Player Matchup

Mulan
Mulan
AllmyHero
Mulan
Level 83
God Stats
35W - 25L
1,372 SR
Queue Stats
296W - 293L
1,459 Elo+
Solo
Arachne
Arachne
RailgunSol
Arachne
Level 157
God Stats
88W - 80L
1,489 SR
Queue Stats
463W - 430L
1,466 Elo+
Solo
Persephone
Persephone
jgalaniz87
Persephone
Level 126
God Stats
126W - 152L
1,507 SR
Queue Stats
345W - 372L
1,448 Elo+
Solo
Xbalanque
Xbalanque
reaperkills101
Xbalanque
Level 47
God Stats
2W - 7L
1,391 SR
Queue Stats
55W - 52L
1,490 Elo+
Solo
Bacchus
Bacchus
shinbushi
Bacchus
Level 247
God Stats
9W - 9L
1,599 SR
Queue Stats
237W - 236L
1,432 Elo+
Solo
Team Averages
Level 132
1,472 SR
1,459 Elo+

VS

Team Averages
Level 102
1,634 SR
1,447 Elo+
Anhur
Anhur
Darthmalachi
Anhur
Level 125
God Stats
23W - 25L
1,489 SR
Queue Stats
219W - 214L
1,489 Elo+
Solo
Serqet
Serqet
GareldJones
Serqet
Level 88
God Stats
40W - 33L
1,578 SR
Queue Stats
608W - 566L
1,448 Elo+
Party 1
Jormungandr
Jormungandr
GutMeGhosty
Jormungandr
Level 148
God Stats
11W - 3L
1,549 SR
Queue Stats
566W - 529L
1,433 Elo+
Party 1
Ymir
Ymir
Halagator
Ymir
Level 85
God Stats
2W - 1L
1,733 SR
Queue Stats
102W - 89L
1,460 Elo+
Solo
Nut
Nut
Ivymage111
Nut
Level 66
God Stats
3W - 3L
1,823 SR
Queue Stats
19W - 28L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AllmyHero
Mulan
3
0 / 2 / 0
4,002
400
544
2,455
821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
RailgunSol
Arachne
10
2 / 3 / 0
5,676
568
2,979
6,648
2,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Persephone
jgalaniz87
Persephone
11
3 / 2 / 1
6,639
664
3,222
3,855
804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Xbalanque
reaperkills101
Xbalanque
11
0 / 1 / 0
5,694
569
2,439
2,999
771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
shinbushi
Bacchus
9
0 / 1 / 0
5,417
542
1,629
8,015
6,279
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 1
5,918
592
1,114
2,854
737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
12
6 / 3 / 0
6,658
666
4,343
8,190
3,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jormungandr
GutMeGhosty
Jormungandr
12
3 / 0 / 2
7,362
736
5,598
5,153
2,914
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
7
0 / 1 / 2
4,923
492
894
7,174
3,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 1 / 1
5,001
500
104
2,422
609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
5
Kills
9
9
Deaths
5
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mulan
AllmyHero
Mulan
0
2
0
0
W
0
0
1
0.5
W
Serqet
6
3
0
2
W
Jormungandr
GutMeGhosty
Jormungandr
3
0
2
4
W
Ymir
0
1
2
1
W
0
1
1
0.5
L
Arachne
RailgunSol
Arachne
2
3
0
0.67
L
Persephone
jgalaniz87
Persephone
3
2
1
1.75
L
Xbalanque
reaperkills101
Xbalanque
0
1
0
0
L
Bacchus
shinbushi
Bacchus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,813
Damage
12,053
23,972
Taken
25,793
10,955
Mitigated
10,892
8,808
Healing
7,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
AllmyHero
Mulan
544
80
0
565
2,455
821
0
1,536
919
0
6,873
W
1,114
620
0
2,067
2,854
737
0
304
2,550
0
39,036
W
Serqet
4,343
1,222
0
1,175
8,190
3,207
0
955
7,235
0
48,495
W
Jormungandr
GutMeGhosty
Jormungandr
5,598
2,269
0
1,758
5,153
2,914
0
681
4,472
39,398
2,966
W
Ymir
894
250
0
1,773
7,174
3,425
0
1,834
5,340
9,195
1,334
W
104
31
0
540
2,422
609
0
1,621
801
0
12,667
L
Arachne
RailgunSol
Arachne
2,979
2,095
0
3,189
6,648
2,280
0
343
6,258
0
35,655
L
Persephone
jgalaniz87
Persephone
3,222
433
0
458
3,855
804
435
0
3,679
30,914
786
L
Xbalanque
reaperkills101
Xbalanque
2,439
1,374
0
1,262
2,999
771
0
366
2,633
0
39,139
L
Bacchus
shinbushi
Bacchus
1,629
380
0
3,334
8,015
6,279
0
4,006
4,009
14,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,428
Gold Earned
29,862
241
Minions Killed
281
0
Camps Cleared
0
849,484
Distance Traveled
1,063,057
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
4,002
400
13
1
0
78,703
1
W
Anhur
5,918
592
74
7
0
214,913
2
W
Serqet
6,658
666
80
8
0
262,650
4
W
Jormungandr
7,362
736
83
8
0
224,989
2
W
Ymir
4,923
492
21
2
0
164,109
3
W
Nut
5,001
500
23
2
0
196,396
5
L
Arachne
5,676
568
64
6
0
182,913
0
L
Persephone
6,639
664
53
5
0
210,177
0
L
Xbalanque
5,694
569
88
9
0
195,600
0
L
Bacchus
5,417
542
23
2
0
182,091
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role