Player Matchup

Cthulhu
Cthulhu
FoxAlias
Cthulhu
Level 47
God Stats
7W - 11L
1,494 SR
Queue Stats
40W - 64L
1,339 Elo+
Solo
Janus
Janus
Jorgernius
Janus
Level 43
God Stats
2W - 1L
1,777 SR
Queue Stats
24W - 44L
1,356 Elo+
Solo
Pele
Pele
kemquat
Pele
Level 97
God Stats
1W - 5L
1,242 SR
Queue Stats
24W - 24L
1,329 Elo+
Solo
Nut
Nut
ketz_lp
Nut
Level 128
God Stats
0W - 5L
1,335 SR
Queue Stats
422W - 420L
1,466 Elo+
Party 2
Odin
Odin
rafish86
Odin
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 125L
1,409 Elo+
Party 2
Team Averages
Level 80
1,469 SR
1,380 Elo+

VS

Team Averages
Level 89
1,506 SR
1,434 Elo+
Bacchus
Bacchus
BattosaiKenshin0
Bacchus
Level 156
God Stats
97W - 78L
1,511 SR
Queue Stats
288W - 263L
1,501 Elo+
Party 1
Anubis
Anubis
GAMBIT667
Anubis
Level 108
God Stats
55W - 48L
1,595 SR
Queue Stats
90W - 97L
1,442 Elo+
Solo
Skadi
Skadi
Relt__
Skadi
Level 53
God Stats
11W - 3L
1,483 SR
Queue Stats
72W - 87L
1,367 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SoarinsSin
Morgan Le Fay
Level 46
God Stats
30W - 35L
1,441 SR
Queue Stats
67W - 88L
1,343 Elo+
Solo
Fenrir
Fenrir
xXBlackDoreXx
Fenrir
Level 84
God Stats
5W - 2L
1,500 SR
Queue Stats
41W - 31L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FoxAlias
Cthulhu
10
0 / 0 / 1
6,642
474
5,794
11,721
6,152
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Janus
11
1 / 9 / 0
6,531
467
5,965
12,824
3,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pele
kemquat
Pele
15
6 / 3 / 2
8,342
596
7,413
10,464
3,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nut
13
1 / 4 / 0
7,407
529
4,953
10,647
2,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
10
0 / 7 / 1
6,221
444
2,674
12,407
7,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 5
7,545
539
7,384
9,269
5,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
GAMBIT667
Anubis
13
3 / 4 / 3
8,256
590
9,301
10,070
3,695
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Relt__
Skadi
13
2 / 1 / 2
7,192
514
9,078
7,973
2,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Morgan Le Fay
SoarinsSin
Morgan Le Fay
14
4 / 2 / 3
8,933
638
9,585
7,452
2,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

14
10 / 1 / 2
8,757
626
6,175
9,659
3,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
8
Kills
23
23
Deaths
8
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
0
5
6.5
L
Cthulhu
FoxAlias
Cthulhu
0
0
1
0.5
W
Anubis
GAMBIT667
Anubis
3
4
3
1.13
L
Janus
1
9
0
0.11
W
Skadi
Relt__
Skadi
2
1
2
3
W
Morgan Le Fay
SoarinsSin
Morgan Le Fay
4
2
3
2.75
L
Pele
kemquat
Pele
6
3
2
2.33
L
Nut
1
4
0
0.25
L
Odin
0
7
1
0.07
W
10
1
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,799
Damage
41,523
58,063
Taken
44,423
23,236
Mitigated
17,780
13,999
Healing
10,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,384
1,081
384
2,191
9,269
5,164
128
2,501
6,687
35,756
1,786
L
Cthulhu
FoxAlias
Cthulhu
5,794
284
2,260
2,192
11,721
6,152
0
2,446
9,275
31,826
2,257
W
Anubis
GAMBIT667
Anubis
9,301
334
0
4,336
10,070
3,695
106
250
9,451
50,920
251
L
Janus
5,965
51
0
1,986
12,824
3,136
0
9,226
2,890
36,284
0
W
Skadi
Relt__
Skadi
9,078
2,806
0
822
7,973
2,473
374
2,831
5,142
0
51,054
W
Morgan Le Fay
SoarinsSin
Morgan Le Fay
9,585
850
0
1,107
7,452
2,474
433
3,712
3,704
50,751
2,251
L
Pele
kemquat
Pele
7,413
2,071
0
3,063
10,464
3,352
0
3,241
7,131
0
60,801
L
Nut
4,953
2,873
0
2,104
10,647
2,982
0
2,715
7,932
0
55,395
L
Odin
2,674
318
0
2,394
12,407
7,614
0
7,605
4,755
0
30,783
W
6,175
1,273
59
1,897
9,659
3,974
294
2,099
7,488
0
53,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,143
Gold Earned
40,683
367
Minions Killed
405
0
Camps Cleared
0
1,438,162
Distance Traveled
1,414,980
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,545
539
62
4
0
302,758
0
L
Cthulhu
6,642
474
33
2
0
295,107
0
W
Anubis
8,256
590
88
6
0
218,907
5
L
Janus
6,531
467
79
6
0
261,512
0
W
Skadi
7,192
514
75
5
0
262,782
3
W
Morgan Le Fay
8,933
638
101
7
0
292,425
0
L
Pele
8,342
596
101
7
0
353,932
2
L
Nut
7,407
529
112
8
0
249,472
4
L
Odin
6,221
444
42
3
0
278,139
2
W
Fenrir
8,757
626
79
6
0
338,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role