Player Matchup

Tiamat
Tiamat
Himika7062
Tiamat
Level 128
God Stats
3W - 7L
1,183 SR
Queue Stats
81W - 83L
1,492 Elo+
Solo
Kali
Kali
Pipeau15
Kali
Level 75
God Stats
4W - 3L
1,415 SR
Queue Stats
129W - 124L
1,403 Elo+
Solo
Freya
Freya
TGS xlDeMoN
Freya
Level 127
God Stats
1W - 3L
1,115 SR
Queue Stats
439W - 425L
1,456 Elo+
Party 1
Skadi
Skadi
vah-jynas
Skadi
Level 115
God Stats
8W - 6L
1,527 SR
Queue Stats
120W - 131L
1,474 Elo+
Solo
Cthulhu
Cthulhu
zTDxwg
Cthulhu
Level 112
God Stats
33W - 22L
1,587 SR
Queue Stats
403W - 376L
1,431 Elo+
Party 1
Team Averages
Level 111
1,365 SR
1,451 Elo+

VS

Team Averages
Level 93
1,597 SR
1,444 Elo+
Mercury
Mercury
AlexxEZ
Mercury
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,441 Elo+
Party 2
Charon
Charon
Dr-Boom59
Charon
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 187L
1,480 Elo+
Solo
Nu Wa
Nu Wa
Geleu112
Nu Wa
Level 69
God Stats
9W - 10L
1,817 SR
Queue Stats
40W - 43L
1,425 Elo+
Party 2
Nut
Nut
darwin_nik17
Nut
Level 126
God Stats
6W - 4L
1,667 SR
Queue Stats
50W - 54L
1,454 Elo+
Solo
Chaac
Chaac
smurfy360
Chaac
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 43L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Himika7062
Tiamat
12
2 / 1 / 1
6,560
656
3,445
5,594
2,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kali
11
1 / 0 / 2
6,036
604
1,815
7,333
2,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 1 / 4
6,747
675
3,775
5,308
1,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Skadi
vah-jynas
Skadi
12
2 / 0 / 1
7,342
734
2,775
3,760
1,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cthulhu
zTDxwg
Cthulhu
12
5 / 2 / 2
7,261
726
3,623
7,931
4,851
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AlexxEZ
Mercury
10
3 / 4 / 1
5,889
589
2,095
7,093
1,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
Dr-Boom59
Charon
9
1 / 1 / 3
5,731
573
2,696
8,371
4,551
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
Geleu112
Nu Wa
9
0 / 2 / 1
4,811
481
5,287
3,797
881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 5 / 2
5,065
507
2,621
7,466
1,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Chaac
smurfy360
Chaac
7
0 / 2 / 0
4,569
457
1,819
3,775
2,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
13
Kills
4
4
Deaths
14
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mercury
AlexxEZ
Mercury
3
4
1
0.88
L
Charon
Dr-Boom59
Charon
1
1
3
2.5
L
Nu Wa
Geleu112
Nu Wa
0
2
1
0.25
W
Tiamat
Himika7062
Tiamat
2
1
1
2.5
W
Kali
1
0
2
2
W
3
1
4
5
L
0
5
2
0.2
L
Chaac
smurfy360
Chaac
0
2
0
0
W
Skadi
vah-jynas
Skadi
2
0
1
2.5
W
Cthulhu
zTDxwg
Cthulhu
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,433
Damage
14,518
29,926
Taken
30,502
12,851
Mitigated
11,166
11,153
Healing
7,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AlexxEZ
Mercury
2,095
1,002
0
2,457
7,093
1,882
0
1,844
5,155
0
27,311
L
Charon
Dr-Boom59
Charon
2,696
669
0
1,962
8,371
4,551
0
1,995
6,310
23,104
0
L
Nu Wa
Geleu112
Nu Wa
5,287
1,581
0
0
3,797
881
0
1,930
1,649
28,384
0
W
Tiamat
Himika7062
Tiamat
3,445
255
0
1,877
5,594
2,433
0
3,142
2,452
38,783
2,814
W
Kali
1,815
680
0
3,512
7,333
2,623
0
1,618
5,715
0
41,632
W
3,775
1,366
0
3,010
5,308
1,706
546
1,076
4,232
38,942
0
L
2,621
1,297
0
1,849
7,466
1,677
0
4,553
2,881
0
27,976
L
Chaac
smurfy360
Chaac
1,819
0
0
1,298
3,775
2,175
0
0
3,775
0
17,789
W
Skadi
vah-jynas
Skadi
2,775
1,046
0
750
3,760
1,238
424
525
2,983
0
46,614
W
Cthulhu
zTDxwg
Cthulhu
3,623
468
0
2,004
7,931
4,851
456
1,622
6,309
28,603
2,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,946
Gold Earned
26,065
392
Minions Killed
221
0
Camps Cleared
0
1,059,963
Distance Traveled
969,224
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,889
589
54
5
0
247,467
0
L
Charon
5,731
573
49
5
0
195,945
2
L
Nu Wa
4,811
481
38
4
0
199,962
0
W
Tiamat
6,560
656
98
10
0
193,061
2
W
Kali
6,036
604
74
7
0
243,344
0
W
Freya
6,747
675
65
7
0
208,230
1
L
Nut
5,065
507
45
5
0
190,497
0
L
Chaac
4,569
457
35
4
0
135,353
0
W
Skadi
7,342
734
93
9
0
170,023
0
W
Cthulhu
7,261
726
62
6
0
245,305
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role