Player Matchup

Osiris
Osiris
Gold IV
JUICE ALMIGHTY
Osiris
Gold IV
Level 158
God Stats
1W - 1L
1,750 SR
Queue Stats
53W - 64L
1,475 MMR
Solo
Aphrodite
Aphrodite
Gold II
SeekNDestroy-ice
Aphrodite
Gold II
Level 196
God Stats
12W - 12L
1,636 SR
Queue Stats
336W - 339L
1,485 MMR
Solo
Hachiman
Hachiman
Bronze III
Whitebeast5
Hachiman
Bronze III
Level 89
God Stats
0W - 1L
1,373 SR
Queue Stats
0W - 4L
1,500 MMR
Party 1
Thanatos
Thanatos
Silver I
Zackwilly
Thanatos
Silver I
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 70L
1,475 MMR
Solo
Sylvanus
Sylvanus
Bronze III
spid33rman
Sylvanus
Bronze III
Level 146
God Stats
1W - 1L
1,840 SR
Queue Stats
6W - 11L
1,453 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 135
1,620 SR
1,478 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 140
1,597 SR
1,478 MMR
Nike
Nike
Silver IV
Alesstone
Nike
Silver IV
Level 67
God Stats
8W - 3L
1,780 SR
Queue Stats
15W - 15L
1,468 MMR
Party 2
Medusa
Medusa
Bronze III
FRESHXWILLIAMS
Medusa
Bronze III
Level 108
God Stats
1W - 0L
1,576 SR
Queue Stats
3W - 1L
1,477 MMR
Solo
Erlang Shen
Erlang Shen
Gold II
GΑMBLE
Erlang Shen
Gold II
Level 231
God Stats
24W - 23L
1,598 SR
Queue Stats
509W - 513L
1,465 MMR
Solo
Yu Huang
Yu Huang
Gold II
Sanic Punch
Yu Huang
Gold II
Level 158
God Stats
9W - 7L
1,568 SR
Queue Stats
129W - 130L
1,489 MMR
Solo
Ravana
Ravana
Gold I
wibinichinime
Ravana
Gold I
Level 135
God Stats
4W - 1L
1,463 SR
Queue Stats
46W - 41L
1,489 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 0
7,521
470
7,399
16,252
14,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Aphrodite
14
1 / 5 / 1
7,789
487
6,969
15,199
3,996
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Whitebeast5
Hachiman
12
2 / 5 / 1
7,498
469
7,052
15,972
4,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Zackwilly
Thanatos
15
5 / 7 / 0
8,684
543
5,589
16,883
6,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Sylvanus
spid33rman
Sylvanus
13
1 / 2 / 5
8,217
514
4,825
13,100
9,528
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bans
CharybdisKing ArthurArtemisSusanoCthulhu

VS

Bans
AtlasCerberusAchillesChang'eMaui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
15
2 / 0 / 3
9,062
566
6,118
12,500
9,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
6 / 4 / 1
9,579
599
11,817
10,452
3,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Erlang Shen
GΑMBLE
Erlang Shen
17
8 / 1 / 3
9,802
613
12,959
14,147
8,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
Sanic Punch
Yu Huang
16
5 / 2 / 4
9,589
599
13,947
8,816
2,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 3 / 7
8,581
536
11,025
9,561
3,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
10
Kills
23
24
Deaths
10
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nike
2
0
3
3.5
W
6
4
1
1.63
W
Erlang Shen
GΑMBLE
Erlang Shen
8
1
3
9.5
L
1
5
0
0.2
W
Yu Huang
Sanic Punch
Yu Huang
5
2
4
3.5
L
Aphrodite
1
5
1
0.3
L
Hachiman
Whitebeast5
Hachiman
2
5
1
0.5
L
Thanatos
Zackwilly
Thanatos
5
7
0
0.71
L
Sylvanus
spid33rman
Sylvanus
1
2
5
1.75
W
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,834
Damage
55,866
77,406
Taken
55,476
40,192
Mitigated
28,190
31,766
Healing
12,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
6,118
898
0
3,826
12,500
9,584
0
434
11,427
522
58,796
W
11,817
2,646
0
470
10,452
3,683
461
1,326
9,126
0
72,599
W
Erlang Shen
GΑMBLE
Erlang Shen
12,959
7,317
0
4,729
14,147
8,521
226
3,172
10,816
0
72,208
L
7,399
2,131
0
2,569
16,252
14,980
0
231
15,314
3,501
36,655
W
Yu Huang
Sanic Punch
Yu Huang
13,947
1,268
0
1,914
8,816
2,763
0
5,283
3,533
75,622
0
L
Aphrodite
6,969
455
0
6,352
15,199
3,996
0
6,895
8,258
54,859
2,102
L
Hachiman
Whitebeast5
Hachiman
7,052
3,571
0
4,111
15,972
4,900
0
1,909
14,063
0
49,106
L
Thanatos
Zackwilly
Thanatos
5,589
2,235
0
8,063
16,883
6,788
0
1,103
15,601
0
53,488
L
Sylvanus
spid33rman
Sylvanus
4,825
1,050
5,802
4,869
13,100
9,528
0
4,040
9,060
24,673
0
W
11,025
3,402
0
1,709
9,561
3,639
83
1,770
7,687
0
67,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,709
Gold Earned
46,613
407
Minions Killed
548
0
Camps Cleared
0
1,531,973
Distance Traveled
1,740,845
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,062
566
117
7
0
328,709
2
W
Medusa
9,579
599
126
8
0
327,741
0
W
Erlang Shen
9,802
613
99
6
0
390,805
0
L
Osiris
7,521
470
75
5
0
295,372
3
W
Yu Huang
9,589
599
118
7
0
321,345
4
L
Aphrodite
7,789
487
109
7
0
315,947
0
L
Hachiman
7,498
469
97
6
0
298,141
0
L
Thanatos
8,684
543
88
6
0
317,976
2
L
Sylvanus
8,217
514
38
2
0
304,537
6
W
Ravana
8,581
536
88
6
0
372,245
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role