Player Matchup

Ra
Ra
 
Ra
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
BootieLover
Jing Wei
Level 38
God Stats
1W - 2L
1,522 SR
Queue Stats
31W - 44L
1,558 Elo+
Solo
Kuzenbo
Kuzenbo
P0l1o
Kuzenbo
Level 156
God Stats
8W - 4L
1,599 SR
Queue Stats
218W - 182L
1,523 Elo+
Party 1
Sun Wukong
Sun Wukong
YellowDwarf-_-
Sun Wukong
Level 145
God Stats
4W - 1L
1,536 SR
Queue Stats
68W - 91L
1,477 Elo+
Party 2
Lancelot
Lancelot
lenypo
Lancelot
Level 126
God Stats
16W - 10L
1,546 SR
Queue Stats
113W - 108L
1,513 Elo+
Party 1
Team Averages
Level 133
1,541 SR
1,514 Elo+

VS

Team Averages
Level 120
1,445 SR
1,532 Elo+
Ra
Ra
 
Ra
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Hokoda
Surtr
Level 145
God Stats
1W - 2L
1,610 SR
Queue Stats
225W - 208L
1,539 Elo+
Party 3
Kumbhakarna
Kumbhakarna
LIVE2PORTAL
Kumbhakarna
Level 88
God Stats
2W - 2L
1,441 SR
Queue Stats
354W - 332L
1,519 Elo+
Party 3
Hou Yi
Hou Yi
iVirussss
Hou Yi
Level 74
God Stats
0W - 3L
1,178 SR
Queue Stats
313W - 273L
1,581 Elo+
Party 3
Odin
Odin
o Ethxn o
Odin
Level 137
God Stats
10W - 9L
1,498 SR
Queue Stats
299W - 294L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
1 / 2 / 3
8,470
565
7,218
7,444
3,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
BootieLover
Jing Wei
17
4 / 0 / 1
10,324
688
6,624
8,991
3,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
P0l1o
Kuzenbo
12
0 / 1 / 8
8,451
563
7,650
11,110
14,178
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
YellowDwarf-_-
Sun Wukong
15
3 / 0 / 2
8,967
598
6,097
11,517
8,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Lancelot
lenypo
Lancelot
14
8 / 2 / 1
8,593
573
11,315
10,846
4,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
1 / 6 / 0
7,452
497
7,156
10,151
3,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
Hokoda
Surtr
13
2 / 3 / 1
7,839
523
11,281
14,294
9,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Kumbhakarna
LIVE2PORTAL
Kumbhakarna
14
2 / 3 / 2
7,527
502
4,677
13,560
5,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hou Yi
iVirussss
Hou Yi
14
0 / 4 / 0
7,474
498
3,502
9,292
2,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
10
0 / 1 / 3
6,014
401
3,396
9,919
8,122
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
16
Kills
5
5
Deaths
17
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
2
3
1.25
L
Ra
 
Ra
1
6
0
0.17
W
Jing Wei
BootieLover
Jing Wei
4
0
1
4.5
L
Surtr
Hokoda
Surtr
2
3
1
0.83
L
Kumbhakarna
LIVE2PORTAL
Kumbhakarna
2
3
2
1
W
Kuzenbo
P0l1o
Kuzenbo
0
1
8
4
W
Sun Wukong
YellowDwarf-_-
Sun Wukong
3
0
2
4
L
Hou Yi
iVirussss
Hou Yi
0
4
0
0
W
Lancelot
lenypo
Lancelot
8
2
1
4.25
L
Odin
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,904
Damage
30,012
49,908
Taken
57,216
33,767
Mitigated
29,898
17,281
Healing
12,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
7,218
438
1,061
2,850
7,444
3,006
287
2,979
4,173
75,998
0
L
Ra
 
Ra
7,156
596
684
1,876
10,151
3,638
0
3,575
6,576
57,483
0
W
Jing Wei
BootieLover
Jing Wei
6,624
4,254
0
5,786
8,991
3,414
5,812
1,076
7,875
0
95,573
L
Surtr
Hokoda
Surtr
11,281
3,536
0
4,332
14,294
9,606
0
2,471
11,823
1,838
51,944
L
Kumbhakarna
LIVE2PORTAL
Kumbhakarna
4,677
207
0
4,656
13,560
5,556
0
2,806
10,754
53,949
0
W
Kuzenbo
P0l1o
Kuzenbo
7,650
2,825
0
2,312
11,110
14,178
120
3,515
7,080
19,062
4,792
W
Sun Wukong
YellowDwarf-_-
Sun Wukong
6,097
1,289
0
3,236
11,517
8,200
0
1,881
8,904
0
60,195
L
Hou Yi
iVirussss
Hou Yi
3,502
1,607
0
750
9,292
2,976
0
1,151
8,141
0
61,816
W
Lancelot
lenypo
Lancelot
11,315
1,897
0
2,036
10,846
4,969
68
2,952
7,490
0
47,971
L
Odin
3,396
1,042
0
598
9,919
8,122
0
3,975
5,891
315
20,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,805
Gold Earned
36,306
511
Minions Killed
438
0
Camps Cleared
0
1,609,515
Distance Traveled
1,554,392
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,470
565
140
9
0
305,935
0
L
Ra
7,452
497
125
8
0
312,322
0
W
Jing Wei
10,324
688
171
11
0
322,889
2
L
Surtr
7,839
523
84
6
0
300,540
3
L
Kumbhakarna
7,527
502
86
6
0
339,899
0
W
Kuzenbo
8,451
563
31
2
0
319,436
7
W
Sun Wukong
8,967
598
97
6
0
313,684
2
L
Hou Yi
7,474
498
114
8
0
277,362
0
W
Lancelot
8,593
573
72
5
0
347,571
0
L
Odin
6,014
401
29
2
0
324,269
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role