Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
ClownPrinceBucky
Sun Wukong
Level 81
God Stats
247W - 221L
1,521 SR
Queue Stats
532W - 518L
1,438 Elo+
Solo
Medusa
Medusa
Jenesequa
Medusa
Level 121
God Stats
8W - 4L
1,635 SR
Queue Stats
103W - 95L
1,525 Elo+
Solo
Tyr
Tyr
TankSznn
Tyr
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 32L
1,508 Elo+
Party 1
Kuzenbo
Kuzenbo
Wrihx
Kuzenbo
Level 65
God Stats
4W - 1L
1,774 SR
Queue Stats
35W - 38L
1,492 Elo+
Party 1
Team Averages
Level 87
1,586 SR
1,493 Elo+

VS

Team Averages
Level 119
1,524 SR
1,518 Elo+
Cerberus
Cerberus
 
Cerberus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Lar-On
Sun Wukong
Level 168
God Stats
1W - 1L
1,626 SR
Queue Stats
25W - 27L
1,573 Elo+
Solo
Cliodhna
Cliodhna
O_FAT-E_O
Cliodhna
Level 62
God Stats
0W - 1L
1,495 SR
Queue Stats
41W - 55L
1,403 Elo+
Solo
Medusa
Medusa
et3rnalllll
Medusa
Level 127
God Stats
2W - 2L
1,642 SR
Queue Stats
143W - 148L
1,562 Elo+
Solo
Anubis
Anubis
jhorsoto69
Anubis
Level 107
God Stats
4W - 2L
1,356 SR
Queue Stats
153W - 142L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
4 / 2 / 2
9,362
669
6,520
8,295
2,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sun Wukong
ClownPrinceBucky
Sun Wukong
13
7 / 0 / 5
8,412
601
6,508
8,797
3,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
Jenesequa
Medusa
16
6 / 0 / 1
9,171
655
9,086
7,274
2,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 3 / 6
6,680
477
3,638
10,180
7,701
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
Wrihx
Kuzenbo
14
3 / 1 / 3
8,488
606
8,124
12,307
12,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
7
1 / 1 / 1
5,720
409
2,603
7,428
4,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sun Wukong
Lar-On
Sun Wukong
12
1 / 5 / 0
7,291
521
6,549
13,142
9,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cliodhna
O_FAT-E_O
Cliodhna
13
2 / 6 / 0
6,829
488
4,128
11,387
3,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
13
1 / 5 / 1
7,095
507
5,354
10,018
3,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Anubis
jhorsoto69
Anubis
15
1 / 3 / 3
8,599
614
7,332
7,675
2,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
20
Kills
6
6
Deaths
20
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
2
2
2.5
L
Cerberus
 
Cerberus
1
1
1
1.5
W
Sun Wukong
ClownPrinceBucky
Sun Wukong
7
0
5
9.5
W
Medusa
Jenesequa
Medusa
6
0
1
6.5
L
Sun Wukong
Lar-On
Sun Wukong
1
5
0
0.2
L
Cliodhna
O_FAT-E_O
Cliodhna
2
6
0
0.33
W
0
3
6
1
W
Kuzenbo
Wrihx
Kuzenbo
3
1
3
4.5
L
Medusa
1
5
1
0.3
L
Anubis
jhorsoto69
Anubis
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,876
Damage
25,966
46,853
Taken
49,650
29,310
Mitigated
22,467
15,307
Healing
12,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
6,520
352
624
4,212
8,295
2,167
0
2,872
5,380
79,533
0
L
Cerberus
 
Cerberus
2,603
28
0
2,521
7,428
4,159
0
0
7,428
9,698
0
W
Sun Wukong
ClownPrinceBucky
Sun Wukong
6,508
1,405
0
3,811
8,797
3,947
391
834
7,766
0
38,615
W
Medusa
Jenesequa
Medusa
9,086
2,730
0
1,583
7,274
2,710
689
1,401
5,873
0
77,541
L
Sun Wukong
Lar-On
Sun Wukong
6,549
981
0
3,167
13,142
9,031
0
5,695
6,796
0
49,031
L
Cliodhna
O_FAT-E_O
Cliodhna
4,128
920
0
3,129
11,387
3,390
0
2,500
8,654
0
46,905
W
3,638
434
0
2,465
10,180
7,701
174
3,685
6,452
0
21,633
W
Kuzenbo
Wrihx
Kuzenbo
8,124
2,772
0
2,612
12,307
12,785
281
1,050
10,817
48,459
6,191
L
Medusa
5,354
1,622
0
1,476
10,018
3,005
16
1,022
8,954
0
55,296
L
Anubis
jhorsoto69
Anubis
7,332
872
0
2,116
7,675
2,882
37
3,551
3,758
69,692
949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,113
Gold Earned
35,534
467
Minions Killed
440
0
Camps Cleared
0
1,472,158
Distance Traveled
1,278,821
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,362
669
153
11
0
326,436
4
L
Cerberus
5,720
409
22
2
0
153,978
2
W
Sun Wukong
8,412
601
65
5
0
313,336
0
W
Medusa
9,171
655
131
9
0
293,440
0
L
Sun Wukong
7,291
521
85
6
0
222,137
1
L
Cliodhna
6,829
488
78
6
0
330,829
2
W
Tyr
6,680
477
35
3
0
301,121
0
W
Kuzenbo
8,488
606
83
6
0
237,825
0
L
Medusa
7,095
507
102
7
0
286,389
0
L
Anubis
8,599
614
153
11
0
285,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role