Player Matchup

Kali
Kali
ILoveSweatyToes
Kali
Level 127
God Stats
3W - 1L
1,647 SR
Queue Stats
61W - 60L
1,489 Elo+
Party 1
Bacchus
Bacchus
OurAngelYu
Bacchus
Level 128
God Stats
1W - 1L
1,139 SR
Queue Stats
38W - 12L
1,713 Elo+
Solo
Medusa
Medusa
ReformedDunn
Medusa
Level 55
God Stats
10W - 7L
1,468 SR
Queue Stats
158W - 121L
1,576 Elo+
Solo
Cu Chulainn
Cu Chulainn
TheCryingEmoji
Cu Chulainn
Level 29
God Stats
3W - 1L
1,735 SR
Queue Stats
74W - 82L
1,519 Elo+
Party 1
Sol
Sol
teddybear10005
Sol
Level 148
God Stats
5W - 6L
1,566 SR
Queue Stats
204W - 176L
1,508 Elo+
Solo
Team Averages
Level 97
1,511 SR
1,561 Elo+

VS

Team Averages
Level 144
1,557 SR
1,557 Elo+
Nu Wa
Nu Wa
JorgeFloyd69
Nu Wa
Level 128
God Stats
22W - 20L
1,563 SR
Queue Stats
265W - 267L
1,491 Elo+
Party 3
Cabrakan
Cabrakan
Lawndoe
Cabrakan
Level 193
God Stats
1W - 2L
1,762 SR
Queue Stats
124W - 112L
1,600 Elo+
Party 2
Ymir
Ymir
NeroxKiro
Ymir
Level 124
God Stats
33W - 35L
1,492 SR
Queue Stats
203W - 195L
1,536 Elo+
Party 3
Zhong Kui
Zhong Kui
Wobis
Zhong Kui
Level 120
God Stats
1W - 2L
1,553 SR
Queue Stats
203W - 170L
1,593 Elo+
Party 2
Susano
Susano
christownian
Susano
Level 157
God Stats
3W - 3L
1,415 SR
Queue Stats
177W - 153L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 4 / 7
6,710
610
4,810
11,170
4,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
OurAngelYu
Bacchus
10
0 / 3 / 10
5,958
542
4,002
8,338
7,395
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Medusa
15
9 / 0 / 2
8,491
772
10,439
5,884
2,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
TheCryingEmoji
Cu Chulainn
10
0 / 3 / 1
5,593
508
4,427
10,443
6,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 1 / 4
6,718
611
5,372
5,876
1,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 5
6,289
572
5,964
3,924
1,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
Lawndoe
Cabrakan
8
1 / 3 / 4
5,352
487
2,613
8,542
6,944
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ymir
11
2 / 2 / 5
6,338
576
6,782
8,640
7,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Zhong Kui
Wobis
Zhong Kui
9
1 / 4 / 2
5,540
504
4,364
7,810
4,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Susano
11
5 / 6 / 4
6,509
592
5,429
11,360
3,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
31
15
Kills
11
11
Deaths
16
24
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
4
7
1.88
L
2
1
5
4.5
L
Cabrakan
Lawndoe
Cabrakan
1
3
4
1
L
Ymir
2
2
5
2.25
W
Bacchus
OurAngelYu
Bacchus
0
3
10
1.67
W
Medusa
9
0
2
10
W
Cu Chulainn
TheCryingEmoji
Cu Chulainn
0
3
1
0.17
L
Zhong Kui
Wobis
Zhong Kui
1
4
2
0.5
L
Susano
5
6
4
1.17
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,050
Damage
25,152
41,711
Taken
40,276
21,630
Mitigated
24,110
10,228
Healing
9,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,810
2,211
0
1,690
11,170
4,281
0
3,415
7,582
0
39,998
L
5,964
1,248
0
613
3,924
1,209
0
2,317
1,386
37,292
698
L
Cabrakan
Lawndoe
Cabrakan
2,613
686
0
1,153
8,542
6,944
0
2,565
5,832
7,354
0
L
Ymir
6,782
2,057
0
2,053
8,640
7,768
0
1,740
6,820
38,384
838
W
Bacchus
OurAngelYu
Bacchus
4,002
738
0
1,246
8,338
7,395
0
4,077
4,095
15,649
0
W
Medusa
10,439
5,181
0
2,774
5,884
2,023
0
3,148
2,652
0
69,803
W
Cu Chulainn
TheCryingEmoji
Cu Chulainn
4,427
810
0
1,856
10,443
6,238
0
4,944
5,045
314
32,590
L
Zhong Kui
Wobis
Zhong Kui
4,364
1,487
0
1,865
7,810
4,721
0
647
7,157
30,497
4,516
L
Susano
5,429
513
0
3,839
11,360
3,468
0
1,850
9,438
0
37,766
W
5,372
1,426
0
2,662
5,876
1,693
0
2,521
3,027
55,227
3,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,470
Gold Earned
30,028
361
Minions Killed
283
0
Camps Cleared
0
1,146,689
Distance Traveled
1,081,334
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
6,710
610
60
5
0
244,324
1
L
Nu Wa
6,289
572
82
7
0
213,084
0
L
Cabrakan
5,352
487
8
1
0
239,116
2
L
Ymir
6,338
576
60
5
0
185,522
0
W
Bacchus
5,958
542
10
1
0
250,408
6
W
Medusa
8,491
772
125
11
0
220,984
4
W
Cu Chulainn
5,593
508
54
5
0
214,266
0
L
Zhong Kui
5,540
504
66
6
0
220,311
0
L
Susano
6,509
592
67
6
0
223,301
2
W
Sol
6,718
611
112
10
0
216,707
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role