Player Matchup

Sun Wukong
Sun Wukong
CrimsonLancealot
Sun Wukong
Level 83
God Stats
3W - 1L
1,646 SR
Queue Stats
97W - 98L
1,504 Elo+
Solo
Sylvanus
Sylvanus
Le Fifou2050
Sylvanus
Level 128
God Stats
16W - 7L
1,648 SR
Queue Stats
166W - 163L
1,509 Elo+
Party 1
Horus
Horus
Phlet
Horus
Level 114
God Stats
3W - 4L
1,721 SR
Queue Stats
170W - 160L
1,534 Elo+
Solo
Poseidon
Poseidon
PikZua
Poseidon
Level 24
God Stats
14W - 5L
1,455 SR
Queue Stats
34W - 38L
1,438 Elo+
Party 1
Janus
Janus
ipodlmp
Janus
Level 147
God Stats
9W - 7L
1,487 SR
Queue Stats
190W - 189L
1,508 Elo+
Party 1
Team Averages
Level 99
1,592 SR
1,499 Elo+

VS

Team Averages
Level 88
1,429 SR
1,572 Elo+
Nemesis
Nemesis
ALTAVAZ
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,574 Elo+
Party 2
Apollo
Apollo
Altava
Apollo
Level 111
God Stats
2W - 1L
1,772 SR
Queue Stats
45W - 23L
1,602 Elo+
Party 2
Jormungandr
Jormungandr
KindDoter
Jormungandr
Level 47
God Stats
1W - 1L
1,617 SR
Queue Stats
18W - 13L
1,632 Elo+
Solo
Chaac
Chaac
melanias
Chaac
Level 122
God Stats
1W - 4L
1,146 SR
Queue Stats
273W - 280L
1,474 Elo+
Solo
Vulcan
Vulcan
尼卡尼卡
Vulcan
Level 152
God Stats
2W - 4L
1,111 SR
Queue Stats
144W - 142L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CrimsonLancealot
Sun Wukong
13
5 / 0 / 0
7,699
770
6,979
8,315
6,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Le Fifou2050
Sylvanus
10
0 / 2 / 4
5,616
562
3,610
13,164
8,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Horus
Phlet
Horus
12
2 / 0 / 4
6,219
622
4,515
6,996
3,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Poseidon
PikZua
Poseidon
11
3 / 1 / 2
5,535
554
5,675
5,220
1,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Janus
ipodlmp
Janus
12
1 / 0 / 0
6,736
674
1,471
3,686
1,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ALTAVAZ
Nemesis
8
0 / 1 / 1
4,916
492
1,132
6,883
2,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
Altava
Apollo
10
2 / 1 / 1
5,740
574
8,082
7,735
2,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Jormungandr
KindDoter
Jormungandr
9
1 / 3 / 2
5,902
590
5,760
7,160
4,460
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
melanias
Chaac
9
0 / 5 / 0
5,415
542
3,784
10,753
3,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
11
0 / 1 / 0
5,553
555
2,022
2,949
797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
11
Kills
3
3
Deaths
11
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ALTAVAZ
Nemesis
0
1
1
0.5
L
Apollo
Altava
Apollo
2
1
1
2.5
W
Sun Wukong
CrimsonLancealot
Sun Wukong
5
0
0
5
L
Jormungandr
KindDoter
Jormungandr
1
3
2
0.67
W
Sylvanus
Le Fifou2050
Sylvanus
0
2
4
1
W
Horus
Phlet
Horus
2
0
4
4
W
Poseidon
PikZua
Poseidon
3
1
2
4
W
Janus
ipodlmp
Janus
1
0
0
1
L
Chaac
melanias
Chaac
0
5
0
0
L
Vulcan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,250
Damage
20,780
37,381
Taken
35,480
20,213
Mitigated
13,307
18,186
Healing
8,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ALTAVAZ
Nemesis
1,132
302
0
903
6,883
2,160
0
964
5,825
0
26,695
L
Apollo
Altava
Apollo
8,082
5,626
0
3,719
7,735
2,295
0
4,055
3,290
0
40,126
W
Sun Wukong
CrimsonLancealot
Sun Wukong
6,979
854
0
3,123
8,315
6,394
0
188
8,127
0
55,005
L
Jormungandr
KindDoter
Jormungandr
5,760
797
0
979
7,160
4,460
0
3,373
3,351
25,736
208
W
Sylvanus
Le Fifou2050
Sylvanus
3,610
1,346
3,223
5,705
13,164
8,009
0
3,545
9,619
17,822
1,927
W
Horus
Phlet
Horus
4,515
1,409
160
4,666
6,996
3,070
0
1,204
5,760
0
46,291
W
Poseidon
PikZua
Poseidon
5,675
1,299
0
601
5,220
1,717
0
1,236
3,984
35,649
0
W
Janus
ipodlmp
Janus
1,471
0
0
708
3,686
1,023
541
1,360
2,217
55,675
474
L
Chaac
melanias
Chaac
3,784
744
0
2,625
10,753
3,595
0
0
10,061
0
31,521
L
Vulcan
2,022
0
0
740
2,949
797
0
950
1,849
37,229
1,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,805
Gold Earned
27,526
409
Minions Killed
313
0
Camps Cleared
0
1,090,808
Distance Traveled
1,085,637
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,916
492
53
5
0
261,737
0
L
Apollo
5,740
574
78
8
0
222,981
0
W
Sun Wukong
7,699
770
95
10
0
208,259
0
L
Jormungandr
5,902
590
33
3
0
199,982
3
W
Sylvanus
5,616
562
27
3
0
175,080
2
W
Horus
6,219
622
92
9
0
249,158
0
W
Poseidon
5,535
554
77
8
0
218,406
2
W
Janus
6,736
674
118
12
0
239,905
3
L
Chaac
5,415
542
68
7
0
187,647
0
L
Vulcan
5,553
555
81
8
0
213,290
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role