Player Matchup

Ra
Ra
CobaltChthonic
Ra
Level 128
God Stats
25W - 14L
1,739 SR
Queue Stats
204W - 198L
1,514 Elo+
Solo
Ymir
Ymir
RenzoR6_22
Ymir
Level 77
God Stats
26W - 18L
1,558 SR
Queue Stats
341W - 333L
1,493 Elo+
Solo
Set
Set
Thatwittyfool
Set
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,226 Elo+
Solo
Hercules
Hercules
quigle212
Hercules
Level 42
God Stats
7W - 5L
1,668 SR
Queue Stats
53W - 38L
1,606 Elo+
Solo
Martichoras
Martichoras
zCarlosZKL
Martichoras
Level 61
God Stats
1W - 3L
1,500 SR
Queue Stats
177W - 191L
1,413 Elo+
Solo
Team Averages
Level 68
1,593 SR
1,450 Elo+

VS

Team Averages
Level 120
1,471 SR
1,469 Elo+
Achilles
Achilles
 
Achilles
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
JumboWizard
Chernobog
Level 76
God Stats
5W - 2L
1,494 SR
Queue Stats
210W - 210L
1,419 Elo+
Solo
Hun Batz
Hun Batz
Keenowns
Hun Batz
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 90L
1,459 Elo+
Solo
Hel
Hel
Sohnano
Hel
Level 143
God Stats
2W - 1L
1,360 SR
Queue Stats
127W - 123L
1,469 Elo+
Solo
Nox
Nox
shawnou
Nox
Level 156
God Stats
7W - 2L
1,499 SR
Queue Stats
303W - 292L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 1
8,122
580
5,587
8,150
2,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

11
1 / 4 / 1
6,793
485
5,111
12,332
7,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 6 / 2
6,148
439
2,815
11,029
4,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
quigle212
Hercules
15
2 / 0 / 1
8,815
630
9,110
8,538
6,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Martichoras
zCarlosZKL
Martichoras
10
2 / 2 / 0
6,114
437
8,255
9,580
3,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
0 / 0 / 3
6,286
449
4,915
11,752
8,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Chernobog
JumboWizard
Chernobog
13
2 / 1 / 5
6,832
488
6,067
9,825
3,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
Keenowns
Hun Batz
13
8 / 4 / 1
7,898
564
7,773
13,972
5,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hel
11
1 / 1 / 6
6,792
485
6,037
10,844
7,018
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Nox
14
4 / 2 / 4
8,426
602
7,412
7,688
2,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
8
Kills
15
15
Deaths
8
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
0
0
3
1.5
L
3
3
1
1.17
W
Chernobog
JumboWizard
Chernobog
2
1
5
4.5
W
Hun Batz
Keenowns
Hun Batz
8
4
1
2.13
L
1
4
1
0.38
W
Hel
1
1
6
4
L
0
6
2
0.17
L
Hercules
quigle212
Hercules
2
0
1
2.5
W
Nox
4
2
4
3
L
Martichoras
zCarlosZKL
Martichoras
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,878
Damage
32,204
49,629
Taken
54,081
24,033
Mitigated
27,138
16,596
Healing
22,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
4,915
961
0
3,002
11,752
8,960
0
1,029
10,277
0
40,695
L
5,587
121
228
2,386
8,150
2,653
0
3,754
4,396
58,314
0
W
Chernobog
JumboWizard
Chernobog
6,067
3,265
0
4,352
9,825
3,156
0
2,593
7,232
0
53,188
W
Hun Batz
Keenowns
Hun Batz
7,773
2,933
0
3,044
13,972
5,471
0
2,338
11,324
0
54,010
L
5,111
294
0
3,174
12,332
7,234
0
3,470
8,862
21,782
0
W
Hel
6,037
442
3,986
6,450
10,844
7,018
0
1,787
8,934
19,851
280
L
2,815
1,728
0
3,314
11,029
4,200
0
2,628
8,401
0
33,336
L
Hercules
quigle212
Hercules
9,110
3,124
0
5,324
8,538
6,883
53
298
8,240
0
72,789
W
Nox
7,412
859
0
1,672
7,688
2,533
0
3,276
3,902
65,404
2,568
L
Martichoras
zCarlosZKL
Martichoras
8,255
2,221
0
2,170
9,580
3,063
0
2,773
6,807
0
42,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,992
Gold Earned
36,234
401
Minions Killed
360
0
Camps Cleared
0
1,282,445
Distance Traveled
1,319,031
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,286
449
61
4
0
243,694
0
L
Ra
8,122
580
116
8
0
282,721
0
W
Chernobog
6,832
488
82
6
0
237,734
0
W
Hun Batz
7,898
564
76
5
0
291,808
1
L
Ymir
6,793
485
32
2
0
230,194
4
W
Hel
6,792
485
21
2
0
271,519
0
L
Set
6,148
439
60
4
0
269,368
0
L
Hercules
8,815
630
134
10
0
258,777
0
W
Nox
8,426
602
120
9
0
274,276
2
L
Martichoras
6,114
437
59
4
0
241,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role