Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
AetherrGod
Medusa
Level 67
God Stats
5W - 9L
1,350 SR
Queue Stats
179W - 191L
1,441 Elo+
Solo
Aphrodite
Aphrodite
Atzel Mauricio
Aphrodite
Level 66
God Stats
1W - 1L
1,329 SR
Queue Stats
250W - 258L
1,473 Elo+
Solo
Surtr
Surtr
GlennGreenwald
Surtr
Level 107
God Stats
3W - 4L
1,441 SR
Queue Stats
39W - 48L
1,349 Elo+
Solo
Ao Kuang
Ao Kuang
PeanuButtaJC
Ao Kuang
Level 67
God Stats
3W - 2L
1,813 SR
Queue Stats
153W - 153L
1,440 Elo+
Solo
Team Averages
Level 87
1,487 SR
1,440 Elo+

VS

Team Averages
Level 76
1,505 SR
1,469 Elo+
Skadi
Skadi
Azshron
Skadi
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 31L
1,446 Elo+
Party 1
Zeus
Zeus
Camino_11
Zeus
Level 62
God Stats
0W - 3L
1,181 SR
Queue Stats
218W - 216L
1,512 Elo+
Solo
Nemesis
Nemesis
DrSnowglobes
Nemesis
Level 120
God Stats
0W - 3L
1,500 SR
Queue Stats
54W - 45L
1,483 Elo+
Solo
King Arthur
King Arthur
NinoShuttsox
King Arthur
Level 69
God Stats
0W - 5L
1,500 SR
Queue Stats
105W - 110L
1,439 Elo+
Solo
Hel
Hel
Selkir88
Hel
Level 24
God Stats
2W - 1L
1,841 SR
Queue Stats
28W - 26L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 2 / 2
6,208
564
7,706
5,654
1,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
AetherrGod
Medusa
10
0 / 2 / 0
5,571
506
4,005
6,627
1,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
Atzel Mauricio
Aphrodite
9
1 / 1 / 1
5,349
486
2,148
8,527
3,691
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

11
3 / 0 / 2
6,743
613
4,689
6,142
3,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ao Kuang
PeanuButtaJC
Ao Kuang
9
2 / 2 / 3
5,989
544
4,891
9,344
2,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Azshron
Skadi
12
3 / 0 / 1
6,628
603
7,659
6,128
1,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Zeus
12
2 / 1 / 0
6,374
579
5,675
6,321
1,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
DrSnowglobes
Nemesis
10
1 / 3 / 0
5,812
528
3,860
10,098
3,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

King Arthur
NinoShuttsox
King Arthur
9
0 / 3 / 0
5,220
475
1,570
6,971
3,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate

Breastplate

+20
Physical Protection

11
1 / 0 / 5
6,516
592
4,960
7,637
3,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
13
7
Kills
7
7
Deaths
7
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
2
2
1
W
Medusa
AetherrGod
Medusa
0
2
0
0
W
Aphrodite
Atzel Mauricio
Aphrodite
1
1
1
1.5
L
Skadi
Azshron
Skadi
3
0
1
3.5
L
Zeus
2
1
0
2
L
Nemesis
DrSnowglobes
Nemesis
1
3
0
0.33
W
3
0
2
4
L
King Arthur
NinoShuttsox
King Arthur
0
3
0
0
W
Ao Kuang
PeanuButtaJC
Ao Kuang
2
2
3
1.75
L
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,439
Damage
23,724
36,294
Taken
37,155
12,877
Mitigated
14,016
15,783
Healing
14,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
7,706
4,209
0
1,510
5,654
1,393
85
3,302
2,352
42,105
1,424
W
Medusa
AetherrGod
Medusa
4,005
941
0
2,063
6,627
1,948
0
1,103
5,524
0
31,595
W
Aphrodite
Atzel Mauricio
Aphrodite
2,148
451
1,747
4,932
8,527
3,691
0
3,007
5,520
23,559
0
L
Skadi
Azshron
Skadi
7,659
3,181
0
1,031
6,128
1,826
0
1,357
4,771
0
57,822
L
Zeus
5,675
142
0
723
6,321
1,635
0
4,578
1,704
53,726
0
L
Nemesis
DrSnowglobes
Nemesis
3,860
1,164
0
4,407
10,098
3,355
0
4,267
5,792
0
44,028
W
4,689
1,597
0
2,952
6,142
3,000
230
255
5,887
913
30,490
L
King Arthur
NinoShuttsox
King Arthur
1,570
444
0
990
6,971
3,985
39
953
5,597
0
24,178
W
Ao Kuang
PeanuButtaJC
Ao Kuang
4,891
1,313
0
2,579
9,344
2,845
573
2,968
6,376
29,912
0
L
4,960
411
3,065
4,284
7,637
3,215
0
3,877
3,760
24,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,860
Gold Earned
30,550
286
Minions Killed
353
0
Camps Cleared
0
1,115,735
Distance Traveled
1,132,667
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,208
564
63
6
0
206,446
0
W
Medusa
5,571
506
63
6
0
230,511
0
W
Aphrodite
5,349
486
56
5
0
190,718
0
L
Skadi
6,628
603
103
9
0
224,655
0
L
Zeus
6,374
579
108
10
0
220,116
0
L
Nemesis
5,812
528
81
7
0
271,783
0
W
Surtr
6,743
613
65
6
0
204,411
0
L
King Arthur
5,220
475
46
4
0
175,046
1
W
Ao Kuang
5,989
544
39
4
0
283,649
0
L
Hel
6,516
592
15
1
0
241,067
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role