Player Matchup

Janus
Janus
 
Janus
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
Clark97
Camazotz
Level 162
God Stats
6W - 3L
1,621 SR
Queue Stats
87W - 92L
1,492 Elo+
Solo
Cu Chulainn
Cu Chulainn
N0Svemer_
Cu Chulainn
Level 115
God Stats
56W - 42L
1,591 SR
Queue Stats
293W - 288L
1,544 Elo+
Solo
Artio
Artio
djXpress4
Artio
Level 211
God Stats
68W - 81L
1,471 SR
Queue Stats
302W - 313L
1,516 Elo+
Party 1
Team Averages
Level 139
1,537 SR
1,510 Elo+

VS

Team Averages
Level 129
1,593 SR
1,571 Elo+
Medusa
Medusa
BasedGodB23
Medusa
Level 139
God Stats
2W - 3L
1,813 SR
Queue Stats
42W - 61L
1,439 Elo+
Solo
Danzaburou
Danzaburou
JCSALA
Danzaburou
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 40L
1,485 Elo+
Solo
Sylvanus
Sylvanus
SevereLee
Sylvanus
Level 87
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 24L
1,916 Elo+
Solo
Da Ji
Da Ji
SirLust
Da Ji
Level 158
God Stats
5W - 4L
1,922 SR
Queue Stats
218W - 219L
1,554 Elo+
Solo
Agni
Agni
diego_garmtz1909
Agni
Level 116
God Stats
0W - 3L
1,228 SR
Queue Stats
353W - 335L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
4 / 2 / 8
8,439
563
8,499
4,406
1,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
 
Heimdallr
14
3 / 3 / 1
8,213
548
5,596
8,455
3,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Camazotz
Clark97
Camazotz
16
10 / 1 / 5
9,052
603
9,194
15,345
5,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cu Chulainn
N0Svemer_
Cu Chulainn
15
2 / 2 / 6
9,071
605
8,061
10,831
10,340
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artio
djXpress4
Artio
13
2 / 0 / 9
7,894
526
4,256
12,140
10,305
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
2 / 5 / 0
7,520
501
6,117
11,911
3,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
JCSALA
Danzaburou
14
3 / 4 / 0
8,160
544
8,355
11,587
3,983
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Sylvanus
SevereLee
Sylvanus
10
0 / 2 / 0
6,206
414
3,030
13,142
5,866
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Da Ji
SirLust
Da Ji
13
2 / 5 / 1
7,455
497
4,967
10,647
3,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 5 / 0
7,026
468
4,725
8,038
2,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
21
Kills
8
8
Deaths
21
29
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
2
8
4
W
Heimdallr
 
Heimdallr
3
3
1
1.17
L
Medusa
2
5
0
0.4
W
Camazotz
Clark97
Camazotz
10
1
5
12.5
L
Danzaburou
JCSALA
Danzaburou
3
4
0
0.75
W
Cu Chulainn
N0Svemer_
Cu Chulainn
2
2
6
2.5
L
Sylvanus
SevereLee
Sylvanus
0
2
0
0
L
Da Ji
SirLust
Da Ji
2
5
1
0.5
L
1
5
0
0.2
W
Artio
djXpress4
Artio
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,606
Damage
27,194
51,177
Taken
55,325
30,974
Mitigated
19,617
19,871
Healing
18,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
8,499
145
0
490
4,406
1,217
0
1,506
2,519
56,093
1,673
W
Heimdallr
 
Heimdallr
5,596
2,004
0
1,948
8,455
3,297
0
222
8,233
0
57,180
L
Medusa
6,117
2,272
0
3,177
11,911
3,863
0
1,246
10,649
0
50,904
W
Camazotz
Clark97
Camazotz
9,194
4,376
0
10,198
15,345
5,815
74
1,064
14,123
0
66,361
L
Danzaburou
JCSALA
Danzaburou
8,355
4,276
0
3,974
11,587
3,983
0
1,401
10,186
0
62,350
W
Cu Chulainn
N0Svemer_
Cu Chulainn
8,061
1,288
0
2,763
10,831
10,340
165
247
10,584
5,270
67,089
L
Sylvanus
SevereLee
Sylvanus
3,030
588
1,598
4,392
13,142
5,866
84
4,012
8,896
19,277
1,789
L
Da Ji
SirLust
Da Ji
4,967
852
0
4,120
10,647
3,717
0
1,280
9,241
0
57,421
L
4,725
128
0
1,125
8,038
2,188
0
4,590
3,132
41,509
0
W
Artio
djXpress4
Artio
4,256
409
475
3,997
12,140
10,305
16
3,781
8,009
20,677
1,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,669
Gold Earned
36,367
477
Minions Killed
414
0
Camps Cleared
0
1,507,564
Distance Traveled
1,380,283
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,439
563
112
7
0
287,238
4
W
Heimdallr
8,213
548
112
7
0
270,045
0
L
Medusa
7,520
501
88
6
0
273,080
6
W
Camazotz
9,052
603
100
7
0
336,574
0
L
Danzaburou
8,160
544
105
7
0
282,181
1
W
Cu Chulainn
9,071
605
122
8
0
282,394
1
L
Sylvanus
6,206
414
34
2
0
272,562
4
L
Da Ji
7,455
497
101
7
0
278,721
0
L
Agni
7,026
468
86
6
0
273,739
0
W
Artio
7,894
526
31
2
0
331,313
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role