Player Matchup

Thor
Thor
Silver III
 
Thor
Silver III
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Silver III
AFMS5
Zhong Kui
Silver III
Level 118
God Stats
43W - 45L
1,506 SR
Queue Stats
102W - 128L
937 MMR
Solo
Chang'e
Chang'e
Silver III
NecrosabeReload
Chang'e
Silver III
Level 67
God Stats
15W - 12L
1,152 SR
Queue Stats
110W - 141L
890 MMR
Solo
Artemis
Artemis
Bronze I
pradaqq
Artemis
Bronze I
Level 63
God Stats
5W - 0L
1,832 SR
Queue Stats
91W - 122L
376 MMR
Solo
Charon
Charon
Silver V
wil5830
Charon
Silver V
Level 178
God Stats
11W - 17L
1,431 SR
Queue Stats
131W - 173L
552 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,484 SR
851 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,458 SR
726 MMR
Loki
Loki
Silver IV
Aye-Luca-Brasi
Loki
Silver IV
Level 55
God Stats
14W - 10L
1,470 SR
Queue Stats
44W - 73L
613 MMR
Solo
Jormungandr
Jormungandr
Silver IV
HellfireGoth698
Jormungandr
Silver IV
Level 156
God Stats
29W - 28L
1,547 SR
Queue Stats
345W - 388L
734 MMR
Solo
Vulcan
Vulcan
Silver II
LegitXPopeX2
Vulcan
Silver II
Level 109
God Stats
6W - 5L
1,520 SR
Queue Stats
59W - 78L
1,001 MMR
Solo
Bellona
Bellona
Silver II
Worrall81
Bellona
Silver II
Level 126
God Stats
2W - 11L
1,254 SR
Queue Stats
203W - 228L
955 MMR
Solo
Olorun
Olorun
Bronze IV
aSniSN1P3
Olorun
Bronze IV
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 101L
325 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
6
1 / 0 / 0
3,945
658
1,133
3,574
1,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
AFMS5
Zhong Kui
8
2 / 0 / 1
4,540
757
2,902
3,714
2,405
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

8
0 / 0 / 0
3,926
654
1,423
2,585
1,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
pradaqq
Artemis
6
0 / 1 / 0
3,488
581
1,502
2,530
725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charon
wil5830
Charon
6
0 / 0 / 0
3,808
635
1,856
3,914
2,066
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
AgniNutOsirisArachneNu Wa

VS

Bans
Bake KujiraMedusaKing ArthurAthenaBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,294
549
377
2,905
610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Jormungandr
HellfireGoth698
Jormungandr
8
1 / 0 / 0
4,307
718
3,780
4,839
1,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Vulcan
7
0 / 3 / 0
3,763
627
1,622
3,220
892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
Worrall81
Bellona
7
0 / 0 / 0
3,610
602
1,762
4,689
3,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Olorun
aSniSN1P3
Olorun
2
0 / 0 / 0
2,754
459
0
206
49
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
3
Kills
1
1
Deaths
3
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
1
0
0
1
W
Zhong Kui
AFMS5
Zhong Kui
2
0
1
2.5
L
0
0
0
0
L
Jormungandr
HellfireGoth698
Jormungandr
1
0
0
1
L
Vulcan
0
3
0
0
W
0
0
0
0
L
Bellona
Worrall81
Bellona
0
0
0
0
L
Olorun
aSniSN1P3
Olorun
0
0
0
0
W
Artemis
pradaqq
Artemis
0
1
0
0
W
Charon
wil5830
Charon
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,816
Damage
7,541
16,317
Taken
15,859
7,415
Mitigated
6,357
5,674
Healing
5,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
1,133
182
0
0
3,574
1,038
0
133
3,441
0
18,082
W
Zhong Kui
AFMS5
Zhong Kui
2,902
161
0
2,140
3,714
2,405
0
1,489
2,225
26,232
420
L
377
0
0
1,528
2,905
610
0
629
2,276
0
10,569
L
Jormungandr
HellfireGoth698
Jormungandr
3,780
1,019
0
1,589
4,839
1,767
0
1,706
3,133
25,512
2,135
L
Vulcan
1,622
143
0
240
3,220
892
0
2,273
947
16,058
0
W
1,423
191
0
1,790
2,585
1,181
0
0
2,585
18,599
0
L
Bellona
Worrall81
Bellona
1,762
216
0
2,121
4,689
3,039
0
1,423
3,266
0
16,877
L
Olorun
aSniSN1P3
Olorun
0
0
0
45
206
49
0
150
56
813
225
W
Artemis
pradaqq
Artemis
1,502
675
0
430
2,530
725
0
2,018
512
0
17,555
W
Charon
wil5830
Charon
1,856
669
0
1,314
3,914
2,066
0
1,699
2,215
10,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,707
Gold Earned
17,728
144
Minions Killed
139
0
Camps Cleared
0
613,186
Distance Traveled
522,472
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
3,945
658
35
6
0
147,321
1
W
Zhong Kui
4,540
757
40
7
0
118,541
1
L
Loki
3,294
549
26
4
0
118,570
0
L
Jormungandr
4,307
718
40
7
0
125,031
3
L
Vulcan
3,763
627
40
7
0
121,931
2
W
Chang'e
3,926
654
25
4
0
109,347
2
L
Bellona
3,610
602
29
5
0
129,772
2
L
Olorun
2,754
459
4
1
0
27,168
0
W
Artemis
3,488
581
35
6
0
114,281
0
W
Charon
3,808
635
9
2
0
123,696
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role