Player Matchup

Terra
Terra
 
Terra
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Britannicus115
Arachne
Level 163
God Stats
5W - 4L
1,649 SR
Queue Stats
166W - 127L
1,574 Elo+
Solo
Anhur
Anhur
FartingDonkey
Anhur
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 5L
1,765 Elo+
Party 1
King Arthur
King Arthur
MintTOP7
King Arthur
Level 127
God Stats
5W - 5L
1,496 SR
Queue Stats
202W - 196L
1,513 Elo+
Solo
Zhong Kui
Zhong Kui
Skuirrel
Zhong Kui
Level 136
God Stats
3W - 0L
1,909 SR
Queue Stats
17W - 8L
1,765 Elo+
Party 1
Team Averages
Level 119
1,611 SR
1,623 Elo+

VS

Team Averages
Level 110
1,522 SR
1,560 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
I ParaIyze I
Ne Zha
Level 109
God Stats
7W - 6L
1,635 SR
Queue Stats
312W - 284L
1,519 Elo+
Solo
Thoth
Thoth
TrumpsRightEar
Thoth
Level 20
God Stats
0W - 2L
1,733 SR
Queue Stats
53W - 41L
1,653 Elo+
Party 2
Ratatoskr
Ratatoskr
ZeeGotSkillz
Ratatoskr
Level 143
God Stats
0W - 2L
1,205 SR
Queue Stats
51W - 42L
1,530 Elo+
Solo
Anubis
Anubis
brappleberypie
Anubis
Level 124
God Stats
25W - 23L
1,538 SR
Queue Stats
116W - 103L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
10
0 / 0 / 4
6,049
605
2,031
6,973
3,712
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

12
5 / 0 / 1
6,399
640
4,542
8,236
2,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

13
4 / 0 / 1
6,974
697
6,430
7,660
1,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
MintTOP7
King Arthur
11
0 / 3 / 2
6,012
601
3,319
9,370
3,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Zhong Kui
Skuirrel
Zhong Kui
11
3 / 1 / 3
6,281
628
6,006
8,560
6,238
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
0 / 2 / 0
5,458
546
4,380
6,377
1,207
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
9
1 / 4 / 0
5,252
525
4,463
8,136
4,723
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 3 / 1
5,375
538
6,162
4,095
886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
ZeeGotSkillz
Ratatoskr
9
0 / 1 / 1
4,918
492
3,667
6,722
2,028
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 2 / 0
7,147
715
5,243
8,573
3,718
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
12
Kills
4
4
Deaths
12
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
0
0
4
2
L
Cernunnos
 
Cernunnos
0
2
0
0
W
5
0
1
5.5
W
4
0
1
4.5
L
Ne Zha
1
4
0
0.25
W
King Arthur
MintTOP7
King Arthur
0
3
2
0.33
W
Zhong Kui
Skuirrel
Zhong Kui
3
1
3
4.5
L
0
3
1
0.17
L
Ratatoskr
ZeeGotSkillz
Ratatoskr
0
1
1
0.5
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,328
Damage
23,915
40,799
Taken
33,903
17,935
Mitigated
12,562
21,398
Healing
10,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
2,031
401
2,892
3,523
6,973
3,712
0
775
6,093
18,648
0
L
Cernunnos
 
Cernunnos
4,380
1,690
0
2,607
6,377
1,207
0
297
6,080
0
42,883
W
4,542
2,869
0
5,290
8,236
2,483
0
1,695
6,357
0
40,680
W
6,430
3,255
0
4,492
7,660
1,972
932
103
7,521
0
58,380
L
Ne Zha
4,463
904
0
1,288
8,136
4,723
0
4,138
3,998
0
11,905
W
King Arthur
MintTOP7
King Arthur
3,319
159
0
1,070
9,370
3,530
0
4,493
4,877
0
41,095
W
Zhong Kui
Skuirrel
Zhong Kui
6,006
985
0
4,131
8,560
6,238
0
3,047
5,022
44,402
0
L
6,162
111
0
862
4,095
886
0
1,483
2,612
34,036
792
L
Ratatoskr
ZeeGotSkillz
Ratatoskr
3,667
933
0
1,000
6,722
2,028
0
2,119
4,603
0
37,812
L
5,243
610
0
4,507
8,573
3,718
0
0
8,573
55,333
483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,715
Gold Earned
28,150
345
Minions Killed
355
0
Camps Cleared
0
1,123,332
Distance Traveled
1,110,210
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
6,049
605
22
2
0
246,917
4
L
Cernunnos
5,458
546
81
8
0
208,632
3
W
Arachne
6,399
640
79
8
0
270,957
6
W
Anhur
6,974
697
103
10
0
197,250
0
L
Ne Zha
5,252
525
13
1
0
221,217
0
W
King Arthur
6,012
601
67
7
0
202,607
1
W
Zhong Kui
6,281
628
74
7
0
205,601
2
L
Thoth
5,375
538
91
9
0
201,476
2
L
Ratatoskr
4,918
492
61
6
0
276,313
0
L
Anubis
7,147
715
109
11
0
202,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role