Player Matchup

Bakasura
Bakasura
Silver I
Punksoab
Bakasura
Silver I
Level 176
God Stats
2W - 1L
1,500 SR
Queue Stats
566W - 588L
1,255 MMR
Solo
Shiva
Shiva
Silver I
SignInSoup
Shiva
Silver I
Level 119
God Stats
3W - 2L
1,458 SR
Queue Stats
114W - 121L
1,240 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
ZheetooS
Kuzenbo
Silver I
Level 138
God Stats
7W - 8L
1,607 SR
Queue Stats
60W - 86L
1,269 MMR
Solo
Scylla
Scylla
Silver II
radicalredbeard
Scylla
Silver II
Level 57
God Stats
7W - 6L
1,730 SR
Queue Stats
21W - 28L
1,304 MMR
Solo
Xbalanque
Xbalanque
Silver I
sshaffeR
Xbalanque
Silver I
Level 107
God Stats
62W - 43L
1,616 SR
Queue Stats
272W - 282L
1,275 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 119
1,582 SR
1,268 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 144
1,561 SR
1,269 MMR
Danzaburou
Danzaburou
Gold V
Fate_DNG
Danzaburou
Gold V
Level 137
God Stats
19W - 15L
1,499 SR
Queue Stats
669W - 684L
1,319 MMR
Solo
Ne Zha
Ne Zha
Silver I
SelfMadeiice
Ne Zha
Silver I
Level 120
God Stats
7W - 11L
1,500 SR
Queue Stats
307W - 309L
1,125 MMR
Solo
Anubis
Anubis
Gold V
V8 MOC
Anubis
Gold V
Level 157
God Stats
75W - 61L
1,537 SR
Queue Stats
342W - 344L
1,336 MMR
Solo
Mercury
Mercury
Gold V
WickedZomb1e
Mercury
Gold V
Level 217
God Stats
9W - 9L
1,452 SR
Queue Stats
390W - 394L
1,314 MMR
Solo
Bellona
Bellona
Silver II
herbal-swap3
Bellona
Silver II
Level 88
God Stats
2W - 2L
1,816 SR
Queue Stats
68W - 92L
1,252 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Punksoab
Bakasura
6
0 / 2 / 1
4,034
504
803
5,785
1,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Shiva
9
1 / 2 / 1
5,527
691
4,328
7,853
3,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Kuzenbo
ZheetooS
Kuzenbo
9
0 / 0 / 3
4,955
619
3,057
6,978
5,723
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 0 / 0
4,876
610
1,211
3,103
493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Xbalanque
sshaffeR
Xbalanque
9
2 / 2 / 0
5,016
627
3,308
6,405
1,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
SylvanusErlang ShenMulanChang'e

VS

Bans
ThorOsirisRavanaAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fate_DNG
Danzaburou
9
2 / 0 / 1
5,118
640
4,255
3,943
1,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ne Zha
9
1 / 1 / 2
4,536
567
5,159
5,645
1,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Anubis
V8 MOC
Anubis
9
0 / 1 / 0
4,890
611
2,587
4,484
1,987
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mercury
WickedZomb1e
Mercury
9
2 / 1 / 2
5,176
647
4,036
6,242
1,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
herbal-swap3
Bellona
9
1 / 1 / 2
5,027
628
3,481
5,975
3,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
4
Kills
6
6
Deaths
4
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Fate_DNG
Danzaburou
2
0
1
2.5
L
Bakasura
Punksoab
Bakasura
0
2
1
0.25
W
Ne Zha
1
1
2
2
L
Shiva
1
2
1
0.75
W
Anubis
V8 MOC
Anubis
0
1
0
0
W
Mercury
WickedZomb1e
Mercury
2
1
2
3
L
Kuzenbo
ZheetooS
Kuzenbo
0
0
3
1.5
W
Bellona
herbal-swap3
Bellona
1
1
2
2
L
1
0
0
1
L
Xbalanque
sshaffeR
Xbalanque
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,707
Damage
19,518
30,124
Taken
26,289
13,578
Mitigated
10,436
10,303
Healing
7,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Fate_DNG
Danzaburou
4,255
528
0
1,081
3,943
1,063
0
488
3,455
0
36,749
L
Bakasura
Punksoab
Bakasura
803
688
0
1,929
5,785
1,865
0
319
5,466
0
14,034
W
Ne Zha
5,159
566
0
920
5,645
1,625
0
1,036
4,609
0
22,869
L
Shiva
4,328
796
0
2,379
7,853
3,850
0
0
7,853
137
35,166
W
Anubis
V8 MOC
Anubis
2,587
210
0
2,262
4,484
1,987
0
1,870
2,594
38,285
289
W
Mercury
WickedZomb1e
Mercury
4,036
1,352
0
1,225
6,242
1,958
0
743
5,290
0
33,100
L
Kuzenbo
ZheetooS
Kuzenbo
3,057
1,440
110
2,314
6,978
5,723
60
1,250
5,728
14,195
986
W
Bellona
herbal-swap3
Bellona
3,481
794
0
2,020
5,975
3,803
0
177
5,373
0
27,086
L
1,211
141
0
750
3,103
493
0
1,007
2,096
26,414
431
L
Xbalanque
sshaffeR
Xbalanque
3,308
1,108
0
2,821
6,405
1,647
0
0
6,405
0
32,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,408
Gold Earned
24,747
243
Minions Killed
300
0
Camps Cleared
0
850,696
Distance Traveled
896,078
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,118
640
72
9
0
172,068
0
L
Bakasura
4,034
504
40
5
0
151,208
2
W
Ne Zha
4,536
567
35
4
0
206,501
4
L
Shiva
5,527
691
61
8
0
175,785
0
W
Anubis
4,890
611
76
10
0
148,400
2
W
Mercury
5,176
647
63
8
0
195,347
1
L
Kuzenbo
4,955
619
23
3
0
194,245
2
W
Bellona
5,027
628
54
7
0
173,762
4
L
Scylla
4,876
610
56
7
0
173,630
0
L
Xbalanque
5,016
627
63
8
0
155,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role