Player Matchup

Hel
Hel
Dogesmeller
Hel
Level 122
God Stats
27W - 28L
1,534 SR
Queue Stats
268W - 244L
1,579 Elo+
Party 2
Raijin
Raijin
ReallyUnlucky
Raijin
Level 123
God Stats
3W - 4L
1,365 SR
Queue Stats
72W - 72L
1,565 Elo+
Party 2
Rama
Rama
bros5516
Rama
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 109L
1,472 Elo+
Party 3
Cerberus
Cerberus
kingbowser324
Cerberus
Level 124
God Stats
3W - 6L
1,104 SR
Queue Stats
112W - 108L
1,424 Elo+
Party 3
Lancelot
Lancelot
pvisxet
Lancelot
Level 67
God Stats
3W - 0L
1,816 SR
Queue Stats
45W - 49L
1,416 Elo+
Solo
Team Averages
Level 112
1,464 SR
1,491 Elo+

VS

Team Averages
Level 106
1,420 SR
1,496 Elo+
Mulan
Mulan
GLIZARWIZARD
Mulan
Level 89
God Stats
20W - 25L
1,486 SR
Queue Stats
106W - 123L
1,498 Elo+
Party 4
Ra
Ra
MobambaBinBallin
Ra
Level 89
God Stats
0W - 3L
1,196 SR
Queue Stats
47W - 50L
1,480 Elo+
Party 1
Danzaburou
Danzaburou
Sky Akari
Danzaburou
Level 129
God Stats
0W - 2L
1,519 SR
Queue Stats
49W - 47L
1,459 Elo+
Party 4
Atlas
Atlas
TrollMast3rFlex
Atlas
Level 165
God Stats
0W - 2L
1,323 SR
Queue Stats
170W - 165L
1,584 Elo+
Solo
Ao Kuang
Ao Kuang
Wtc794133
Ao Kuang
Level 60
God Stats
4W - 2L
1,574 SR
Queue Stats
49W - 54L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
6 / 0 / 0
4,648
930
2,925
1,581
384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 2 / 1
3,766
753
1,765
3,081
544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rama
6
0 / 0 / 1
3,390
678
996
2,260
494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cerberus
kingbowser324
Cerberus
5
0 / 1 / 0
3,364
673
572
3,882
1,844
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
pvisxet
Lancelot
6
1 / 0 / 3
3,549
710
291
2,395
627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 1
4,031
806
1,850
3,551
1,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

5
0 / 3 / 0
3,113
623
279
2,423
562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Danzaburou
Sky Akari
Danzaburou
6
1 / 1 / 0
3,533
707
2,225
1,936
521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 0 / 1
3,687
737
1,344
3,458
1,405
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
Wtc794133
Ao Kuang
6
1 / 2 / 0
3,549
710
688
3,113
822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
7
Kills
3
3
Deaths
7
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
6
0
0
6
L
1
1
1
1.5
L
0
3
0
0
W
0
2
1
0.25
L
Danzaburou
Sky Akari
Danzaburou
1
1
0
1
L
0
0
1
0.5
L
Ao Kuang
Wtc794133
Ao Kuang
1
2
0
0.5
W
Rama
0
0
1
0.5
W
Cerberus
kingbowser324
Cerberus
0
1
0
0
W
Lancelot
pvisxet
Lancelot
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,549
Damage
6,386
13,199
Taken
14,481
3,893
Mitigated
4,950
7,317
Healing
3,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,925
169
422
1,061
1,581
384
0
578
1,003
20,992
0
L
1,850
215
0
1,286
3,551
1,640
0
1,396
1,819
0
18,077
L
279
38
24
367
2,423
562
0
1,541
734
11,836
0
W
1,765
196
0
1,335
3,081
544
0
339
2,565
15,509
0
L
Danzaburou
Sky Akari
Danzaburou
2,225
1,124
0
537
1,936
521
0
475
1,461
0
14,742
L
1,344
528
68
1,228
3,458
1,405
0
371
3,087
13,858
2,022
L
Ao Kuang
Wtc794133
Ao Kuang
688
195
0
368
3,113
822
0
909
2,118
13,095
1,183
W
Rama
996
943
0
1,233
2,260
494
0
537
1,723
0
20,150
W
Cerberus
kingbowser324
Cerberus
572
51
66
2,019
3,882
1,844
0
738
3,144
5,762
0
W
Lancelot
pvisxet
Lancelot
291
57
0
1,181
2,395
627
0
50
2,345
0
13,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,717
Gold Earned
17,913
175
Minions Killed
134
0
Camps Cleared
0
564,845
Distance Traveled
493,860
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
4,648
930
42
8
0
131,898
1
L
Mulan
4,031
806
34
7
0
93,808
0
L
Ra
3,113
623
20
4
0
79,838
0
W
Raijin
3,766
753
45
9
0
109,404
0
L
Danzaburou
3,533
707
25
5
0
98,979
0
L
Atlas
3,687
737
26
5
0
110,480
0
L
Ao Kuang
3,549
710
29
6
0
110,755
0
W
Rama
3,390
678
45
9
0
96,363
0
W
Cerberus
3,364
673
10
2
0
103,828
0
W
Lancelot
3,549
710
33
7
0
123,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role