Player Matchup

Skadi
Skadi
AxXoHD
Skadi
Level 119
God Stats
4W - 8L
1,451 SR
Queue Stats
461W - 434L
1,480 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Brossed
Ah Muzen Cab
Level 123
God Stats
1W - 4L
1,157 SR
Queue Stats
44W - 51L
1,395 Elo+
Solo
Scylla
Scylla
MajinKami
Scylla
Level 67
God Stats
91W - 59L
1,651 SR
Queue Stats
147W - 138L
1,454 Elo+
Party 2
Baron Samedi
Baron Samedi
TreyOcho01
Baron Samedi
Level 59
God Stats
13W - 15L
1,571 SR
Queue Stats
206W - 232L
1,449 Elo+
Solo
Pele
Pele
sheluvsluck
Pele
Level 72
God Stats
0W - 3L
1,270 SR
Queue Stats
1W - 10L
1,211 Elo+
Party 2
Team Averages
Level 88
1,420 SR
1,398 Elo+

VS

Team Averages
Level 95
1,475 SR
1,500 Elo+
Fenrir
Fenrir
 
Fenrir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Drxzzey
Raijin
Level 62
God Stats
2W - 2L
1,192 SR
Queue Stats
110W - 92L
1,464 Elo+
Solo
Sobek
Sobek
Goowf
Sobek
Level 17
God Stats
8W - 2L
1,682 SR
Queue Stats
26W - 29L
1,523 Elo+
Party 1
King Arthur
King Arthur
TallGuy_Theman
King Arthur
Level 121
God Stats
7W - 7L
1,500 SR
Queue Stats
562W - 550L
1,479 Elo+
Solo
Hachiman
Hachiman
buried70
Hachiman
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 39L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AxXoHD
Skadi
12
3 / 4 / 3
7,854
655
7,892
8,754
2,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Muzen Cab
Brossed
Ah Muzen Cab
10
0 / 2 / 0
6,212
518
5,256
6,813
1,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Scylla
MajinKami
Scylla
11
1 / 2 / 2
6,617
551
2,905
4,345
1,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Baron Samedi
TreyOcho01
Baron Samedi
8
0 / 0 / 0
5,816
485
2,859
4,692
2,529
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

12
4 / 1 / 0
6,914
576
3,714
5,069
1,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
6 / 2 / 0
7,514
626
5,093
9,769
3,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
Drxzzey
Raijin
12
0 / 2 / 3
6,560
547
2,375
3,601
1,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sobek
Goowf
Sobek
10
0 / 0 / 0
5,843
487
2,004
10,558
8,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
TallGuy_Theman
King Arthur
12
1 / 4 / 3
6,920
577
4,817
12,536
8,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
buried70
Hachiman
13
2 / 0 / 0
6,720
560
5,967
6,505
2,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
15
8
Kills
9
9
Deaths
8
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
2
0
3
L
Skadi
AxXoHD
Skadi
3
4
3
1.13
L
Ah Muzen Cab
Brossed
Ah Muzen Cab
0
2
0
0
W
Raijin
Drxzzey
Raijin
0
2
3
0.75
W
Sobek
Goowf
Sobek
0
0
0
0
L
Scylla
MajinKami
Scylla
1
2
2
1
W
King Arthur
TallGuy_Theman
King Arthur
1
4
3
0.63
L
Baron Samedi
TreyOcho01
Baron Samedi
0
0
0
0
W
Hachiman
buried70
Hachiman
2
0
0
2
L
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,626
Damage
20,256
29,673
Taken
42,969
10,195
Mitigated
23,350
5,853
Healing
15,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,093
1,037
0
4,648
9,769
3,653
0
1,111
8,658
0
50,851
L
Skadi
AxXoHD
Skadi
7,892
3,247
0
1,265
8,754
2,785
423
150
8,604
0
48,903
L
Ah Muzen Cab
Brossed
Ah Muzen Cab
5,256
2,032
0
624
6,813
1,928
634
615
6,198
0
41,232
W
Raijin
Drxzzey
Raijin
2,375
328
0
502
3,601
1,096
0
1,233
2,368
32,762
1,411
W
Sobek
Goowf
Sobek
2,004
213
0
4,291
10,558
8,070
84
1,877
8,681
19,755
0
L
Scylla
MajinKami
Scylla
2,905
338
0
906
4,345
1,009
0
1,960
2,385
25,570
0
W
King Arthur
TallGuy_Theman
King Arthur
4,817
403
0
1,337
12,536
8,358
0
329
12,207
0
42,837
L
Baron Samedi
TreyOcho01
Baron Samedi
2,859
595
69
1,670
4,692
2,529
0
1,185
3,507
15,335
1,952
W
Hachiman
buried70
Hachiman
5,967
3,014
0
4,430
6,505
2,173
0
979
5,526
0
59,156
L
3,714
595
0
1,319
5,069
1,944
0
469
4,600
0
43,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,413
Gold Earned
33,557
328
Minions Killed
362
0
Camps Cleared
0
1,112,341
Distance Traveled
1,213,925
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,514
626
83
7
0
269,551
0
L
Skadi
7,854
655
100
8
0
189,780
0
L
Ah Muzen Cab
6,212
518
71
6
0
243,624
0
W
Raijin
6,560
547
65
5
0
209,836
0
W
Sobek
5,843
487
26
2
0
273,372
0
L
Scylla
6,617
551
59
5
0
192,911
2
W
King Arthur
6,920
577
68
6
0
230,905
0
L
Baron Samedi
5,816
485
30
3
0
187,516
4
W
Hachiman
6,720
560
120
10
0
230,261
0
L
Pele
6,914
576
68
6
0
298,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role