Player Matchup

Thor
Thor
Silver I
 
Thor
Silver I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Silver II
AshCashMitch
Danzaburou
Silver II
Level 67
God Stats
4W - 9L
1,201 SR
Queue Stats
198W - 235L
1,066 MMR
Solo
King Arthur
King Arthur
Silver III
Bryan is fat486
King Arthur
Silver III
Level 121
God Stats
34W - 35L
1,500 SR
Queue Stats
109W - 143L
1,084 MMR
Solo
Sobek
Sobek
Silver III
WhoMeYEAH
Sobek
Silver III
Level 186
God Stats
2W - 3L
1,835 SR
Queue Stats
33W - 55L
1,049 MMR
Solo
Merlin
Merlin
Silver III
antdog38
Merlin
Silver III
Level 88
God Stats
1W - 2L
1,247 SR
Queue Stats
114W - 153L
974 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 118
1,457 SR
1,134 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 110
1,417 SR
1,047 MMR
Guan Yu
Guan Yu
Silver III
Multikilla
Guan Yu
Silver III
Level 86
God Stats
2W - 3L
1,310 SR
Queue Stats
353W - 395L
916 MMR
Solo
Bastet
Bastet
Silver III
Robert-_Bryan
Bastet
Silver III
Level 158
God Stats
1W - 0L
1,640 SR
Queue Stats
46W - 64L
1,046 MMR
Solo
Hera
Hera
Silver III
iTz AMFO
Hera
Silver III
Level 67
God Stats
1W - 2L
1,187 SR
Queue Stats
107W - 126L
1,093 MMR
Solo
Artemis
Artemis
Silver II
redunht
Artemis
Silver II
Level 82
God Stats
6W - 6L
1,451 SR
Queue Stats
57W - 74L
1,053 MMR
Solo
Ymir
Ymir
Silver I
superjjj89
Ymir
Silver I
Level 159
God Stats
35W - 28L
1,497 SR
Queue Stats
86W - 101L
1,130 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
7
2 / 1 / 0
3,697
739
1,385
2,718
616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
AshCashMitch
Danzaburou
5
0 / 0 / 0
2,997
599
1,601
1,972
438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

King Arthur
Bryan is fat486
King Arthur
1
0 / 0 / 0
2,426
485
0
0
0
Sobek
WhoMeYEAH
Sobek
5
0 / 0 / 0
3,236
647
852
2,057
837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
antdog38
Merlin
6
0 / 1 / 2
3,553
711
1,283
2,304
534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
CharybdisChang'eAgniFreya

VS

Bans
SusanoAthenaArachneHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Multikilla
Guan Yu
6
0 / 0 / 0
3,540
708
0
1,766
988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 0 / 1
3,205
641
716
3,709
1,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
7
2 / 2 / 0
4,131
826
991
2,083
520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Artemis
redunht
Artemis
5
0 / 0 / 1
3,167
633
2,213
1,862
417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

5
0 / 0 / 1
3,230
646
544
3,169
1,279
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
5
2
Kills
2
2
Deaths
2
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
1
0
2
L
Danzaburou
AshCashMitch
Danzaburou
0
0
0
0
L
King Arthur
Bryan is fat486
King Arthur
0
0
0
0
W
Guan Yu
Multikilla
Guan Yu
0
0
0
0
W
0
0
1
0.5
L
Sobek
WhoMeYEAH
Sobek
0
0
0
0
L
Merlin
antdog38
Merlin
0
1
2
1
W
Hera
2
2
0
1
W
Artemis
redunht
Artemis
0
0
1
0.5
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,121
Damage
4,464
9,051
Taken
12,589
2,425
Mitigated
4,229
4,216
Healing
4,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
1,385
377
0
1,492
2,718
616
0
62
2,656
0
13,034
L
Danzaburou
AshCashMitch
Danzaburou
1,601
546
0
924
1,972
438
0
260
1,712
0
14,848
L
King Arthur
Bryan is fat486
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
Guan Yu
Multikilla
Guan Yu
0
0
0
1,021
1,766
988
0
0
1,766
0
11,559
W
716
265
0
1,078
3,709
1,025
0
100
3,567
0
17,265
L
Sobek
WhoMeYEAH
Sobek
852
141
0
1,400
2,057
837
0
323
1,734
5,782
0
L
Merlin
antdog38
Merlin
1,283
165
0
400
2,304
534
0
769
1,535
13,389
0
W
Hera
991
79
0
0
2,083
520
0
939
966
16,491
343
W
Artemis
redunht
Artemis
2,213
943
0
699
1,862
417
0
525
1,329
0
16,823
W
544
0
519
1,217
3,169
1,279
0
303
2,826
3,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,909
Gold Earned
17,273
106
Minions Killed
136
0
Camps Cleared
0
436,715
Distance Traveled
513,655
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
3,697
739
36
7
0
125,733
0
L
Danzaburou
2,997
599
15
3
0
91,349
0
L
King Arthur
2,426
485
0
0
0
0
0
W
Guan Yu
3,540
708
23
5
0
92,952
0
W
Bastet
3,205
641
34
7
0
117,596
0
L
Sobek
3,236
647
17
3
0
108,380
2
L
Merlin
3,553
711
38
8
0
111,253
0
W
Hera
4,131
826
40
8
0
105,902
0
W
Artemis
3,167
633
30
6
0
88,964
0
W
Ymir
3,230
646
9
2
0
108,241
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role