Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Amoddeo
Athena
Level 106
God Stats
0W - 2L
1,322 SR
Queue Stats
17W - 17L
1,487 Elo+
Party 1
Charybdis
Charybdis
Deadpool100503
Charybdis
Level 121
God Stats
1W - 5L
1,274 SR
Queue Stats
67W - 63L
1,477 Elo+
Solo
Danzaburou
Danzaburou
Falconerr1
Danzaburou
Level 128
God Stats
4W - 2L
1,756 SR
Queue Stats
77W - 72L
1,494 Elo+
Solo
Camazotz
Camazotz
御驾清蒸
Camazotz
Level 156
God Stats
1W - 3L
1,260 SR
Queue Stats
395W - 392L
1,543 Elo+
Solo
Team Averages
Level 141
1,422 SR
1,500 Elo+

VS

Team Averages
Level 111
1,652 SR
1,508 Elo+
Cu Chulainn
Cu Chulainn
JVIixer
Cu Chulainn
Level 108
God Stats
33W - 29L
1,543 SR
Queue Stats
80W - 85L
1,482 Elo+
Solo
Nemesis
Nemesis
PsychoActive333
Nemesis
Level 42
God Stats
23W - 29L
1,683 SR
Queue Stats
186W - 166L
1,459 Elo+
Solo
Mulan
Mulan
bEY0nDThEHoR1Z0N
Mulan
Level 156
God Stats
6W - 0L
1,859 SR
Queue Stats
330W - 317L
1,569 Elo+
Solo
Chang'e
Chang'e
hiobus
Chang'e
Level 125
God Stats
8W - 5L
1,584 SR
Queue Stats
91W - 76L
1,539 Elo+
Solo
Charybdis
Charybdis
jimmo0820
Charybdis
Level 123
God Stats
6W - 4L
1,591 SR
Queue Stats
57W - 40L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
1 / 2 / 1
5,970
663
3,224
4,298
1,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Amoddeo
Athena
8
1 / 2 / 1
4,923
547
2,745
8,231
6,500
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
Deadpool100503
Charybdis
7
0 / 2 / 2
4,537
504
2,862
5,455
1,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
Falconerr1
Danzaburou
10
4 / 4 / 1
5,994
666
4,512
9,009
3,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Camazotz
御驾清蒸
Camazotz
8
0 / 4 / 1
4,585
509
3,123
9,396
3,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
JVIixer
Cu Chulainn
11
5 / 1 / 2
6,408
712
6,921
8,485
5,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
3 / 2 / 1
5,510
612
3,451
7,645
3,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
2 / 1 / 9
6,299
700
6,521
7,209
4,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chang'e
hiobus
Chang'e
12
2 / 1 / 2
6,360
707
4,288
4,450
1,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
jimmo0820
Charybdis
11
2 / 1 / 4
6,190
688
6,672
5,728
1,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
6
Kills
14
14
Deaths
6
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
2
1
0.75
L
Athena
Amoddeo
Athena
1
2
1
0.75
L
Charybdis
Deadpool100503
Charybdis
0
2
2
0.5
L
Danzaburou
Falconerr1
Danzaburou
4
4
1
1.13
W
Cu Chulainn
JVIixer
Cu Chulainn
5
1
2
6
W
3
2
1
1.75
W
2
1
9
6.5
W
Chang'e
hiobus
Chang'e
2
1
2
3
W
Charybdis
jimmo0820
Charybdis
2
1
4
4
L
Camazotz
御驾清蒸
Camazotz
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,466
Damage
27,853
36,389
Taken
33,517
15,766
Mitigated
16,054
11,326
Healing
13,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
3,224
654
0
717
4,298
1,126
0
1,912
2,182
41,674
0
L
Athena
Amoddeo
Athena
2,745
869
178
1,364
8,231
6,500
0
50
8,181
9,546
0
L
Charybdis
Deadpool100503
Charybdis
2,862
1,531
0
2,303
5,455
1,285
0
0
5,455
0
26,650
L
Danzaburou
Falconerr1
Danzaburou
4,512
2,147
0
3,059
9,009
3,111
0
1,530
7,303
0
29,097
W
Cu Chulainn
JVIixer
Cu Chulainn
6,921
667
0
2,027
8,485
5,100
13
119
8,070
902
37,950
W
3,451
1,057
0
1,191
7,645
3,233
0
1,482
6,068
0
28,721
W
6,521
288
180
3,856
7,209
4,795
0
1,455
5,682
18
19,108
W
Chang'e
hiobus
Chang'e
4,288
258
178
2,767
4,450
1,100
0
1,757
2,393
39,178
2,739
W
Charybdis
jimmo0820
Charybdis
6,672
2,950
0
3,097
5,728
1,826
569
762
4,929
0
47,361
L
Camazotz
御驾清蒸
Camazotz
3,123
972
0
3,705
9,396
3,744
0
706
8,650
0
20,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,009
Gold Earned
30,767
260
Minions Killed
322
0
Camps Cleared
0
911,113
Distance Traveled
1,012,575
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,970
663
96
11
0
201,275
2
L
Athena
4,923
547
21
2
0
205,951
2
L
Charybdis
4,537
504
52
6
0
127,875
0
L
Danzaburou
5,994
666
56
6
0
193,775
0
W
Cu Chulainn
6,408
712
53
6
0
185,910
1
W
Nemesis
5,510
612
45
5
0
223,511
0
W
Mulan
6,299
700
34
4
0
202,914
4
W
Chang'e
6,360
707
100
11
0
216,632
0
W
Charybdis
6,190
688
90
10
0
183,608
4
L
Camazotz
4,585
509
35
4
0
182,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role