Player Matchup

Nox
Nox
ClaudieB
Nox
Level 225
God Stats
1W - 6L
1,496 SR
Queue Stats
357W - 337L
1,669 Elo+
Party 1
Sun Wukong
Sun Wukong
Flooride
Sun Wukong
Level 137
God Stats
0W - 1L
1,298 SR
Queue Stats
176W - 152L
1,607 Elo+
Solo
Tyr
Tyr
Okamiyeah
Tyr
Level 169
God Stats
2W - 3L
1,221 SR
Queue Stats
162W - 174L
1,519 Elo+
Party 2
Anhur
Anhur
Plowskiv3
Anhur
Level 155
God Stats
11W - 12L
1,640 SR
Queue Stats
208W - 192L
1,663 Elo+
Party 1
Ares
Ares
THE WARLORD BOX
Ares
Level 157
God Stats
8W - 9L
1,650 SR
Queue Stats
223W - 222L
1,525 Elo+
Party 2
Team Averages
Level 169
1,461 SR
1,597 Elo+

VS

Team Averages
Level 147
1,442 SR
1,595 Elo+
Mercury
Mercury
Bamidelee
Mercury
Level 148
God Stats
1W - 0L
1,331 SR
Queue Stats
13W - 10L
1,613 Elo+
Party 3
Terra
Terra
GeneKelly52
Terra
Level 160
God Stats
4W - 2L
1,388 SR
Queue Stats
256W - 220L
1,524 Elo+
Solo
Hachiman
Hachiman
YuucKy
Hachiman
Level 128
God Stats
1W - 0L
1,497 SR
Queue Stats
16W - 7L
1,690 Elo+
Party 3
Ra
Ra
anfilokio63
Ra
Level 143
God Stats
13W - 10L
1,650 SR
Queue Stats
92W - 88L
1,613 Elo+
Solo
Sun Wukong
Sun Wukong
fbgkaii
Sun Wukong
Level 157
God Stats
4W - 5L
1,346 SR
Queue Stats
401W - 353L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
5,359
536
4,207
3,877
1,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Flooride
Sun Wukong
9
0 / 4 / 1
5,075
508
4,434
10,265
6,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
0 / 4 / 2
4,682
468
1,523
8,142
3,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
Plowskiv3
Anhur
11
1 / 3 / 0
5,717
572
3,137
6,550
1,584
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 3 / 0
5,354
535
1,990
7,956
4,191
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bamidelee
Mercury
12
3 / 1 / 3
5,997
600
3,865
5,137
1,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 0 / 6
6,132
613
2,666
6,070
3,540
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hachiman
YuucKy
Hachiman
12
4 / 1 / 0
6,693
669
6,457
6,097
1,483
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 0 / 4
6,244
624
4,371
3,115
1,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
fbgkaii
Sun Wukong
12
4 / 1 / 2
7,480
748
7,390
10,071
6,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
3
Kills
15
15
Deaths
3
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Mercury
Bamidelee
Mercury
3
1
3
4.5
L
1
1
1
1.5
L
Sun Wukong
Flooride
Sun Wukong
0
4
1
0.13
W
1
0
6
4
L
0
4
2
0.25
L
Anhur
Plowskiv3
Anhur
1
3
0
0.33
L
1
3
0
0.33
W
Hachiman
YuucKy
Hachiman
4
1
0
4
W
3
0
4
5
W
Sun Wukong
fbgkaii
Sun Wukong
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,291
Damage
24,749
36,790
Taken
30,490
16,906
Mitigated
14,698
6,538
Healing
9,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Bamidelee
Mercury
3,865
2,371
0
160
5,137
1,847
0
1,414
3,723
0
40,058
L
4,207
792
0
434
3,877
1,337
0
1,001
2,742
42,389
0
L
Sun Wukong
Flooride
Sun Wukong
4,434
1,380
0
927
10,265
6,159
0
285
9,960
0
33,201
W
2,666
892
206
1,933
6,070
3,540
0
2,584
3,486
17,712
0
L
1,523
541
0
1,870
8,142
3,635
0
1,938
5,974
0
22,786
L
Anhur
Plowskiv3
Anhur
3,137
1,681
0
1,673
6,550
1,584
1
402
6,148
0
39,596
L
1,990
428
0
1,634
7,956
4,191
0
2,732
5,025
9,042
0
W
Hachiman
YuucKy
Hachiman
6,457
3,854
0
2,949
6,097
1,483
275
206
5,891
0
54,892
W
4,371
611
609
1,655
3,115
1,136
40
1,176
1,939
48,465
1,315
W
Sun Wukong
fbgkaii
Sun Wukong
7,390
2,277
0
2,437
10,071
6,692
0
817
9,254
0
56,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,187
Gold Earned
32,546
301
Minions Killed
391
0
Camps Cleared
0
994,452
Distance Traveled
1,069,471
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
5,997
600
74
7
0
270,010
0
L
Nox
5,359
536
94
9
0
210,564
2
L
Sun Wukong
5,075
508
66
7
0
187,665
0
W
Terra
6,132
613
31
3
0
229,791
4
L
Tyr
4,682
468
51
5
0
207,705
2
L
Anhur
5,717
572
77
8
0
180,789
2
L
Ares
5,354
535
13
1
0
207,729
4
W
Hachiman
6,693
669
94
9
0
182,915
0
W
Ra
6,244
624
96
10
0
205,295
4
W
Sun Wukong
7,480
748
96
10
0
181,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role