Player Matchup

Ares
Ares
 
Ares
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
SP33D13PICO
Achilles
Level 175
God Stats
5W - 6L
1,553 SR
Queue Stats
139W - 195L
1,458 Elo+
Party 2
Artemis
Artemis
SilentStreamr
Artemis
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
231W - 225L
1,558 Elo+
Solo
Bacchus
Bacchus
Ultiman-smurf
Bacchus
Level 151
God Stats
5W - 4L
1,492 SR
Queue Stats
426W - 399L
1,530 Elo+
Party 1
Poseidon
Poseidon
jackson62600
Poseidon
Level 128
God Stats
4W - 1L
1,764 SR
Queue Stats
158W - 169L
1,454 Elo+
Party 1
Team Averages
Level 145
1,562 SR
1,500 Elo+

VS

Team Averages
Level 139
1,582 SR
1,523 Elo+
Cernunnos
Cernunnos
Rizu7912
Cernunnos
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 23L
1,517 Elo+
Solo
Surtr
Surtr
Szymszon321
Surtr
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 14L
1,487 Elo+
Solo
Arachne
Arachne
Za-Uit
Arachne
Level 129
God Stats
2W - 3L
1,549 SR
Queue Stats
269W - 230L
1,562 Elo+
Solo
Erlang Shen
Erlang Shen
sifohotman
Erlang Shen
Level 80
God Stats
8W - 12L
1,641 SR
Queue Stats
369W - 382L
1,455 Elo+
Solo
Kukulkan
Kukulkan
tamarit
Kukulkan
Level 176
God Stats
1W - 1L
1,721 SR
Queue Stats
102W - 75L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
12 / 1 / 6
9,549
735
14,838
10,669
11,036
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
SP33D13PICO
Achilles
14
3 / 2 / 1
8,190
630
6,321
8,365
4,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Artemis
13
2 / 4 / 8
8,011
616
7,025
9,477
2,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
15
3 / 1 / 4
7,645
588
4,302
8,142
3,966
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
jackson62600
Poseidon
12
1 / 7 / 4
7,198
554
3,767
8,184
2,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Rizu7912
Cernunnos
11
2 / 7 / 2
6,584
506
5,681
9,797
2,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

7
2 / 1 / 0
5,383
414
1,418
3,485
1,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Arachne
Za-Uit
Arachne
11
3 / 4 / 3
6,935
533
6,856
15,876
9,552
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Erlang Shen
sifohotman
Erlang Shen
12
4 / 5 / 3
6,884
530
7,745
14,181
7,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Kukulkan
tamarit
Kukulkan
14
4 / 4 / 2
7,894
607
6,860
7,006
2,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
25
21
Kills
15
15
Deaths
21
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
12
1
6
15
L
Cernunnos
Rizu7912
Cernunnos
2
7
2
0.43
W
Achilles
SP33D13PICO
Achilles
3
2
1
1.75
W
Artemis
2
4
8
1.5
L
2
1
0
2
W
Bacchus
3
1
4
5
L
Arachne
Za-Uit
Arachne
3
4
3
1.13
W
Poseidon
jackson62600
Poseidon
1
7
4
0.43
L
Erlang Shen
sifohotman
Erlang Shen
4
5
3
1.1
L
Kukulkan
tamarit
Kukulkan
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,253
Damage
28,560
44,837
Taken
50,345
24,491
Mitigated
22,880
9,280
Healing
13,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
14,838
3,426
0
1,514
10,669
11,036
0
1,640
8,861
43,844
4,259
L
Cernunnos
Rizu7912
Cernunnos
5,681
2,542
0
1,402
9,797
2,560
0
4,359
5,438
0
39,458
W
Achilles
SP33D13PICO
Achilles
6,321
1,753
0
2,745
8,365
4,574
0
112
8,044
0
53,515
W
Artemis
7,025
3,681
0
2,543
9,477
2,874
128
105
9,372
0
46,666
L
1,418
451
0
1,274
3,485
1,479
0
0
3,485
398
15,176
W
Bacchus
4,302
839
0
2,123
8,142
3,966
0
1,297
6,679
61,515
2,032
L
Arachne
Za-Uit
Arachne
6,856
4,001
0
6,445
15,876
9,552
0
5,206
10,670
2,163
19,244
W
Poseidon
jackson62600
Poseidon
3,767
590
0
355
8,184
2,041
0
3,314
4,620
43,121
0
L
Erlang Shen
sifohotman
Erlang Shen
7,745
4,914
0
4,137
14,181
7,130
0
7,264
6,917
0
46,460
L
Kukulkan
tamarit
Kukulkan
6,860
911
0
570
7,006
2,159
0
5,372
1,634
53,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,593
Gold Earned
33,680
464
Minions Killed
334
0
Camps Cleared
0
1,334,665
Distance Traveled
1,170,534
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,549
735
72
6
0
275,653
0
L
Cernunnos
6,584
506
73
6
0
233,469
0
W
Achilles
8,190
630
107
8
0
248,320
2
W
Artemis
8,011
616
88
7
0
241,403
2
L
Surtr
5,383
414
35
3
0
99,838
1
W
Bacchus
7,645
588
111
9
0
312,740
0
L
Arachne
6,935
533
40
3
0
265,829
0
W
Poseidon
7,198
554
86
7
0
256,549
0
L
Erlang Shen
6,884
530
74
6
0
312,698
0
L
Kukulkan
7,894
607
112
9
0
258,700
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role