Player Matchup

Nu Wa
Nu Wa
Loonaxr
Nu Wa
Level 67
God Stats
17W - 11L
1,536 SR
Queue Stats
131W - 124L
1,489 Elo+
Party 1
Medusa
Medusa
Matecoll
Medusa
Level 29
God Stats
2W - 1L
1,440 SR
Queue Stats
23W - 24L
1,449 Elo+
Party 1
Kumbhakarna
Kumbhakarna
VortexBK
Kumbhakarna
Level 59
God Stats
9W - 4L
1,744 SR
Queue Stats
120W - 139L
1,418 Elo+
Party 2
Set
Set
mr_wipes
Set
Level 128
God Stats
6W - 3L
1,707 SR
Queue Stats
140W - 135L
1,458 Elo+
Party 1
Mercury
Mercury
xiFalcon
Mercury
Level 41
God Stats
3W - 0L
1,500 SR
Queue Stats
48W - 56L
1,493 Elo+
Party 2
Team Averages
Level 65
1,585 SR
1,461 Elo+

VS

Team Averages
Level 53
1,473 SR
1,435 Elo+
Kukulkan
Kukulkan
KaBlom
Kukulkan
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 99L
1,374 Elo+
Party 3
Sun Wukong
Sun Wukong
Morph4ngz
Sun Wukong
Level 56
God Stats
3W - 4L
1,500 SR
Queue Stats
91W - 94L
1,457 Elo+
Solo
Arachne
Arachne
TTVwraith4217
Arachne
Level 28
God Stats
2W - 4L
1,364 SR
Queue Stats
87W - 89L
1,423 Elo+
Party 3
Charybdis
Charybdis
Zowta
Charybdis
Level 49
God Stats
22W - 31L
1,500 SR
Queue Stats
186W - 182L
1,445 Elo+
Party 3
Fafnir
Fafnir
tyx dgx
Fafnir
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 119L
1,474 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Loonaxr
Nu Wa
13
5 / 1 / 6
8,426
602
9,753
6,478
1,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Matecoll
Medusa
14
5 / 3 / 6
8,295
593
10,460
9,160
2,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kumbhakarna
VortexBK
Kumbhakarna
13
5 / 0 / 7
8,453
604
5,759
12,721
9,072
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
5 / 0 / 2
9,904
707
7,306
9,123
7,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mercury
xiFalcon
Mercury
15
4 / 0 / 5
8,391
599
4,465
8,449
3,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
KaBlom
Kukulkan
12
0 / 6 / 1
6,820
487
4,318
8,255
2,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Morph4ngz
Sun Wukong
13
0 / 4 / 0
7,570
541
2,764
10,276
5,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
10
1 / 4 / 0
6,060
433
1,597
9,052
3,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charybdis
Zowta
Charybdis
11
2 / 6 / 1
6,912
494
8,225
10,701
3,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
tyx dgx
Fafnir
10
1 / 5 / 1
7,047
503
5,902
14,940
14,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
7
24
Kills
4
4
Deaths
25
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
KaBlom
Kukulkan
0
6
1
0.08
W
Nu Wa
Loonaxr
Nu Wa
5
1
6
8
W
Medusa
Matecoll
Medusa
5
3
6
2.67
L
Sun Wukong
Morph4ngz
Sun Wukong
0
4
0
0
L
Arachne
1
4
0
0.25
W
Kumbhakarna
VortexBK
Kumbhakarna
5
0
7
8.5
L
Charybdis
Zowta
Charybdis
2
6
1
0.42
W
5
0
2
6
L
Fafnir
tyx dgx
Fafnir
1
5
1
0.3
W
Mercury
xiFalcon
Mercury
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,743
Damage
22,806
45,931
Taken
53,224
24,999
Mitigated
28,209
13,661
Healing
11,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
KaBlom
Kukulkan
4,318
532
0
250
8,255
2,495
0
4,100
3,873
37,184
262
W
Nu Wa
Loonaxr
Nu Wa
9,753
1,887
0
1,730
6,478
1,876
1,474
2,713
3,720
38,963
966
W
Medusa
Matecoll
Medusa
10,460
5,687
0
4,235
9,160
2,968
2,518
1,496
7,664
0
56,390
L
Sun Wukong
Morph4ngz
Sun Wukong
2,764
604
0
3,380
10,276
5,106
130
1,543
8,110
0
57,728
L
Arachne
1,597
1,201
0
1,364
9,052
3,082
0
2,668
6,086
0
32,755
W
Kumbhakarna
VortexBK
Kumbhakarna
5,759
1,050
0
3,714
12,721
9,072
316
3,940
8,781
15,430
0
L
Charybdis
Zowta
Charybdis
8,225
3,473
0
2,881
10,701
3,241
571
1,984
8,601
0
48,877
W
7,306
3,864
0
3,360
9,123
7,848
1,255
891
7,993
0
80,955
L
Fafnir
tyx dgx
Fafnir
5,902
1,584
0
3,315
14,940
14,285
108
4,163
10,300
19,073
2,619
W
Mercury
xiFalcon
Mercury
4,465
1,235
0
622
8,449
3,235
0
713
7,702
0
66,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,469
Gold Earned
34,409
439
Minions Killed
349
0
Camps Cleared
0
1,469,545
Distance Traveled
1,276,303
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,820
487
69
5
0
243,155
0
W
Nu Wa
8,426
602
64
5
0
261,110
0
W
Medusa
8,295
593
83
6
0
279,126
0
L
Sun Wukong
7,570
541
106
8
0
241,194
0
L
Arachne
6,060
433
62
4
0
299,549
0
W
Kumbhakarna
8,453
604
22
2
0
294,236
2
L
Charybdis
6,912
494
79
6
0
223,870
0
W
Set
9,904
707
150
11
0
260,230
0
L
Fafnir
7,047
503
33
2
0
268,535
0
W
Mercury
8,391
599
120
9
0
374,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role