Player Matchup

Bacchus
Bacchus
Bronze III
 
Bacchus
Bronze III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Silver I
ShotaBlood
Thanatos
Silver I
Level 121
God Stats
9W - 10L
1,589 SR
Queue Stats
98W - 101L
1,550 MMR
Solo
Nu Wa
Nu Wa
Gold III
iincheWey23
Nu Wa
Gold III
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
157W - 151L
1,568 MMR
Solo
Hercules
Hercules
Gold IV
lmFrosti
Hercules
Gold IV
Level 128
God Stats
1W - 1L
1,704 SR
Queue Stats
31W - 23L
1,551 MMR
Solo
Medusa
Medusa
Gold III
wearypup150
Medusa
Gold III
Level 105
God Stats
2W - 3L
1,243 SR
Queue Stats
39W - 38L
1,567 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 128
1,507 SR
1,547 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,620 SR
1,547 MMR
Xbalanque
Xbalanque
Gold III
Augmentor
Xbalanque
Gold III
Level 176
God Stats
9W - 11L
1,506 SR
Queue Stats
540W - 548L
1,530 MMR
Solo
Tyr
Tyr
Silver I
ElCucho09
Tyr
Silver I
Level 105
God Stats
10W - 7L
1,694 SR
Queue Stats
22W - 22L
1,546 MMR
Solo
Geb
Geb
Gold IV
beazy55
Geb
Gold IV
Level 153
God Stats
5W - 4L
1,563 SR
Queue Stats
408W - 438L
1,530 MMR
Solo
Loki
Loki
Gold IV
johancito19
Loki
Gold IV
Level 79
God Stats
12W - 10L
1,807 SR
Queue Stats
186W - 190L
1,537 MMR
Solo
Chang'e
Chang'e
Gold II
robertsgg00
Chang'e
Gold II
Level 158
God Stats
3W - 3L
1,532 SR
Queue Stats
115W - 106L
1,595 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
1
0 / 0 / 0
2,436
487
0
0
0
Thanatos
ShotaBlood
Thanatos
7
2 / 1 / 1
3,587
717
1,472
3,625
1,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
0 / 1 / 1
3,612
722
1,842
2,439
548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hercules
lmFrosti
Hercules
7
2 / 1 / 1
4,209
842
2,396
3,393
1,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
7
1 / 0 / 0
3,499
700
982
2,612
669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
ArachneBake KujiraJormungandr

VS

Bans
CthulhuArtioAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Augmentor
Xbalanque
6
0 / 1 / 1
3,515
703
907
2,027
494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

5
0 / 3 / 1
3,191
638
1,088
4,599
2,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Geb
6
2 / 0 / 0
3,948
790
873
2,073
994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

6
0 / 1 / 0
3,135
627
1,241
3,057
708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
robertsgg00
Chang'e
8
1 / 0 / 0
3,894
779
2,256
3,124
773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
5
5
Kills
3
3
Deaths
5
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
0
0
0
W
Xbalanque
Augmentor
Xbalanque
0
1
1
0.5
W
0
3
1
0.17
L
Thanatos
ShotaBlood
Thanatos
2
1
1
2.5
W
Geb
2
0
0
2
L
0
1
1
0.5
W
0
1
0
0
L
Hercules
lmFrosti
Hercules
2
1
1
2.5
W
Chang'e
robertsgg00
Chang'e
1
0
0
1
L
Medusa
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,692
Damage
6,365
12,069
Taken
14,880
4,179
Mitigated
5,083
4,951
Healing
5,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
0
0
0
0
0
0
0
0
0
0
0
W
Xbalanque
Augmentor
Xbalanque
907
555
0
344
2,027
494
0
174
1,853
0
18,963
W
1,088
94
0
1,215
4,599
2,114
0
179
4,420
0
8,876
L
Thanatos
ShotaBlood
Thanatos
1,472
335
0
2,197
3,625
1,122
0
612
2,965
0
13,222
W
Geb
873
126
0
757
2,073
994
0
88
1,985
8,843
0
L
1,842
409
0
625
2,439
548
0
1,651
562
18,541
0
W
1,241
496
0
1,651
3,057
708
0
265
2,792
0
13,923
L
Hercules
lmFrosti
Hercules
2,396
1,074
0
1,037
3,393
1,840
0
40
3,353
0
19,038
W
Chang'e
robertsgg00
Chang'e
2,256
106
80
1,546
3,124
773
0
1,136
1,988
20,589
1,275
L
Medusa
982
326
0
1,092
2,612
669
0
546
2,066
0
16,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,343
Gold Earned
17,683
127
Minions Killed
160
0
Camps Cleared
0
410,204
Distance Traveled
580,398
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
2,436
487
0
0
0
0
0
W
Xbalanque
3,515
703
46
9
0
103,646
0
W
Tyr
3,191
638
20
4
0
125,886
0
L
Thanatos
3,587
717
34
7
0
125,560
0
W
Geb
3,948
790
11
2
0
115,521
0
L
Nu Wa
3,612
722
32
6
0
87,821
0
W
Loki
3,135
627
31
6
0
123,773
2
L
Hercules
4,209
842
29
6
0
93,738
0
W
Chang'e
3,894
779
52
10
0
111,572
1
L
Medusa
3,499
700
32
6
0
103,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role