Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
Bird0fHermes
Ares
Level 36
God Stats
7W - 3L
1,639 SR
Queue Stats
91W - 85L
1,483 Elo+
Party 3
Charybdis
Charybdis
LookinCoolJoker9
Charybdis
Level 89
God Stats
16W - 19L
1,486 SR
Queue Stats
242W - 208L
1,570 Elo+
Party 2
Anubis
Anubis
XXShikiXX
Anubis
Level 105
God Stats
28W - 19L
1,623 SR
Queue Stats
112W - 92L
1,537 Elo+
Party 2
Team Averages
Level 107
1,550 SR
1,518 Elo+

VS

Team Averages
Level 89
1,659 SR
1,551 Elo+
Anubis
Anubis
Forty7Isos
Anubis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Maconator05
Jormungandr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,693 Elo+
Solo
Lancelot
Lancelot
Moldypickle53
Lancelot
Level 109
God Stats
1W - 1L
1,798 SR
Queue Stats
63W - 57L
1,492 Elo+
Party 1
Shiva
Shiva
crystalS3TH
Shiva
Level 155
God Stats
51W - 31L
1,679 SR
Queue Stats
226W - 205L
1,477 Elo+
Solo
Mercury
Mercury
guruslays93
Mercury
Level 86
God Stats
4W - 4L
1,819 SR
Queue Stats
74W - 45L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
4 / 1 / 5
6,260
783
3,546
4,671
809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
 
Osiris
11
4 / 1 / 0
6,238
780
3,736
7,504
3,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

9
2 / 3 / 1
5,280
660
2,361
6,273
4,050
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Charybdis
8
2 / 3 / 1
4,720
590
4,648
6,431
2,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
XXShikiXX
Anubis
11
5 / 3 / 4
5,856
732
4,691
6,575
2,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Forty7Isos
Anubis
9
3 / 5 / 3
5,420
678
2,581
4,628
1,527
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
Maconator05
Jormungandr
8
1 / 3 / 5
5,283
660
4,172
6,764
4,199
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
Moldypickle53
Lancelot
10
3 / 6 / 4
5,459
682
5,824
7,783
2,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 2 / 1
4,739
592
3,615
5,856
1,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Mercury
guruslays93
Mercury
9
4 / 1 / 1
5,211
651
4,321
6,223
1,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
25
17
Kills
11
11
Deaths
17
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
1
5
6.5
W
Osiris
 
Osiris
4
1
0
4
W
2
3
1
0.83
L
Anubis
Forty7Isos
Anubis
3
5
3
0.9
W
Charybdis
2
3
1
0.83
L
Jormungandr
Maconator05
Jormungandr
1
3
5
1.17
L
Lancelot
Moldypickle53
Lancelot
3
6
4
0.83
W
Anubis
XXShikiXX
Anubis
5
3
4
2.33
L
0
2
1
0.25
L
Mercury
guruslays93
Mercury
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,982
Damage
20,513
31,454
Taken
31,254
12,279
Mitigated
11,282
12,702
Healing
6,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
3,546
733
360
1,702
4,671
809
0
1,483
3,188
35,932
887
W
Osiris
 
Osiris
3,736
1,587
0
3,656
7,504
3,311
0
259
7,245
0
37,073
W
2,361
548
0
1,234
6,273
4,050
0
1,375
4,898
11,544
286
L
Anubis
Forty7Isos
Anubis
2,581
194
0
743
4,628
1,527
128
2,815
1,813
20,107
0
W
Charybdis
4,648
2,559
0
2,586
6,431
2,093
0
2,530
3,901
0
30,021
L
Jormungandr
Maconator05
Jormungandr
4,172
1,409
0
1,453
6,764
4,199
0
1,356
5,408
20,642
0
L
Lancelot
Moldypickle53
Lancelot
5,824
1,045
0
399
7,783
2,058
0
4,641
3,142
0
31,616
W
Anubis
XXShikiXX
Anubis
4,691
64
0
3,164
6,575
2,016
0
1,154
5,421
33,735
289
L
3,615
884
0
1,021
5,856
1,877
0
517
5,339
48
25,459
L
Mercury
guruslays93
Mercury
4,321
3,204
0
2,846
6,223
1,621
0
1,150
5,073
0
27,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,354
Gold Earned
26,112
280
Minions Killed
200
0
Camps Cleared
0
879,447
Distance Traveled
826,432
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,260
783
76
10
0
181,120
4
W
Osiris
6,238
780
77
10
0
195,507
0
W
Ares
5,280
660
11
1
0
160,062
3
L
Anubis
5,420
678
31
4
0
146,672
0
W
Charybdis
4,720
590
57
7
0
154,878
0
L
Jormungandr
5,283
660
36
5
0
154,583
3
L
Lancelot
5,459
682
51
6
0
196,121
0
W
Anubis
5,856
732
59
7
0
187,880
0
L
Shiva
4,739
592
36
5
0
128,573
0
L
Mercury
5,211
651
46
6
0
200,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role