Player Matchup

Martichoras
Martichoras
Bronze III
JonSlaysOnlyFan
Martichoras
Bronze III
Level 98
God Stats
1W - 0L
1,920 SR
Queue Stats
2W - 0L
1,500 MMR
Party 1
Xing Tian
Xing Tian
Silver I
xSplxsh
Xing Tian
Silver I
Level 65
God Stats
2W - 0L
1,554 SR
Queue Stats
5W - 3L
1,549 MMR
Party 1
Hercules
Hercules
Bronze III
yairbean
Hercules
Bronze III
Level 48
God Stats
2W - 0L
1,475 SR
Queue Stats
2W - 1L
1,400 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 70
1,650 SR
1,483 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 138
1,613 SR
1,447 MMR
Anhur
Anhur
Gold IV
 
Anhur
Gold IV
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Bronze III
Wolf_Blue81
Jormungandr
Bronze III
Level 109
God Stats
0W - 1L
1,519 SR
Queue Stats
0W - 4L
1,318 MMR
Solo
Amaterasu
Amaterasu
Gold III
celle24
Amaterasu
Gold III
Level 166
God Stats
0W - 1L
1,821 SR
Queue Stats
20W - 25L
1,524 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
JonSlaysOnlyFan
Martichoras
17
10 / 1 / 2
10,756
1,076
15,401
9,068
3,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
xSplxsh
Xing Tian
15
2 / 3 / 8
8,803
880
5,855
11,905
8,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
yairbean
Hercules
15
1 / 0 / 7
8,770
877
4,625
6,313
5,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ChaacBacchusKuzenboThothXbalanque

VS

Bans
CthulhuBaron SamediScyllaIx ChelMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
2 / 6 / 1
8,086
809
2,787
8,507
2,174
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Jormungandr
Wolf_Blue81
Jormungandr
14
0 / 4 / 3
8,087
809
6,577
8,976
4,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
celle24
Amaterasu
14
2 / 3 / 2
8,487
849
5,867
11,975
9,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
13
Kills
4
4
Deaths
13
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
6
1
0.42
W
Martichoras
JonSlaysOnlyFan
Martichoras
10
1
2
11
L
Jormungandr
Wolf_Blue81
Jormungandr
0
4
3
0.38
L
Amaterasu
celle24
Amaterasu
2
3
2
1
W
Xing Tian
xSplxsh
Xing Tian
2
3
8
2
W
Hercules
yairbean
Hercules
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,881
Damage
15,231
27,286
Taken
29,458
17,384
Mitigated
16,036
6,865
Healing
6,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
2,787
911
0
1,076
8,507
2,174
0
1,217
6,874
0
19,644
W
Martichoras
JonSlaysOnlyFan
Martichoras
15,401
5,856
0
4,503
9,068
3,419
1,235
2,181
6,567
0
56,574
L
Jormungandr
Wolf_Blue81
Jormungandr
6,577
372
0
1,311
8,976
4,324
0
1,835
6,808
32,563
0
L
Amaterasu
celle24
Amaterasu
5,867
1,785
0
3,786
11,975
9,538
0
1,551
9,940
1,285
19,490
W
Xing Tian
xSplxsh
Xing Tian
5,855
478
0
1,285
11,905
8,945
29
3,746
7,280
12,226
1,850
W
Hercules
yairbean
Hercules
4,625
903
0
1,077
6,313
5,020
378
738
5,405
0
24,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,329
Gold Earned
24,660
149
Minions Killed
133
0
Camps Cleared
0
594,507
Distance Traveled
553,312
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,086
809
45
5
0
170,385
0
W
Martichoras
10,756
1,076
82
8
0
178,346
0
L
Jormungandr
8,087
809
56
6
0
186,870
0
L
Amaterasu
8,487
849
32
3
0
196,057
3
W
Xing Tian
8,803
880
25
3
0
197,545
0
W
Hercules
8,770
877
42
4
0
218,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role