Player Matchup

Cu Chulainn
Cu Chulainn
Gold III
 
Cu Chulainn
Gold III
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Platinum V
 
Athena
Platinum V
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Platinum III
GalaxyNina
Tyr
Platinum III
Level 142
God Stats
95W - 116L
1,497 SR
Queue Stats
1,013W - 1,026L
1,763 MMR
Solo
Xbalanque
Xbalanque
Gold II
TusbiII
Xbalanque
Gold II
Level 145
God Stats
2W - 2L
1,690 SR
Queue Stats
148W - 155L
1,701 MMR
Solo
Poseidon
Poseidon
Gold I
datlosse
Poseidon
Gold I
Level 146
God Stats
6W - 5L
1,701 SR
Queue Stats
101W - 94L
1,686 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 125
1,578 SR
1,630 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 125
1,595 SR
1,711 MMR
Zhong Kui
Zhong Kui
Gold III
Aioria9
Zhong Kui
Gold III
Level 126
God Stats
31W - 12L
1,779 SR
Queue Stats
139W - 133L
1,690 MMR
Party 1
Hun Batz
Hun Batz
Gold IV
Maikel_980
Hun Batz
Gold IV
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 77L
1,704 MMR
Solo
Anhur
Anhur
Gold I
Nykster
Anhur
Gold I
Level 157
God Stats
6W - 8L
1,544 SR
Queue Stats
142W - 135L
1,704 MMR
Solo
Fenrir
Fenrir
Gold II
PROHomie1
Fenrir
Gold II
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
219W - 213L
1,661 MMR
Solo
Janus
Janus
Platinum V
我没有梦想丶
Janus
Platinum V
Level 96
God Stats
15W - 12L
1,654 SR
Queue Stats
421W - 422L
1,795 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
10
3 / 2 / 1
5,867
587
4,226
10,056
4,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
 
Athena
8
0 / 2 / 0
4,801
480
1,687
7,585
5,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

7
0 / 0 / 0
4,794
479
258
5,770
2,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Xbalanque
TusbiII
Xbalanque
9
0 / 5 / 2
5,212
521
3,768
8,442
1,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Poseidon
datlosse
Poseidon
11
2 / 5 / 1
6,009
601
4,949
6,607
1,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
ThorSusanoAo Kuang

VS

Bans
AwilixFreyaMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Aioria9
Zhong Kui
14
1 / 0 / 0
7,907
791
7,291
5,159
3,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Hun Batz
Maikel_980
Hun Batz
13
2 / 1 / 5
6,878
688
3,998
7,283
2,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
Nykster
Anhur
12
4 / 2 / 2
7,113
711
4,802
6,144
1,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
PROHomie1
Fenrir
10
4 / 1 / 3
6,730
673
4,714
7,948
4,491
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

13
3 / 1 / 3
7,541
754
4,359
4,040
1,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
5
Kills
14
14
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
3
2
1
1.75
L
Athena
 
Athena
0
2
0
0
W
Zhong Kui
Aioria9
Zhong Kui
1
0
0
1
L
0
0
0
0
W
Hun Batz
Maikel_980
Hun Batz
2
1
5
4.5
W
Anhur
Nykster
Anhur
4
2
2
2.5
W
Fenrir
PROHomie1
Fenrir
4
1
3
5.5
L
Xbalanque
TusbiII
Xbalanque
0
5
2
0.2
L
Poseidon
datlosse
Poseidon
2
5
1
0.5
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,888
Damage
25,164
38,460
Taken
30,574
15,965
Mitigated
13,464
8,890
Healing
14,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
4,226
1,271
0
1,373
10,056
4,116
0
1,718
8,242
0
32,956
L
Athena
 
Athena
1,687
831
0
2,740
7,585
5,546
0
2,903
4,627
11,322
0
W
Zhong Kui
Aioria9
Zhong Kui
7,291
2,828
0
4,390
5,159
3,810
343
569
4,590
57,851
12,589
L
258
44
0
2,457
5,770
2,804
0
3,201
2,569
0
21,197
W
Hun Batz
Maikel_980
Hun Batz
3,998
1,041
0
4,231
7,283
2,116
0
1,951
5,332
0
50,223
W
Anhur
Nykster
Anhur
4,802
2,595
0
1,967
6,144
1,958
632
479
5,665
0
43,330
W
Fenrir
PROHomie1
Fenrir
4,714
979
0
2,050
7,948
4,491
340
2,246
5,702
0
17,677
L
Xbalanque
TusbiII
Xbalanque
3,768
1,465
0
1,820
8,442
1,861
0
362
8,066
0
34,469
L
Poseidon
datlosse
Poseidon
4,949
844
0
500
6,607
1,638
0
1,885
4,500
39,749
0
W
4,359
350
0
1,422
4,040
1,089
555
1,510
2,530
48,048
1,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,683
Gold Earned
36,169
257
Minions Killed
436
0
Camps Cleared
0
1,039,216
Distance Traveled
1,156,559
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,867
587
61
6
0
240,485
2
L
Athena
4,801
480
8
1
0
235,935
5
W
Zhong Kui
7,907
791
122
12
0
188,918
0
L
Tyr
4,794
479
45
5
0
135,406
0
W
Hun Batz
6,878
688
90
9
0
271,243
1
W
Anhur
7,113
711
88
9
0
196,250
2
W
Fenrir
6,730
673
25
3
0
237,852
0
L
Xbalanque
5,212
521
59
6
0
214,550
0
L
Poseidon
6,009
601
84
8
0
212,840
0
W
Janus
7,541
754
111
11
0
262,296
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role