Player Matchup

Ao Kuang
Ao Kuang
S0y_aniquilo69
Ao Kuang
Level 147
God Stats
0W - 2L
1,505 SR
Queue Stats
40W - 37L
1,566 Elo+
Party 3
Merlin
Merlin
XxluisdmxX
Merlin
Level 148
God Stats
0W - 3L
1,487 SR
Queue Stats
13W - 16L
1,538 Elo+
Party 3
Osiris
Osiris
aldeano26112019
Osiris
Level 129
God Stats
3W - 3L
1,493 SR
Queue Stats
140W - 134L
1,500 Elo+
Party 3
Geb
Geb
cercabg
Geb
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,535 Elo+
Party 3
Sun Wukong
Sun Wukong
jordieet088
Sun Wukong
Level 129
God Stats
3W - 2L
1,727 SR
Queue Stats
31W - 40L
1,467 Elo+
Party 3
Team Averages
Level 128
1,542 SR
1,521 Elo+

VS

Team Averages
Level 157
1,523 SR
1,536 Elo+
Ganesha
Ganesha
 
Ganesha
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Dlsan
Nu Wa
Level 148
God Stats
3W - 4L
1,472 SR
Queue Stats
212W - 183L
1,562 Elo+
Party 2
Arachne
Arachne
LordFuriza
Arachne
Level 183
God Stats
3W - 7L
1,496 SR
Queue Stats
74W - 74L
1,514 Elo+
Party 1
Chiron
Chiron
Sernold
Chiron
Level 125
God Stats
13W - 9L
1,526 SR
Queue Stats
232W - 200L
1,566 Elo+
Party 2
Sylvanus
Sylvanus
namechanged9902
Sylvanus
Level 184
God Stats
22W - 18L
1,621 SR
Queue Stats
182W - 170L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
7
2 / 2 / 0
4,021
574
1,597
4,987
1,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Merlin
XxluisdmxX
Merlin
8
0 / 1 / 0
4,133
590
764
3,524
794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
0 / 2 / 0
3,781
540
2,634
4,055
1,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Geb
7
0 / 1 / 0
4,079
583
1,361
3,276
1,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
jordieet088
Sun Wukong
6
0 / 2 / 0
3,733
533
1,977
4,597
1,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
7
0 / 1 / 3
3,871
553
406
3,158
1,080
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Nu Wa
Dlsan
Nu Wa
8
0 / 0 / 3
4,666
667
3,128
2,502
590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
LordFuriza
Arachne
6
2 / 0 / 1
4,094
585
2,085
4,041
1,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Chiron
Sernold
Chiron
10
3 / 0 / 0
5,518
788
3,359
5,180
1,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sylvanus
8
3 / 1 / 1
4,789
684
2,698
2,940
1,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
2
Kills
8
8
Deaths
2
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
3
1.5
W
Nu Wa
Dlsan
Nu Wa
0
0
3
1.5
W
Arachne
LordFuriza
Arachne
2
0
1
2.5
L
Ao Kuang
2
2
0
1
W
Chiron
Sernold
Chiron
3
0
0
3
L
Merlin
XxluisdmxX
Merlin
0
1
0
0
L
0
2
0
0
L
Geb
0
1
0
0
L
Sun Wukong
jordieet088
Sun Wukong
0
2
0
0
W
Sylvanus
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,333
Damage
11,676
20,439
Taken
17,821
7,518
Mitigated
5,498
4,362
Healing
7,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
406
212
0
199
3,158
1,080
0
782
2,376
4,375
0
W
Nu Wa
Dlsan
Nu Wa
3,128
839
0
1,120
2,502
590
128
943
1,501
25,271
1,283
W
Arachne
LordFuriza
Arachne
2,085
1,346
0
1,728
4,041
1,333
0
285
3,727
0
21,405
L
Ao Kuang
1,597
199
0
1,336
4,987
1,681
0
646
4,256
19,184
1,404
W
Chiron
Sernold
Chiron
3,359
1,165
0
2,765
5,180
1,370
0
539
4,579
0
36,286
L
Merlin
XxluisdmxX
Merlin
764
43
0
633
3,524
794
0
2,174
1,159
23,415
0
L
2,634
627
0
90
4,055
1,638
0
1,402
2,653
0
24,407
L
Geb
1,361
0
0
638
3,276
1,618
0
1,265
1,987
9,438
0
L
Sun Wukong
jordieet088
Sun Wukong
1,977
307
0
1,665
4,597
1,787
0
91
4,482
0
15,337
W
Sylvanus
2,698
1,286
305
1,457
2,940
1,125
0
990
1,922
21,698
8,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,747
Gold Earned
22,938
198
Minions Killed
223
0
Camps Cleared
0
683,293
Distance Traveled
719,093
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
3,871
553
0
0
0
151,066
2
W
Nu Wa
4,666
667
52
7
0
142,632
1
W
Arachne
4,094
585
39
6
0
164,564
0
L
Ao Kuang
4,021
574
34
5
0
148,237
0
W
Chiron
5,518
788
68
10
0
124,701
0
L
Merlin
4,133
590
64
9
0
144,975
1
L
Osiris
3,781
540
59
8
0
144,761
0
L
Geb
4,079
583
12
2
0
131,788
0
L
Sun Wukong
3,733
533
29
4
0
113,532
0
W
Sylvanus
4,789
684
64
9
0
136,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role