Player Matchup

Charybdis
Charybdis
Diamond IV
 
Charybdis
Diamond IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Masters
Bamidelee
Ravana
Masters
Level 148
God Stats
4W - 5L
1,745 SR
Queue Stats
123W - 120L
2,153 MMR
Solo
Cabrakan
Cabrakan
Diamond V
DaLama
Cabrakan
Diamond V
Level 255
God Stats
3W - 3L
1,258 SR
Queue Stats
267W - 247L
2,037 MMR
Solo
Artio
Artio
Diamond III
JawsXIV
Artio
Diamond III
Level 127
God Stats
1W - 1L
1,749 SR
Queue Stats
159W - 139L
2,092 MMR
Party 1
Yu Huang
Yu Huang
Diamond V
XxjmasterxX
Yu Huang
Diamond V
Level 155
God Stats
2W - 1L
1,767 SR
Queue Stats
189W - 181L
2,082 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 169
1,604 SR
1,973 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 162
1,595 SR
1,712 MMR
Chaac
Chaac
Diamond IV
 
Chaac
Diamond IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond IV
 
Morgan Le Fay
Diamond IV
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Diamond III
 
Ne Zha
Diamond III
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond IV
JupitersReign
Anhur
Diamond IV
Level 170
God Stats
6W - 4L
1,618 SR
Queue Stats
91W - 71L
2,039 MMR
Solo
Sylvanus
Sylvanus
Platinum I
lalaisme
Sylvanus
Platinum I
Level 249
God Stats
1W - 0L
1,855 SR
Queue Stats
81W - 67L
2,023 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
0 / 3 / 0
5,229
523
1,766
6,273
1,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
Bamidelee
Ravana
9
0 / 5 / 0
4,719
472
4,136
7,818
1,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cabrakan
DaLama
Cabrakan
8
0 / 0 / 0
4,618
462
670
4,889
3,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artio
JawsXIV
Artio
9
0 / 4 / 0
5,142
514
4,233
13,573
7,974
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Yu Huang
XxjmasterxX
Yu Huang
7
0 / 1 / 0
4,312
431
576
1,969
533
Bans
ThanatosCthulhuLancelot

VS

Bans
LokiKing ArthurFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
2 / 0 / 3
6,823
682
9,205
7,897
5,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morgan Le Fay
 
Morgan Le Fay
12
3 / 0 / 1
6,709
671
2,681
2,965
837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ne Zha
 
Ne Zha
11
2 / 0 / 6
6,190
619
4,723
6,657
2,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
5 / 0 / 0
6,744
674
4,052
4,910
1,421
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
lalaisme
Sylvanus
10
1 / 0 / 5
5,975
598
2,488
3,746
2,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
28
0
Kills
13
13
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
3
0
0
W
Chaac
 
Chaac
2
0
3
3.5
W
Morgan Le Fay
 
Morgan Le Fay
3
0
1
3.5
W
Ne Zha
 
Ne Zha
2
0
6
5
L
Ravana
Bamidelee
Ravana
0
5
0
0
L
Cabrakan
DaLama
Cabrakan
0
0
0
0
L
Artio
JawsXIV
Artio
0
4
0
0
W
5
0
0
5
L
Yu Huang
XxjmasterxX
Yu Huang
0
1
0
0
W
Sylvanus
lalaisme
Sylvanus
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,381
Damage
23,149
34,522
Taken
26,175
15,105
Mitigated
13,199
12,678
Healing
12,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
1,766
888
0
2,735
6,273
1,383
0
715
5,558
0
43,155
W
Chaac
 
Chaac
9,205
879
0
3,615
7,897
5,980
0
3,841
4,056
699
49,730
W
Morgan Le Fay
 
Morgan Le Fay
2,681
308
0
1,055
2,965
837
121
1,001
1,964
50,730
1,621
W
Ne Zha
 
Ne Zha
4,723
1,983
0
1,779
6,657
2,542
0
538
6,119
0
39,922
L
Ravana
Bamidelee
Ravana
4,136
1,033
0
2,009
7,818
1,811
0
1,267
6,551
0
32,637
L
Cabrakan
DaLama
Cabrakan
670
104
0
1,680
4,889
3,404
0
2,013
2,876
9,563
191
L
Artio
JawsXIV
Artio
4,233
540
0
5,540
13,573
7,974
0
505
13,068
30,509
0
W
4,052
2,106
0
2,264
4,910
1,421
328
0
4,910
0
49,880
L
Yu Huang
XxjmasterxX
Yu Huang
576
98
0
714
1,969
533
0
919
1,050
19,159
0
W
Sylvanus
lalaisme
Sylvanus
2,488
1,036
922
2,530
3,746
2,419
27
79
3,667
13,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,020
Gold Earned
32,441
273
Minions Killed
373
0
Camps Cleared
0
912,971
Distance Traveled
1,077,663
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,229
523
86
9
0
188,895
2
W
Chaac
6,823
682
76
8
0
198,413
2
W
Morgan Le Fay
6,709
671
106
11
0
222,907
0
W
Ne Zha
6,190
619
74
7
0
249,827
1
L
Ravana
4,719
472
60
6
0
221,664
0
L
Cabrakan
4,618
462
17
2
0
182,437
4
L
Artio
5,142
514
70
7
0
200,593
0
W
Anhur
6,744
674
98
10
0
191,582
0
L
Yu Huang
4,312
431
40
4
0
119,382
0
W
Sylvanus
5,975
598
19
2
0
214,934
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role