Player Matchup

Danzaburou
Danzaburou
Gold IV
 
Danzaburou
Gold IV
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Silver IV
KillerSilviu
King Arthur
Silver IV
Level 123
God Stats
3W - 0L
1,881 SR
Queue Stats
7W - 12L
1,365 MMR
Solo
Bacchus
Bacchus
Gold IV
KingSonny901
Bacchus
Gold IV
Level 245
God Stats
2W - 2L
1,160 SR
Queue Stats
366W - 371L
1,350 MMR
Solo
Hou Yi
Hou Yi
Bronze V
PAPIbtw
Hou Yi
Bronze V
Level 68
God Stats
1W - 0L
1,835 SR
Queue Stats
8W - 10L
1,333 MMR
Solo
Ah Puch
Ah Puch
Silver I
xSODA POP KIDDx
Ah Puch
Silver I
Level 172
God Stats
1W - 0L
1,288 SR
Queue Stats
63W - 67L
1,359 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 152
1,533 SR
1,382 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 139
1,569 SR
1,333 MMR
Xbalanque
Xbalanque
Silver II
AllyHajhai
Xbalanque
Silver II
Level 157
God Stats
13W - 9L
1,536 SR
Queue Stats
107W - 128L
1,123 MMR
Solo
Ne Zha
Ne Zha
Gold IV
CaptainCareBear
Ne Zha
Gold IV
Level 188
God Stats
3W - 9L
1,418 SR
Queue Stats
105W - 109L
1,389 MMR
Party 1
Aphrodite
Aphrodite
Gold V
PrincessAetulia
Aphrodite
Gold V
Level 151
God Stats
29W - 19L
1,544 SR
Queue Stats
104W - 109L
1,370 MMR
Party 1
Hercules
Hercules
Bronze III
goku0517
Hercules
Bronze III
Level 45
God Stats
0W - 1L
1,644 SR
Queue Stats
32W - 28L
1,400 MMR
Solo
Cabrakan
Cabrakan
Gold II
qemSticks
Cabrakan
Gold II
Level 152
God Stats
1W - 1L
1,703 SR
Queue Stats
145W - 152L
1,381 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
2 / 0 / 10
9,329
583
6,080
6,550
2,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

King Arthur
KillerSilviu
King Arthur
14
1 / 1 / 2
8,950
559
4,940
13,260
9,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bacchus
KingSonny901
Bacchus
13
4 / 0 / 11
9,342
584
6,649
12,250
11,613
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hou Yi
PAPIbtw
Hou Yi
15
9 / 1 / 4
10,054
628
11,858
9,788
3,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 0 / 6
9,782
611
12,195
8,093
2,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AthenaBastetMulanArachneChang'e

VS

Bans
ThanatosSurtrArtioFreyaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AllyHajhai
Xbalanque
11
0 / 6 / 1
7,057
441
4,172
9,854
2,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 3 / 0
7,867
492
7,022
11,011
3,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Aphrodite
PrincessAetulia
Aphrodite
13
0 / 5 / 0
7,029
439
1,788
12,899
5,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hercules
goku0517
Hercules
12
1 / 4 / 0
7,437
465
7,393
11,937
9,266
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cabrakan
qemSticks
Cabrakan
10
0 / 4 / 0
7,016
439
3,083
15,665
14,615
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
3
22
Kills
2
2
Deaths
22
33
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
0
10
7
L
Xbalanque
AllyHajhai
Xbalanque
0
6
1
0.08
L
1
3
0
0.33
W
King Arthur
KillerSilviu
King Arthur
1
1
2
2
W
Bacchus
KingSonny901
Bacchus
4
0
11
9.5
W
Hou Yi
PAPIbtw
Hou Yi
9
1
4
11
L
Aphrodite
PrincessAetulia
Aphrodite
0
5
0
0
L
Hercules
goku0517
Hercules
1
4
0
0.25
L
Cabrakan
qemSticks
Cabrakan
0
4
0
0
W
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,722
Damage
23,458
49,941
Taken
61,366
29,294
Mitigated
36,171
19,220
Healing
17,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
6,080
1,503
0
4,385
6,550
2,495
1,343
519
6,031
0
69,560
L
Xbalanque
AllyHajhai
Xbalanque
4,172
2,082
0
979
9,854
2,796
0
3,015
6,839
0
39,088
L
7,022
866
0
1,064
11,011
3,967
0
4,139
6,872
0
70,048
W
King Arthur
KillerSilviu
King Arthur
4,940
682
0
2,571
13,260
9,268
80
0
13,260
0
53,420
W
Bacchus
KingSonny901
Bacchus
6,649
785
0
4,192
12,250
11,613
42
1,819
10,431
22,772
4,316
W
Hou Yi
PAPIbtw
Hou Yi
11,858
6,281
0
4,622
9,788
3,398
1,754
1,655
8,133
0
72,779
L
Aphrodite
PrincessAetulia
Aphrodite
1,788
273
2,079
6,427
12,899
5,527
0
3,993
8,906
45,300
1,381
L
Hercules
goku0517
Hercules
7,393
3,039
0
3,530
11,937
9,266
0
2,428
9,509
0
46,812
L
Cabrakan
qemSticks
Cabrakan
3,083
817
0
3,089
15,665
14,615
0
5,137
10,528
24,518
0
W
12,195
396
0
3,450
8,093
2,520
536
1,264
6,829
65,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,457
Gold Earned
36,406
465
Minions Killed
426
0
Camps Cleared
0
1,674,605
Distance Traveled
1,491,418
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,329
583
108
7
0
350,971
2
L
Xbalanque
7,057
441
77
5
0
250,673
0
L
Ne Zha
7,867
492
127
8
0
348,055
2
W
King Arthur
8,950
559
86
5
0
313,935
0
W
Bacchus
9,342
584
48
3
0
351,119
2
W
Hou Yi
10,054
628
105
7
0
313,265
2
L
Aphrodite
7,029
439
97
6
0
298,676
1
L
Hercules
7,437
465
84
5
0
301,933
1
L
Cabrakan
7,016
439
41
3
0
292,081
2
W
Ah Puch
9,782
611
118
7
0
345,315
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role