Player Matchup

Apollo
Apollo
Diamond III
 
Apollo
Diamond III
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Diamond III
 
Agni
Diamond III
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Masters
FutabaˆRio
Ah Puch
Masters
Level 172
God Stats
1W - 1L
1,758 SR
Queue Stats
274W - 227L
2,148 MMR
Solo
Ravana
Ravana
Diamond III
LegacyHeart
Ravana
Diamond III
Level 127
God Stats
6W - 9L
1,587 SR
Queue Stats
400W - 426L
2,309 MMR
Solo
Sylvanus
Sylvanus
Platinum II
Nekrorised
Sylvanus
Platinum II
Level 196
God Stats
44W - 28L
1,614 SR
Queue Stats
1,059W - 1,091L
1,898 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 179
1,592 SR
1,871 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 177
1,492 SR
2,063 MMR
Scylla
Scylla
Diamond V
 
Scylla
Diamond V
Level 243
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Platinum II
Martchelito
Xbalanque
Platinum II
Level 156
God Stats
1W - 1L
1,331 SR
Queue Stats
200W - 191L
1,780 MMR
Solo
Olorun
Olorun
Grandmaster
Speczera
Olorun
Grandmaster
Level 153
God Stats
18W - 9L
1,845 SR
Queue Stats
511W - 445L
3,304 MMR
Solo
Fenrir
Fenrir
Diamond II
xNarakuu
Fenrir
Diamond II
Level 210
God Stats
1W - 2L
1,284 SR
Queue Stats
332W - 308L
1,977 MMR
Solo
Sobek
Sobek
Gold I
zLuuKzZ
Sobek
Gold I
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,753 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
1 / 2 / 3
6,159
616
7,649
8,157
2,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Agni
 
Agni
10
2 / 2 / 0
5,429
543
4,186
4,305
1,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
FutabaˆRio
Ah Puch
10
1 / 8 / 0
5,250
525
4,541
8,417
2,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
11
6 / 3 / 0
6,119
612
6,830
6,364
2,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sylvanus
Nekrorised
Sylvanus
8
1 / 3 / 3
4,983
498
4,199
9,583
5,321
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bans
MedusaMaman BrigitteGebHachiman

VS

Bans
AthenaFreyaLancelotSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
2 / 2 / 3
6,379
638
2,071
4,105
1,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
Martchelito
Xbalanque
12
2 / 4 / 3
6,159
616
8,568
10,231
2,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Speczera
Olorun
12
6 / 3 / 1
7,616
762
7,772
6,970
1,831
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Fenrir
xNarakuu
Fenrir
10
2 / 2 / 6
5,978
598
3,679
6,191
2,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
zLuuKzZ
Sobek
10
6 / 0 / 3
6,435
644
4,460
8,779
6,990
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
11
Kills
18
18
Deaths
11
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
2
3
1.25
L
Agni
 
Agni
2
2
0
1
W
Scylla
 
Scylla
2
2
3
1.75
L
Ah Puch
FutabaˆRio
Ah Puch
1
8
0
0.13
L
Ravana
6
3
0
2
W
Xbalanque
Martchelito
Xbalanque
2
4
3
0.88
L
Sylvanus
Nekrorised
Sylvanus
1
3
3
0.83
W
Olorun
Speczera
Olorun
6
3
1
2.17
W
Fenrir
xNarakuu
Fenrir
2
2
6
2.5
W
Sobek
zLuuKzZ
Sobek
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,405
Damage
26,550
36,826
Taken
36,276
13,955
Mitigated
14,779
10,584
Healing
13,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
7,649
5,090
0
3,629
8,157
2,540
0
488
7,669
0
50,333
L
Agni
 
Agni
4,186
384
0
786
4,305
1,149
0
2,449
1,856
32,446
521
W
Scylla
 
Scylla
2,071
379
0
750
4,105
1,123
0
2,428
1,677
48,567
0
L
Ah Puch
FutabaˆRio
Ah Puch
4,541
467
0
493
8,417
2,459
0
3,168
5,249
35,267
0
L
Ravana
6,830
1,115
0
1,167
6,364
2,486
0
3,411
2,953
0
38,583
W
Xbalanque
Martchelito
Xbalanque
8,568
5,038
0
4,046
10,231
2,442
0
1,870
8,361
0
45,619
L
Sylvanus
Nekrorised
Sylvanus
4,199
1,051
1,237
3,272
9,583
5,321
0
3,990
5,593
11,966
0
W
Olorun
Speczera
Olorun
7,772
3,876
180
2,441
6,970
1,831
0
1,883
5,087
46,802
6,944
W
Fenrir
xNarakuu
Fenrir
3,679
880
0
1,125
6,191
2,393
0
2,218
3,973
0
32,094
W
Sobek
zLuuKzZ
Sobek
4,460
667
0
4,500
8,779
6,990
0
4,336
4,443
13,461
1,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,940
Gold Earned
32,567
308
Minions Killed
350
0
Camps Cleared
0
1,024,086
Distance Traveled
1,050,181
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,159
616
93
9
0
189,501
1
L
Agni
5,429
543
77
8
0
206,436
3
W
Scylla
6,379
638
99
10
0
199,773
1
L
Ah Puch
5,250
525
60
6
0
218,883
0
L
Ravana
6,119
612
68
7
0
218,395
1
W
Xbalanque
6,159
616
81
8
0
185,686
1
L
Sylvanus
4,983
498
10
1
0
190,871
0
W
Olorun
7,616
762
96
10
0
187,357
0
W
Fenrir
5,978
598
61
6
0
246,483
0
W
Sobek
6,435
644
13
1
0
230,882
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role