Player Matchup

Athena
Athena
BL00D--RA1N
Athena
Level 128
God Stats
5W - 6L
1,462 SR
Queue Stats
398W - 408L
1,539 Elo+
Solo
Bacchus
Bacchus
EenBalBotha
Bacchus
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
135W - 119L
1,535 Elo+
Party 1
Geb
Geb
Kalsakkie
Geb
Level 40
God Stats
3W - 3L
1,144 SR
Queue Stats
155W - 148L
1,510 Elo+
Party 1
Nemesis
Nemesis
Knallkörper
Nemesis
Level 149
God Stats
4W - 4L
1,490 SR
Queue Stats
429W - 454L
1,466 Elo+
Solo
Merlin
Merlin
VaIaam
Merlin
Level 101
God Stats
10W - 8L
1,505 SR
Queue Stats
668W - 678L
1,448 Elo+
Solo
Team Averages
Level 92
1,420 SR
1,499 Elo+

VS

Team Averages
Level 109
1,535 SR
1,471 Elo+
Achilles
Achilles
CyBeRTriXeR
Achilles
Level 126
God Stats
1W - 2L
1,405 SR
Queue Stats
77W - 88L
1,453 Elo+
Solo
Bellona
Bellona
PEROT
Bellona
Level 136
God Stats
1W - 1L
1,760 SR
Queue Stats
121W - 112L
1,554 Elo+
Solo
Nut
Nut
Rhaegar77
Nut
Level 142
God Stats
5W - 6L
1,510 SR
Queue Stats
297W - 283L
1,457 Elo+
Solo
Poseidon
Poseidon
VesmirnyPutnik
Poseidon
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,390 Elo+
Solo
Janus
Janus
xxLanacxx
Janus
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
17
6 / 2 / 15
10,714
893
10,437
20,489
29,006
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bacchus
EenBalBotha
Bacchus
14
4 / 5 / 14
9,019
752
7,323
13,900
14,218
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

15
1 / 3 / 18
9,880
823
10,180
16,690
19,265
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Knallkörper
Nemesis
17
7 / 4 / 7
10,035
836
13,316
15,876
10,091
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
VaIaam
Merlin
18
8 / 1 / 11
10,979
915
17,071
6,475
3,680
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CyBeRTriXeR
Achilles
16
3 / 4 / 8
9,245
770
10,802
18,372
31,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bellona
PEROT
Bellona
14
1 / 8 / 11
8,057
671
8,406
16,002
17,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

16
4 / 3 / 6
9,053
754
15,083
8,437
3,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
14
1 / 4 / 10
8,051
671
7,554
11,205
12,587
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Janus
xxLanacxx
Janus
15
5 / 7 / 3
9,358
780
10,712
9,383
4,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
52
26
Kills
14
15
Deaths
26
65
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Athena
6
2
15
6.75
L
Achilles
CyBeRTriXeR
Achilles
3
4
8
1.75
W
Bacchus
EenBalBotha
Bacchus
4
5
14
2.2
W
1
3
18
3.33
W
Nemesis
Knallkörper
Nemesis
7
4
7
2.63
L
Bellona
PEROT
Bellona
1
8
11
0.81
L
4
3
6
2.33
W
Merlin
VaIaam
Merlin
8
1
11
13.5
L
Poseidon
1
4
10
1.5
L
Janus
xxLanacxx
Janus
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,327
Damage
52,557
73,430
Taken
63,399
76,260
Mitigated
68,773
24,276
Healing
16,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
10,437
2,106
2,302
5,434
20,489
29,006
554
6,493
13,699
15,332
1,210
L
Achilles
CyBeRTriXeR
Achilles
10,802
2,250
952
7,503
18,372
31,792
0
9,499
8,873
1,376
19,153
W
Bacchus
EenBalBotha
Bacchus
7,323
354
1,130
2,353
13,900
14,218
0
2,538
11,286
12,389
0
W
10,180
499
1,628
3,959
16,690
19,265
624
4,464
11,921
20,010
456
W
Nemesis
Knallkörper
Nemesis
13,316
3,662
1,310
4,574
15,876
10,091
1,159
3,810
11,877
0
21,952
L
Bellona
PEROT
Bellona
8,406
2,434
634
2,093
16,002
17,071
0
9,421
6,581
0
11,623
L
15,083
7,744
1,559
1,528
8,437
3,289
0
6,912
1,525
0
28,815
W
Merlin
VaIaam
Merlin
17,071
665
338
1,248
6,475
3,680
759
1,172
5,260
45,708
0
L
Poseidon
7,554
870
0
2,149
11,205
12,587
0
9,833
1,372
15,545
1,000
L
Janus
xxLanacxx
Janus
10,712
2,254
0
0
9,383
4,034
0
8,016
1,367
20,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,627
Gold Earned
43,764
136
Minions Killed
104
0
Camps Cleared
0
1,159,575
Distance Traveled
942,727
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,714
893
22
2
0
247,436
0
L
Achilles
9,245
770
16
1
0
219,955
0
W
Bacchus
9,019
752
4
0
0
212,360
0
W
Geb
9,880
823
26
2
0
234,087
0
W
Nemesis
10,035
836
22
2
0
215,953
0
L
Bellona
8,057
671
6
1
0
199,800
0
L
Nut
9,053
754
37
3
0
206,914
0
W
Merlin
10,979
915
62
5
0
249,739
0
L
Poseidon
8,051
671
16
1
0
180,593
0
L
Janus
9,358
780
29
2
0
135,465
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role