Player Matchup

Neith
Neith
Kakarot1984_
Neith
Level 40
God Stats
124W - 159L
1,429 SR
Queue Stats
165W - 190L
1,387 Elo+
Solo
Nu Wa
Nu Wa
Loucea
Nu Wa
Level 58
God Stats
13W - 14L
1,775 SR
Queue Stats
24W - 36L
1,335 Elo+
Solo
Vulcan
Vulcan
Sylintheking
Vulcan
Level 143
God Stats
12W - 18L
1,245 SR
Queue Stats
124W - 130L
1,472 Elo+
Solo
Chaac
Chaac
Venator9000
Chaac
Level 67
God Stats
0W - 2L
1,512 SR
Queue Stats
592W - 612L
1,513 Elo+
Solo
Kuzenbo
Kuzenbo
a1a2a3a4wewewe
Kuzenbo
Level 34
God Stats
4W - 4L
1,543 SR
Queue Stats
22W - 38L
1,326 Elo+
Solo
Team Averages
Level 68
1,501 SR
1,407 Elo+

VS

Team Averages
Level 121
1,478 SR
1,507 Elo+
Olorun
Olorun
 
Olorun
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
FeelinWavvy
Gilgamesh
Level 129
God Stats
2W - 1L
1,603 SR
Queue Stats
26W - 21L
1,566 Elo+
Solo
Ganesha
Ganesha
SedanGas
Ganesha
Level 151
God Stats
30W - 28L
1,534 SR
Queue Stats
245W - 241L
1,514 Elo+
Solo
King Arthur
King Arthur
soniclouie10
King Arthur
Level 60
God Stats
2W - 1L
1,255 SR
Queue Stats
103W - 114L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 1
6,997
1,166
3,186
5,019
1,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Loucea
Nu Wa
11
0 / 6 / 4
6,538
1,090
6,063
7,483
2,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vulcan
11
0 / 1 / 2
6,235
1,039
6,413
4,364
1,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 7 / 1
6,704
1,117
6,653
12,151
12,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 0 / 0
4,125
688
0
0
0
Team 1 Tickets

268

VS

Team 2 Tickets

367

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
8 / 0 / 8
8,451
1,409
9,215
3,535
1,226
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ah Muzen Cab
 
Ah Muzen Cab
12
3 / 0 / 6
7,219
1,203
3,351
2,959
1,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Gilgamesh
FeelinWavvy
Gilgamesh
13
3 / 0 / 10
8,039
1,340
7,642
7,931
3,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ganesha
SedanGas
Ganesha
12
0 / 2 / 10
7,574
1,262
3,164
6,102
4,654
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

King Arthur
soniclouie10
King Arthur
12
2 / 2 / 5
6,637
1,106
1,678
5,035
3,513
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
55
4
Kills
16
16
Deaths
4
8
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
8
0
8
12
W
Ah Muzen Cab
 
Ah Muzen Cab
3
0
6
6
W
Gilgamesh
FeelinWavvy
Gilgamesh
3
0
10
8
L
2
2
1
1.25
L
Nu Wa
Loucea
Nu Wa
0
6
4
0.33
W
Ganesha
SedanGas
Ganesha
0
2
10
2.5
L
Vulcan
0
1
2
1
L
2
7
1
0.36
L
0
0
0
0
W
King Arthur
soniclouie10
King Arthur
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,315
Damage
25,050
29,017
Taken
25,562
16,988
Mitigated
14,392
2,005
Healing
3,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
9,215
4,938
245
819
3,535
1,226
0
2,315
1,095
24,663
640
W
Ah Muzen Cab
 
Ah Muzen Cab
3,351
1,540
0
226
2,959
1,054
0
1,204
1,636
0
17,108
W
Gilgamesh
FeelinWavvy
Gilgamesh
7,642
3,041
0
690
7,931
3,945
0
3,423
4,096
0
21,266
L
3,186
1,356
0
440
5,019
1,568
0
1,276
3,743
0
21,542
L
Nu Wa
Loucea
Nu Wa
6,063
1,233
0
129
7,483
2,064
0
4,185
3,298
13,692
0
W
Ganesha
SedanGas
Ganesha
3,164
86
0
651
6,102
4,654
0
2,305
3,513
17,966
0
L
Vulcan
6,413
43
0
0
4,364
1,208
0
2,541
1,823
13,578
0
L
6,653
960
0
1,436
12,151
12,148
0
4,074
8,077
0
18,702
L
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
soniclouie10
King Arthur
1,678
580
179
637
5,035
3,513
0
2,622
2,198
0
3,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,599
Gold Earned
37,920
103
Minions Killed
137
2
Camps Cleared
8
425,092
Distance Traveled
612,403
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,451
1,409
40
7
4
103,533
0
W
Ah Muzen Cab
7,219
1,203
46
8
0
126,962
0
W
Gilgamesh
8,039
1,340
39
7
4
134,197
0
L
Neith
6,997
1,166
48
8
1
104,289
0
L
Nu Wa
6,538
1,090
14
2
1
92,054
3
W
Ganesha
7,574
1,262
0
0
0
131,755
3
L
Vulcan
6,235
1,039
22
4
0
118,734
0
L
Chaac
6,704
1,117
19
3
0
110,015
0
L
Kuzenbo
4,125
688
0
0
0
0
0
W
King Arthur
6,637
1,106
12
2
0
115,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role