Player Matchup

Medusa
Medusa
 
Medusa
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
FelsSplitter773
Chang'e
Level 149
God Stats
3W - 2L
1,412 SR
Queue Stats
182W - 192L
1,504 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Mevoi
Cu Chulainn
Level 108
God Stats
1W - 0L
1,533 SR
Queue Stats
71W - 88L
1,354 Elo+
Party 1
Khepri
Khepri
VIooi
Khepri
Level 149
God Stats
8W - 7L
1,689 SR
Queue Stats
177W - 181L
1,517 Elo+
Party 1
Nemesis
Nemesis
xHeHe Boi
Nemesis
Level 148
God Stats
2W - 1L
1,296 SR
Queue Stats
103W - 114L
1,394 Elo+
Party 1
Team Averages
Level 139
1,486 SR
1,454 Elo+

VS

Team Averages
Level 45
1,302 SR
1,391 Elo+
Janus
Janus
Biimslahyat
Janus
Level 29
God Stats
0W - 2L
1,179 SR
Queue Stats
7W - 12L
1,427 Elo+
Party 2
Sylvanus
Sylvanus
ConsoleBAZ
Sylvanus
Level 87
God Stats
163W - 177L
1,527 SR
Queue Stats
624W - 616L
1,523 Elo+
Solo
Jing Wei
Jing Wei
Freyja0324
Jing Wei
Level 20
God Stats
0W - 2L
1,316 SR
Queue Stats
1W - 10L
1,124 Elo+
Party 2
Ravana
Ravana
Neppa92
Ravana
Level 33
God Stats
0W - 1L
1,156 SR
Queue Stats
8W - 13L
1,414 Elo+
Party 2
Achilles
Achilles
ruben3322
Achilles
Level 56
God Stats
0W - 2L
1,330 SR
Queue Stats
17W - 21L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
4 / 2 / 6
9,599
640
7,856
7,040
2,656
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 4 / 10
8,566
571
10,916
12,368
3,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cu Chulainn
Mevoi
Cu Chulainn
14
3 / 3 / 3
8,459
564
8,344
17,031
10,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Khepri
VIooi
Khepri
14
6 / 1 / 12
9,183
612
6,221
15,644
14,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Nemesis
xHeHe Boi
Nemesis
15
6 / 2 / 8
8,916
594
8,308
12,280
5,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 2
7,833
522
9,732
9,383
2,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
ConsoleBAZ
Sylvanus
11
1 / 6 / 6
7,065
471
5,641
11,826
6,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
Freyja0324
Jing Wei
12
1 / 4 / 2
6,969
465
2,777
9,238
2,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ravana
Neppa92
Ravana
14
4 / 4 / 3
8,045
536
9,408
11,088
3,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Achilles
ruben3322
Achilles
13
3 / 2 / 4
8,001
533
12,191
18,723
18,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
29
22
Kills
12
12
Deaths
22
39
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
2
6
3.5
L
3
6
2
0.67
L
Sylvanus
ConsoleBAZ
Sylvanus
1
6
6
0.67
W
3
4
10
2
L
Jing Wei
Freyja0324
Jing Wei
1
4
2
0.5
W
Cu Chulainn
Mevoi
Cu Chulainn
3
3
3
1.5
L
Ravana
Neppa92
Ravana
4
4
3
1.38
W
Khepri
VIooi
Khepri
6
1
12
12
L
Achilles
ruben3322
Achilles
3
2
4
2.5
W
Nemesis
xHeHe Boi
Nemesis
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,645
Damage
39,749
64,363
Taken
60,258
36,788
Mitigated
33,879
20,422
Healing
16,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,856
2,708
0
2,948
7,040
2,656
792
1,383
5,540
0
83,859
L
9,732
230
0
1,075
9,383
2,791
0
3,585
5,452
54,691
0
L
Sylvanus
ConsoleBAZ
Sylvanus
5,641
1,516
758
1,824
11,826
6,884
0
5,394
6,170
18,397
7,342
W
10,916
400
2,406
4,523
12,368
3,994
25
4,403
7,686
61,974
2,146
L
Jing Wei
Freyja0324
Jing Wei
2,777
1,608
0
1,436
9,238
2,549
0
1,272
7,944
0
33,531
W
Cu Chulainn
Mevoi
Cu Chulainn
8,344
1,497
0
3,948
17,031
10,135
22
2,587
13,648
0
54,801
L
Ravana
Neppa92
Ravana
9,408
1,917
0
4,441
11,088
3,485
0
3,707
7,105
0
49,619
W
Khepri
VIooi
Khepri
6,221
654
0
4,961
15,644
14,857
0
4,071
11,173
19,957
0
L
Achilles
ruben3322
Achilles
12,191
3,346
0
6,746
18,723
18,170
48
2,105
16,542
0
49,719
W
Nemesis
xHeHe Boi
Nemesis
8,308
3,549
0
1,636
12,280
5,146
543
2,001
9,896
0
59,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,723
Gold Earned
37,913
438
Minions Killed
369
0
Camps Cleared
0
1,634,679
Distance Traveled
1,534,240
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,599
640
119
8
0
328,550
2
L
Janus
7,833
522
115
8
0
294,592
0
L
Sylvanus
7,065
471
33
2
0
301,145
3
W
Chang'e
8,566
571
137
9
0
326,002
3
L
Jing Wei
6,969
465
68
5
0
309,818
0
W
Cu Chulainn
8,459
564
76
5
0
288,692
6
L
Ravana
8,045
536
78
5
0
323,889
0
W
Khepri
9,183
612
21
1
0
328,161
5
L
Achilles
8,001
533
75
5
0
304,796
2
W
Nemesis
8,916
594
85
6
0
363,274
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role