Player Matchup

Nu Wa
Nu Wa
Beloved_Fantasy
Nu Wa
Level 152
God Stats
9W - 9L
1,630 SR
Queue Stats
274W - 287L
1,456 Elo+
Solo
Medusa
Medusa
FXPAYS
Medusa
Level 41
God Stats
29W - 33L
1,452 SR
Queue Stats
45W - 57L
1,408 Elo+
Solo
Ao Kuang
Ao Kuang
TheRealestEdboy
Ao Kuang
Level 89
God Stats
3W - 2L
1,464 SR
Queue Stats
105W - 122L
1,418 Elo+
Solo
Ymir
Ymir
dykanb8lls21
Ymir
Level 23
God Stats
1W - 3L
1,346 SR
Queue Stats
31W - 16L
1,589 Elo+
Party 1
Cu Chulainn
Cu Chulainn
trashgod28
Cu Chulainn
Level 63
God Stats
2W - 0L
1,705 SR
Queue Stats
48W - 28L
1,570 Elo+
Party 1
Team Averages
Level 74
1,519 SR
1,488 Elo+

VS

Team Averages
Level 78
1,490 SR
1,468 Elo+
Ymir
Ymir
CZ2TONEY
Ymir
Level 21
God Stats
3W - 5L
1,403 SR
Queue Stats
24W - 31L
1,404 Elo+
Party 2
Poseidon
Poseidon
Kuzenblow
Poseidon
Level 69
God Stats
8W - 7L
1,490 SR
Queue Stats
240W - 234L
1,508 Elo+
Solo
Pele
Pele
Peanutbutta27
Pele
Level 145
God Stats
1W - 1L
1,490 SR
Queue Stats
75W - 84L
1,480 Elo+
Solo
Horus
Horus
Sooperwoop
Horus
Level 46
God Stats
15W - 12L
1,500 SR
Queue Stats
71W - 82L
1,471 Elo+
Solo
Surtr
Surtr
XD 1JOKER1 XD
Surtr
Level 107
God Stats
51W - 33L
1,566 SR
Queue Stats
63W - 56L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 7
7,125
1,188
5,630
2,402
830
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
FXPAYS
Medusa
12
2 / 1 / 5
7,082
1,180
5,066
2,499
927
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
12
1 / 0 / 6
6,991
1,165
3,798
3,015
1,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
1 / 0 / 8
7,367
1,228
4,456
5,880
5,479
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
trashgod28
Cu Chulainn
12
3 / 0 / 5
7,106
1,184
6,668
5,979
5,881
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Team 1 Tickets

389

VS

Team 2 Tickets

307

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
0 / 3 / 1
6,156
1,026
1,697
8,712
5,503
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Poseidon
Kuzenblow
Poseidon
11
0 / 0 / 1
6,451
1,075
4,968
3,311
907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
0 / 0 / 0
5,688
948
0
196
132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Horus
11
0 / 1 / 1
6,375
1,063
2,614
9,216
7,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
1 / 5 / 0
6,479
1,080
6,356
8,980
3,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
9
Kills
1
1
Deaths
9
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
0
7
5.5
L
Ymir
0
3
1
0.17
W
Medusa
FXPAYS
Medusa
2
1
5
4.5
L
Poseidon
Kuzenblow
Poseidon
0
0
1
0.5
L
0
0
0
0
L
Horus
0
1
1
0.5
W
Ao Kuang
1
0
6
4
L
1
5
0
0.2
W
1
0
8
5
W
Cu Chulainn
trashgod28
Cu Chulainn
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,618
Damage
15,635
19,775
Taken
30,415
14,318
Mitigated
17,550
4,640
Healing
3,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,630
1,390
0
0
2,402
830
0
1,236
1,166
20,042
548
L
Ymir
1,697
156
0
594
8,712
5,503
0
4,356
4,356
5,839
0
W
Medusa
FXPAYS
Medusa
5,066
2,687
0
995
2,499
927
0
261
2,169
0
22,255
L
Poseidon
Kuzenblow
Poseidon
4,968
576
0
0
3,311
907
0
783
2,528
29,939
0
L
0
0
0
0
196
132
0
196
0
0
0
L
Horus
2,614
1,061
570
1,740
9,216
7,277
0
3,449
5,767
0
12,360
W
Ao Kuang
3,798
1,049
0
771
3,015
1,201
0
679
2,266
12,890
3,157
L
6,356
2,291
0
996
8,980
3,731
0
4,059
4,921
533
16,514
W
4,456
806
84
1,633
5,880
5,479
0
2,239
3,573
7,962
1,734
W
Cu Chulainn
trashgod28
Cu Chulainn
6,668
1,563
0
1,157
5,979
5,881
0
2,558
3,276
0
16,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,671
Gold Earned
31,149
139
Minions Killed
110
7
Camps Cleared
5
615,541
Distance Traveled
454,651
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,125
1,188
26
4
2
125,362
0
L
Ymir
6,156
1,026
6
1
1
87,476
0
W
Medusa
7,082
1,180
36
6
0
119,261
0
L
Poseidon
6,451
1,075
55
9
1
115,620
0
L
Pele
5,688
948
0
0
0
15,321
0
L
Horus
6,375
1,063
33
6
1
125,172
0
W
Ao Kuang
6,991
1,165
28
5
3
139,295
0
L
Surtr
6,479
1,080
16
3
2
111,062
0
W
Ymir
7,367
1,228
21
4
1
97,026
0
W
Cu Chulainn
7,106
1,184
28
5
1
134,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role