Player Matchup

Cerberus
Cerberus
Diamond IV
Cоconut
Cerberus
Diamond IV
Level 88
God Stats
12W - 4L
1,763 SR
Queue Stats
66W - 45L
1,823 MMR
Party 3
Hercules
Hercules
Platinum V
FranSole
Hercules
Platinum V
Level 148
God Stats
2W - 1L
1,570 SR
Queue Stats
54W - 47L
1,780 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold III
HorseShoeGr
Tsukuyomi
Gold III
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,801 MMR
Party 1
Kuzenbo
Kuzenbo
Gold I
ZakkMontana
Kuzenbo
Gold I
Level 163
God Stats
4W - 1L
1,707 SR
Queue Stats
158W - 155L
1,808 MMR
Solo
Hel
Hel
Platinum III
Уubel
Hel
Platinum III
Level 66
God Stats
1W - 2L
1,292 SR
Queue Stats
70W - 51L
1,830 MMR
Party 3
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 115
1,566 SR
1,809 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 180
1,511 SR
1,675 MMR
Chaac
Chaac
Platinum IV
 
Chaac
Platinum IV
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Loki
Loki
Platinum II
 
Loki
Platinum II
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Agni
Agni
Platinum I
Ciambellone
Agni
Platinum I
Level 159
God Stats
2W - 5L
1,552 SR
Queue Stats
58W - 46L
1,807 MMR
Party 4
Heimdallr
Heimdallr
Platinum III
Geyzers
Heimdallr
Platinum III
Level 198
God Stats
47W - 34L
1,651 SR
Queue Stats
342W - 328L
1,793 MMR
Solo
Fafnir
Fafnir
Platinum IV
SevenB
Fafnir
Platinum IV
Level 187
God Stats
0W - 2L
1,354 SR
Queue Stats
74W - 56L
1,774 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cоconut
Cerberus
11
1 / 1 / 2
5,908
656
6,243
7,250
6,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
FranSole
Hercules
10
2 / 0 / 4
5,269
585
3,617
7,006
2,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tsukuyomi
HorseShoeGr
Tsukuyomi
11
4 / 3 / 1
5,773
641
5,436
5,377
1,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Kuzenbo
ZakkMontana
Kuzenbo
10
2 / 0 / 5
5,902
656
3,673
4,941
4,520
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Hel
Уubel
Hel
10
4 / 0 / 1
6,129
681
5,661
4,626
1,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
SusanoAthenaAo KuangFreya

VS

Bans
SerqetMercuryMedusaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
1 / 3 / 0
5,472
608
4,167
9,724
3,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Loki
 
Loki
10
1 / 2 / 2
5,272
586
2,789
6,067
1,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 3 / 0
4,612
512
4,308
5,471
1,243
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Geyzers
Heimdallr
8
0 / 4 / 2
4,272
475
3,648
6,223
1,696
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
SevenB
Fafnir
8
2 / 1 / 0
5,148
572
2,556
9,205
6,415
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
13
Kills
4
4
Deaths
13
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
3
0
0.33
L
Loki
 
Loki
1
2
2
1
L
0
3
0
0
W
Cerberus
Cоconut
Cerberus
1
1
2
2
W
Hercules
FranSole
Hercules
2
0
4
4
L
Heimdallr
Geyzers
Heimdallr
0
4
2
0.25
W
Tsukuyomi
HorseShoeGr
Tsukuyomi
4
3
1
1.5
L
Fafnir
SevenB
Fafnir
2
1
0
2
W
Kuzenbo
ZakkMontana
Kuzenbo
2
0
5
4.5
W
Hel
Уubel
Hel
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,630
Damage
17,468
29,200
Taken
36,690
16,567
Mitigated
14,063
12,683
Healing
11,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,167
658
0
3,121
9,724
3,268
0
5,451
3,702
0
36,126
L
Loki
 
Loki
2,789
657
0
2,160
6,067
1,441
0
1,565
4,380
0
29,272
L
4,308
448
0
1,660
5,471
1,243
0
2,443
2,727
32,644
0
W
Cerberus
Cоconut
Cerberus
6,243
596
0
3,340
7,250
6,237
0
0
7,250
34,735
1,994
W
Hercules
FranSole
Hercules
3,617
1,339
0
1,676
7,006
2,732
0
1,834
5,172
0
31,763
L
Heimdallr
Geyzers
Heimdallr
3,648
2,060
0
1,629
6,223
1,696
0
380
5,843
0
27,487
W
Tsukuyomi
HorseShoeGr
Tsukuyomi
5,436
1,178
0
1,084
5,377
1,668
0
591
4,786
0
36,900
L
Fafnir
SevenB
Fafnir
2,556
894
0
2,889
9,205
6,415
0
4,218
4,805
11,896
0
W
Kuzenbo
ZakkMontana
Kuzenbo
3,673
1,637
0
1,368
4,941
4,520
29
1,540
3,401
17,765
0
W
Hel
Уubel
Hel
5,661
303
1,592
3,623
4,626
1,410
0
2,899
1,727
36,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,981
Gold Earned
24,776
321
Minions Killed
263
0
Camps Cleared
0
1,073,275
Distance Traveled
907,374
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,472
608
80
9
0
188,107
0
L
Loki
5,272
586
55
6
0
199,032
0
L
Agni
4,612
512
64
7
0
190,521
2
W
Cerberus
5,908
656
92
10
0
196,585
0
W
Hercules
5,269
585
52
6
0
204,245
1
L
Heimdallr
4,272
475
54
6
0
148,913
0
W
Tsukuyomi
5,773
641
64
7
0
223,932
1
L
Fafnir
5,148
572
10
1
0
180,801
1
W
Kuzenbo
5,902
656
24
3
0
236,205
5
W
Hel
6,129
681
89
10
0
212,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role