
8,209
513
101
6
0
306,469
0
L
Fenrir
8,320
520
98
6
0
321,653
0
W
Sun Wukong
9,717
607
141
9
0
354,737
0
L
Chronos
7,683
480
126
8
0
280,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role