Player Matchup

Arachne
Arachne
 
Arachne
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Galaxyov
Xbalanque
Level 72
God Stats
9W - 14L
1,574 SR
Queue Stats
446W - 455L
1,576 Elo+
Party 1
Janus
Janus
LicksToilets
Janus
Level 147
God Stats
9W - 10L
1,504 SR
Queue Stats
61W - 66L
1,486 Elo+
Solo
Aphrodite
Aphrodite
Ophisv
Aphrodite
Level 81
God Stats
3W - 8L
1,490 SR
Queue Stats
331W - 337L
1,574 Elo+
Party 1
Cthulhu
Cthulhu
Rem 1G
Cthulhu
Level 218
God Stats
28W - 21L
1,613 SR
Queue Stats
337W - 343L
1,531 Elo+
Solo
Team Averages
Level 135
1,536 SR
1,534 Elo+

VS

Team Averages
Level 171
1,533 SR
1,545 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 349
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
BreakingCereal
Nu Wa
Level 151
God Stats
24W - 26L
1,488 SR
Queue Stats
655W - 663L
1,531 Elo+
Solo
Danzaburou
Danzaburou
TylerZCreator
Danzaburou
Level 135
God Stats
6W - 3L
1,687 SR
Queue Stats
63W - 62L
1,512 Elo+
Solo
Thanatos
Thanatos
joyful_program10
Thanatos
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 3L
1,691 Elo+
Party 2
Jormungandr
Jormungandr
x OLAK x
Jormungandr
Level 213
God Stats
20W - 21L
1,489 SR
Queue Stats
147W - 156L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
3 / 2 / 2
5,943
540
4,877
11,832
3,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Xbalanque
Galaxyov
Xbalanque
8
1 / 6 / 3
5,255
478
4,567
8,967
2,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 3 / 3
6,644
604
2,900
5,422
1,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
Ophisv
Aphrodite
8
0 / 2 / 2
5,182
471
1,508
7,210
3,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
Rem 1G
Cthulhu
12
1 / 2 / 1
6,778
616
6,145
9,983
7,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
1 / 2 / 5
5,990
545
3,246
6,279
2,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 1 / 7
7,799
709
7,123
2,574
715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Danzaburou
TylerZCreator
Danzaburou
11
2 / 1 / 5
6,546
595
7,684
7,348
2,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
10 / 2 / 2
7,876
716
8,753
9,961
3,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
x OLAK x
Jormungandr
13
1 / 1 / 1
7,867
715
4,784
8,591
3,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
7
Kills
15
15
Deaths
7
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
2
2
2
W
Aphrodite
 
Aphrodite
1
2
5
1.75
W
1
1
7
4.5
L
Xbalanque
Galaxyov
Xbalanque
1
6
3
0.42
L
2
3
3
1.17
L
Aphrodite
Ophisv
Aphrodite
0
2
2
0.5
L
Cthulhu
Rem 1G
Cthulhu
1
2
1
0.75
W
Danzaburou
TylerZCreator
Danzaburou
2
1
5
4.5
W
10
2
2
5.5
W
Jormungandr
x OLAK x
Jormungandr
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,997
Damage
31,590
43,414
Taken
34,753
18,312
Mitigated
12,899
11,371
Healing
20,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,877
3,510
0
3,413
11,832
3,901
0
2,989
8,789
0
29,684
W
Aphrodite
 
Aphrodite
3,246
480
2,130
2,904
6,279
2,400
132
1,011
5,228
24,743
557
W
7,123
1,303
0
350
2,574
715
0
571
1,913
48,802
1,524
L
Xbalanque
Galaxyov
Xbalanque
4,567
1,434
0
1,591
8,967
2,105
0
2,021
6,761
0
23,847
L
2,900
212
0
853
5,422
1,372
0
3,052
2,370
38,489
0
L
Aphrodite
Ophisv
Aphrodite
1,508
135
1,076
2,986
7,210
3,693
0
1,525
5,473
14,466
0
L
Cthulhu
Rem 1G
Cthulhu
6,145
583
202
1,250
9,983
7,241
0
4,998
4,985
45,909
285
W
Danzaburou
TylerZCreator
Danzaburou
7,684
1,956
0
2,981
7,348
2,508
49
2,043
5,165
0
36,340
W
8,753
2,545
0
9,247
9,961
3,332
626
1,876
7,857
0
54,666
W
Jormungandr
x OLAK x
Jormungandr
4,784
1,291
0
3,343
8,591
3,944
461
3,709
4,322
60,773
3,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,802
Gold Earned
36,078
304
Minions Killed
436
0
Camps Cleared
0
1,216,330
Distance Traveled
1,142,473
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,943
540
49
4
0
287,284
0
W
Aphrodite
5,990
545
64
6
0
218,552
0
W
Nu Wa
7,799
709
105
10
0
238,517
0
L
Xbalanque
5,255
478
46
4
0
225,041
0
L
Janus
6,644
604
84
8
0
258,632
3
L
Aphrodite
5,182
471
22
2
0
209,073
5
L
Cthulhu
6,778
616
103
9
0
236,300
0
W
Danzaburou
6,546
595
54
5
0
219,005
2
W
Thanatos
7,876
716
90
8
0
261,845
0
W
Jormungandr
7,867
715
123
11
0
204,554
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role