Player Matchup

Freya
Freya
Diamond III
 
Freya
Diamond III
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Erlang Shen
Erlang Shen
Platinum I
Macdrib
Erlang Shen
Platinum I
Level 127
God Stats
3W - 2L
1,565 SR
Queue Stats
87W - 74L
1,966 MMR
Solo
Cthulhu
Cthulhu
Platinum I
MrsChwastek285
Cthulhu
Platinum I
Level 194
God Stats
2W - 6L
1,328 SR
Queue Stats
106W - 89L
1,821 MMR
Party 2
Thanatos
Thanatos
Platinum I
Prometheuskx
Thanatos
Platinum I
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 134L
1,964 MMR
Party 1
Vulcan
Vulcan
Platinum I
yeyocraft
Vulcan
Platinum I
Level 158
God Stats
11W - 5L
1,746 SR
Queue Stats
75W - 70L
1,918 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 166
1,528 SR
1,834 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 131
1,687 SR
1,887 MMR
Chronos
Chronos
Gold I
 
Chronos
Gold I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Platinum I
Parathurnax
Pele
Platinum I
Level 65
God Stats
1W - 1L
1,714 SR
Queue Stats
178W - 180L
1,985 MMR
Solo
Ix Chel
Ix Chel
Platinum III
Ragnatoskr
Ix Chel
Platinum III
Level 158
God Stats
8W - 4L
1,758 SR
Queue Stats
39W - 28L
2,013 MMR
Solo
Amaterasu
Amaterasu
Platinum II
juter
Amaterasu
Platinum II
Level 158
God Stats
8W - 7L
1,832 SR
Queue Stats
308W - 296L
1,957 MMR
Solo
Cerberus
Cerberus
Platinum I
termilator
Cerberus
Platinum I
Level 127
God Stats
1W - 2L
1,629 SR
Queue Stats
116W - 105L
1,978 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
7 / 1 / 4
9,138
653
11,630
6,705
2,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Erlang Shen
Macdrib
Erlang Shen
13
3 / 1 / 11
8,362
597
8,472
11,882
9,465
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 0 / 2
8,075
577
10,635
11,272
11,962
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Thanatos
Prometheuskx
Thanatos
15
4 / 1 / 5
7,948
568
6,023
12,687
5,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
yeyocraft
Vulcan
15
2 / 1 / 1
8,615
615
3,335
3,767
1,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
SusanoMulanMedusa

VS

Bans
RaijinKing ArthurThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
0 / 4 / 2
6,372
455
3,447
6,280
1,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 6 / 1
6,230
445
2,847
11,121
2,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ix Chel
Ragnatoskr
Ix Chel
14
2 / 2 / 0
8,038
574
7,377
6,834
2,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
juter
Amaterasu
12
0 / 4 / 0
6,868
491
8,270
18,206
9,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
termilator
Cerberus
10
2 / 2 / 0
6,630
474
4,037
13,088
6,404
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
18
Kills
4
4
Deaths
18
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
7
1
4
9
L
Chronos
 
Chronos
0
4
2
0.25
W
Erlang Shen
Macdrib
Erlang Shen
3
1
11
8.5
W
2
0
2
3
L
0
6
1
0.08
W
Thanatos
Prometheuskx
Thanatos
4
1
5
6.5
L
Ix Chel
Ragnatoskr
Ix Chel
2
2
0
1
L
Amaterasu
juter
Amaterasu
0
4
0
0
L
Cerberus
termilator
Cerberus
2
2
0
1
W
Vulcan
yeyocraft
Vulcan
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,095
Damage
25,978
46,313
Taken
55,529
30,393
Mitigated
22,821
22,166
Healing
20,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
11,630
3,585
0
2,499
6,705
2,328
637
2,376
4,239
65,828
1,348
L
Chronos
 
Chronos
3,447
670
0
977
6,280
1,503
0
2,720
3,292
34,167
0
W
Erlang Shen
Macdrib
Erlang Shen
8,472
3,561
0
3,530
11,882
9,465
86
6,307
5,121
0
25,128
W
10,635
1,556
0
1,654
11,272
11,962
0
290
10,982
51,688
3,808
L
2,847
608
0
3,802
11,121
2,908
0
3,552
7,345
0
43,374
W
Thanatos
Prometheuskx
Thanatos
6,023
1,292
0
13,738
12,687
5,409
0
3,764
8,676
0
59,010
L
Ix Chel
Ragnatoskr
Ix Chel
7,377
556
524
2,453
6,834
2,227
0
1,785
4,812
70,863
0
L
Amaterasu
juter
Amaterasu
8,270
3,768
0
7,508
18,206
9,779
0
10,362
7,814
642
48,483
L
Cerberus
termilator
Cerberus
4,037
581
0
4,963
13,088
6,404
0
5,275
7,351
27,508
0
W
Vulcan
yeyocraft
Vulcan
3,335
0
0
745
3,767
1,229
0
1,785
1,876
71,925
529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,138
Gold Earned
34,138
478
Minions Killed
482
0
Camps Cleared
0
1,483,622
Distance Traveled
1,437,625
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,138
653
103
7
0
295,739
5
L
Chronos
6,372
455
81
6
0
262,316
4
W
Erlang Shen
8,362
597
28
2
0
296,124
0
W
Cthulhu
8,075
577
88
6
0
246,693
5
L
Pele
6,230
445
73
5
0
318,534
2
W
Thanatos
7,948
568
102
7
0
350,740
4
L
Ix Chel
8,038
574
162
12
0
291,217
4
L
Amaterasu
6,868
491
80
6
0
281,363
0
L
Cerberus
6,630
474
86
6
0
284,195
0
W
Vulcan
8,615
615
157
11
0
294,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role