Player Matchup

Cliodhna
Cliodhna
AllForLyeeah
Cliodhna
Level 148
God Stats
6W - 1L
1,668 SR
Queue Stats
264W - 71L
1,909 Elo+
Party 1
Skadi
Skadi
Lyeeah
Skadi
Level 164
God Stats
17W - 2L
2,127 SR
Queue Stats
626W - 146L
1,922 Elo+
Party 1
Tiamat
Tiamat
VenomEtId
Tiamat
Level 127
God Stats
1W - 1L
1,303 SR
Queue Stats
56W - 63L
1,470 Elo+
Party 2
Kuzenbo
Kuzenbo
YYY333444
Kuzenbo
Level 131
God Stats
9W - 1L
1,841 SR
Queue Stats
749W - 123L
1,959 Elo+
Party 1
Artemis
Artemis
gabeXeatsXf00d
Artemis
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 115L
1,504 Elo+
Party 2
Team Averages
Level 140
1,688 SR
1,753 Elo+

VS

Team Averages
Level 136
1,358 SR
1,499 Elo+
Merlin
Merlin
 
Merlin
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
DevinIsFlawless
Hercules
Level 93
God Stats
3W - 5L
1,071 SR
Queue Stats
377W - 379L
1,526 Elo+
Solo
Xing Tian
Xing Tian
NeelofaXXI
Xing Tian
Level 197
God Stats
1W - 4L
1,142 SR
Queue Stats
416W - 461L
1,552 Elo+
Solo
Sol
Sol
Scxpix
Sol
Level 101
God Stats
0W - 1L
1,687 SR
Queue Stats
12W - 15L
1,429 Elo+
Solo
Hachiman
Hachiman
UMDSNICEGUY
Hachiman
Level 101
God Stats
8W - 15L
1,390 SR
Queue Stats
546W - 566L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AllForLyeeah
Cliodhna
19
18 / 0 / 10
12,187
937
21,928
13,412
7,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Skadi
Lyeeah
Skadi
19
9 / 2 / 18
11,801
908
24,634
10,324
5,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
VenomEtId
Tiamat
15
0 / 3 / 16
9,310
716
7,534
7,204
4,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
YYY333444
Kuzenbo
18
4 / 2 / 24
11,623
894
12,516
16,604
22,250
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
0 / 4 / 18
9,171
705
10,391
9,892
5,044
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
1 / 7 / 3
7,724
594
10,608
11,037
4,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
18
4 / 5 / 3
9,265
713
9,294
25,086
33,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xing Tian
NeelofaXXI
Xing Tian
14
1 / 3 / 4
8,920
686
6,921
15,470
16,031
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sol
Scxpix
Sol
14
0 / 7 / 5
7,898
608
6,279
14,844
5,357
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
UMDSNICEGUY
Hachiman
15
4 / 9 / 2
8,508
654
9,528
15,884
6,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
27
31
Kills
10
11
Deaths
31
86
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
7
3
0.36
W
Cliodhna
AllForLyeeah
Cliodhna
18
0
10
23
L
Hercules
4
5
3
1.1
W
Skadi
Lyeeah
Skadi
9
2
18
9
L
Xing Tian
NeelofaXXI
Xing Tian
1
3
4
1
L
Sol
Scxpix
Sol
0
7
5
0.36
L
Hachiman
UMDSNICEGUY
Hachiman
4
9
2
0.56
W
Tiamat
VenomEtId
Tiamat
0
3
16
2.67
W
Kuzenbo
YYY333444
Kuzenbo
4
2
24
8
W
0
4
18
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,003
Damage
42,630
57,436
Taken
82,321
44,617
Mitigated
65,304
17,801
Healing
20,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
10,608
187
0
310
11,037
4,048
0
2,151
8,886
21,252
694
W
Cliodhna
AllForLyeeah
Cliodhna
21,928
2,262
2,192
5,902
13,412
7,275
58
4,823
8,243
0
34,609
L
Hercules
9,294
966
290
7,755
25,086
33,363
0
6,713
18,373
0
19,082
W
Skadi
Lyeeah
Skadi
24,634
7,642
328
1,553
10,324
5,166
1,111
3,182
6,920
0
50,968
L
Xing Tian
NeelofaXXI
Xing Tian
6,921
428
3,234
3,165
15,470
16,031
0
4,377
11,093
18,865
93
L
Sol
Scxpix
Sol
6,279
1,490
409
4,105
14,844
5,357
0
3,222
11,622
19,916
0
L
Hachiman
UMDSNICEGUY
Hachiman
9,528
3,919
390
1,296
15,884
6,505
0
3,564
12,320
0
19,088
W
Tiamat
VenomEtId
Tiamat
7,534
911
635
650
7,204
4,882
235
2,880
4,103
19,124
23
W
Kuzenbo
YYY333444
Kuzenbo
12,516
4,838
130
3,473
16,604
22,250
559
6,858
9,366
17,801
0
W
10,391
4,365
1,851
1,087
9,892
5,044
1,850
4,289
5,371
0
20,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,092
Gold Earned
42,315
154
Minions Killed
131
0
Camps Cleared
0
1,313,674
Distance Traveled
967,892
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,724
594
25
2
0
184,274
0
W
Cliodhna
12,187
937
26
2
0
287,896
0
L
Hercules
9,265
713
25
2
0
213,420
0
W
Skadi
11,801
908
61
5
0
252,997
0
L
Xing Tian
8,920
686
16
1
0
201,238
0
L
Sol
7,898
608
39
3
0
192,008
0
L
Hachiman
8,508
654
26
2
0
176,952
0
W
Tiamat
9,310
716
27
2
0
264,276
0
W
Kuzenbo
11,623
894
14
1
0
291,378
4
W
Artemis
9,171
705
26
2
0
217,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role