Player Matchup

Neith
Neith
DobbyTheGod
Neith
Level 108
God Stats
36W - 35L
1,678 SR
Queue Stats
232W - 227L
1,538 Elo+
Solo
Janus
Janus
HuffnPough
Janus
Level 108
God Stats
0W - 1L
1,527 SR
Queue Stats
32W - 29L
1,562 Elo+
Solo
Aphrodite
Aphrodite
Oh Doyl3 Rul3s
Aphrodite
Level 149
God Stats
4W - 6L
1,526 SR
Queue Stats
271W - 275L
1,443 Elo+
Solo
Chiron
Chiron
xKILLERQUEEN913x
Chiron
Level 109
God Stats
6W - 6L
1,540 SR
Queue Stats
389W - 386L
1,464 Elo+
Solo
Mulan
Mulan
Şaint
Mulan
Level 157
God Stats
2W - 2L
1,762 SR
Queue Stats
29W - 27L
1,586 Elo+
Solo
Team Averages
Level 126
1,607 SR
1,519 Elo+

VS

Team Averages
Level 123
1,586 SR
1,521 Elo+
Erlang Shen
Erlang Shen
Epic Of Troy
Erlang Shen
Level 139
God Stats
11W - 10L
1,422 SR
Queue Stats
68W - 47L
1,616 Elo+
Solo
Nu Wa
Nu Wa
Heat Carbon
Nu Wa
Level 129
God Stats
5W - 2L
1,650 SR
Queue Stats
20W - 14L
1,452 Elo+
Solo
Nut
Nut
Okay
Nut
Level 141
God Stats
2W - 2L
1,670 SR
Queue Stats
16W - 12L
1,557 Elo+
Party 1
Eset
Eset
PorchiestMonkey
Eset
Level 85
God Stats
1W - 0L
1,635 SR
Queue Stats
19W - 12L
1,552 Elo+
Party 1
Tiamat
Tiamat
robbieiv20
Tiamat
Level 120
God Stats
37W - 41L
1,551 SR
Queue Stats
107W - 136L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 0
8,336
834
6,681
10,039
2,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
14
0 / 2 / 0
8,652
865
2,295
6,443
1,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Oh Doyl3 Rul3s
Aphrodite
14
0 / 1 / 1
8,194
819
2,497
12,722
6,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

14
0 / 0 / 1
8,394
839
5,169
8,142
2,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
Şaint
Mulan
13
0 / 1 / 1
7,995
800
6,013
15,557
14,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Epic Of Troy
Erlang Shen
15
1 / 1 / 3
9,138
914
13,123
9,115
9,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 0 / 4
9,455
946
10,025
3,311
1,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nut
Okay
Nut
16
2 / 0 / 2
9,614
961
10,086
6,056
2,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 0 / 3
9,265
927
6,591
10,925
10,476
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Tiamat
robbieiv20
Tiamat
15
2 / 0 / 2
9,344
934
7,843
5,114
2,621
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
1
Kills
6
6
Deaths
1
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Erlang Shen
Epic Of Troy
Erlang Shen
1
1
3
2.5
W
1
0
4
3
L
Janus
0
2
0
0
L
Aphrodite
Oh Doyl3 Rul3s
Aphrodite
0
1
1
0.5
W
Nut
Okay
Nut
2
0
2
3
W
0
0
3
1.5
W
Tiamat
robbieiv20
Tiamat
2
0
2
3
L
0
0
1
0.5
L
Mulan
Şaint
Mulan
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,655
Damage
47,668
52,903
Taken
34,521
28,404
Mitigated
26,716
22,081
Healing
11,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,681
1,887
0
3,226
10,039
2,902
0
5,212
4,492
0
31,157
W
Erlang Shen
Epic Of Troy
Erlang Shen
13,123
1,614
0
2,879
9,115
9,992
370
1,093
7,819
4,715
22,300
W
10,025
1,421
0
10
3,311
1,360
1,836
0
3,191
38,274
464
L
Janus
2,295
115
0
568
6,443
1,721
0
3,281
3,114
27,076
0
L
Aphrodite
Oh Doyl3 Rul3s
Aphrodite
2,497
324
4,857
9,040
12,722
6,351
0
7,607
4,698
16,169
480
W
Nut
Okay
Nut
10,086
4,815
0
2,438
6,056
2,267
2,285
803
5,143
0
40,631
W
6,591
547
89
5,122
10,925
10,476
143
1,844
8,705
17,918
552
W
Tiamat
robbieiv20
Tiamat
7,843
363
0
1,070
5,114
2,621
1,827
662
4,353
25,813
825
L
5,169
864
1,095
1,750
8,142
2,545
0
4,603
3,466
0
28,310
L
Mulan
Şaint
Mulan
6,013
318
0
1,545
15,557
14,885
0
6,006
9,239
0
15,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,571
Gold Earned
46,816
228
Minions Killed
254
0
Camps Cleared
0
1,060,105
Distance Traveled
1,032,488
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,336
834
47
5
0
211,361
0
W
Erlang Shen
9,138
914
46
5
0
212,712
0
W
Nu Wa
9,455
946
76
8
0
216,421
0
L
Janus
8,652
865
77
8
0
189,753
0
L
Aphrodite
8,194
819
35
4
0
210,392
0
W
Nut
9,614
961
51
5
0
192,870
0
W
Eset
9,265
927
32
3
0
208,268
0
W
Tiamat
9,344
934
49
5
0
202,217
0
L
Chiron
8,394
839
50
5
0
218,036
0
L
Mulan
7,995
800
19
2
0
230,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role