Player Matchup

Sylvanus
Sylvanus
Platinum IV
Kausaatio
Sylvanus
Platinum IV
Level 183
God Stats
15W - 11L
1,692 SR
Queue Stats
242W - 229L
1,712 MMR
Party 4
Ah Muzen Cab
Ah Muzen Cab
Platinum II
Korrelaatio
Ah Muzen Cab
Platinum II
Level 190
God Stats
14W - 10L
1,712 SR
Queue Stats
228W - 212L
1,784 MMR
Party 4
Poseidon
Poseidon
Gold I
Spuik
Poseidon
Gold I
Level 175
God Stats
5W - 4L
1,572 SR
Queue Stats
46W - 41L
1,683 MMR
Party 2
Cthulhu
Cthulhu
Platinum III
Xl Patty Xl
Cthulhu
Platinum III
Level 199
God Stats
173W - 164L
1,546 SR
Queue Stats
418W - 419L
1,737 MMR
Solo
Medusa
Medusa
Gold IV
creviceguy
Medusa
Gold IV
Level 153
God Stats
0W - 1L
1,781 SR
Queue Stats
51W - 39L
1,692 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 180
1,661 SR
1,722 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 169
1,554 SR
1,718 MMR
Cabrakan
Cabrakan
Gold V
BockNCalls
Cabrakan
Gold V
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,661 MMR
Party 3
Cu Chulainn
Cu Chulainn
Platinum V
CruelOrphan
Cu Chulainn
Platinum V
Level 193
God Stats
11W - 15L
1,700 SR
Queue Stats
94W - 79L
1,772 MMR
Party 1
Nemesis
Nemesis
Platinum III
NACHOTY
Nemesis
Platinum III
Level 157
God Stats
7W - 7L
1,685 SR
Queue Stats
101W - 87L
1,739 MMR
Solo
Chang'e
Chang'e
Platinum V
Sietse
Chang'e
Platinum V
Level 269
God Stats
1W - 1L
1,383 SR
Queue Stats
74W - 63L
1,725 MMR
Party 1
Hou Yi
Hou Yi
Gold IV
Smurfinator9000
Hou Yi
Gold IV
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 3L
1,694 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Kausaatio
Sylvanus
13
1 / 2 / 1
7,614
476
6,354
14,491
11,899
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
Korrelaatio
Ah Muzen Cab
14
1 / 2 / 0
7,789
487
7,704
9,070
3,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Poseidon
Spuik
Poseidon
13
0 / 3 / 2
7,270
454
5,212
11,038
3,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cthulhu
Xl Patty Xl
Cthulhu
15
0 / 3 / 1
8,794
550
7,075
13,250
10,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Medusa
creviceguy
Medusa
16
1 / 5 / 1
8,547
534
8,269
10,859
3,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
King ArthurKuzenboSobekThor

VS

Bans
SkadiFreyaSusanoAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BockNCalls
Cabrakan
13
1 / 0 / 9
8,432
527
5,806
12,587
14,174
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cu Chulainn
CruelOrphan
Cu Chulainn
17
1 / 0 / 1
10,482
655
7,752
9,348
6,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
NACHOTY
Nemesis
16
3 / 3 / 6
8,936
559
7,735
14,638
6,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Sietse
Chang'e
16
3 / 0 / 4
9,480
593
8,540
9,980
3,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
7 / 0 / 4
10,826
677
13,570
10,388
4,284
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
3
Kills
15
15
Deaths
3
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
BockNCalls
Cabrakan
1
0
9
5.5
W
Cu Chulainn
CruelOrphan
Cu Chulainn
1
0
1
1.5
L
Sylvanus
Kausaatio
Sylvanus
1
2
1
0.75
L
Ah Muzen Cab
Korrelaatio
Ah Muzen Cab
1
2
0
0.5
W
Nemesis
NACHOTY
Nemesis
3
3
6
2
W
Chang'e
Sietse
Chang'e
3
0
4
5
W
7
0
4
9
L
Poseidon
Spuik
Poseidon
0
3
2
0.33
L
Cthulhu
Xl Patty Xl
Cthulhu
0
3
1
0.17
L
Medusa
creviceguy
Medusa
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,614
Damage
43,403
58,708
Taken
56,941
32,779
Mitigated
35,295
14,008
Healing
26,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
BockNCalls
Cabrakan
5,806
1,232
0
2,269
12,587
14,174
0
4,859
7,590
21,352
0
W
Cu Chulainn
CruelOrphan
Cu Chulainn
7,752
967
0
4,609
9,348
6,663
454
2,775
6,167
7,299
83,629
L
Sylvanus
Kausaatio
Sylvanus
6,354
1,394
2,944
4,508
14,491
11,899
0
4,377
9,862
35,224
603
L
Ah Muzen Cab
Korrelaatio
Ah Muzen Cab
7,704
1,811
0
700
9,070
3,422
0
3,276
5,494
0
72,755
W
Nemesis
NACHOTY
Nemesis
7,735
3,371
0
3,084
14,638
6,620
0
4,131
10,380
0
79,354
W
Chang'e
Sietse
Chang'e
8,540
565
4,666
6,235
9,980
3,554
0
4,053
5,804
65,698
1,008
W
13,570
8,977
0
5,810
10,388
4,284
95
1,578
8,737
0
96,348
L
Poseidon
Spuik
Poseidon
5,212
790
0
1,611
11,038
3,820
0
3,672
7,160
61,703
0
L
Cthulhu
Xl Patty Xl
Cthulhu
7,075
225
74
2,466
13,250
10,140
0
1,548
11,633
60,557
1,597
L
Medusa
creviceguy
Medusa
8,269
4,174
0
1,705
10,859
3,498
0
898
9,961
0
67,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,014
Gold Earned
48,156
585
Minions Killed
635
0
Camps Cleared
0
1,683,496
Distance Traveled
1,775,878
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,432
527
17
1
0
350,784
4
W
Cu Chulainn
10,482
655
169
11
0
327,922
4
L
Sylvanus
7,614
476
50
3
0
334,863
5
L
Ah Muzen Cab
7,789
487
140
9
0
295,838
1
W
Nemesis
8,936
559
119
7
0
384,999
0
W
Chang'e
9,480
593
165
10
0
370,411
4
W
Hou Yi
10,826
677
165
10
0
341,762
0
L
Poseidon
7,270
454
97
6
0
370,863
1
L
Cthulhu
8,794
550
159
10
0
333,234
4
L
Medusa
8,547
534
139
9
0
348,698
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role