Player Matchup

Mulan
Mulan
Silver I
AUPOLO12
Mulan
Silver I
Level 67
God Stats
10W - 5L
1,625 SR
Queue Stats
34W - 39L
1,300 MMR
Solo
Ishtar
Ishtar
Gold V
ChaosRegaila
Ishtar
Gold V
Level 180
God Stats
3W - 1L
1,563 SR
Queue Stats
61W - 62L
1,316 MMR
Solo
Nu Wa
Nu Wa
Gold V
Dagii_bee16
Nu Wa
Gold V
Level 160
God Stats
104W - 68L
1,588 SR
Queue Stats
431W - 435L
1,333 MMR
Solo
Ymir
Ymir
Gold IV
InfiniteRegress-
Ymir
Gold IV
Level 155
God Stats
3W - 5L
1,395 SR
Queue Stats
543W - 544L
1,287 MMR
Solo
Da Ji
Da Ji
Gold V
marcoss-lu
Da Ji
Gold V
Level 155
God Stats
10W - 6L
1,662 SR
Queue Stats
245W - 237L
1,307 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 143
1,567 SR
1,309 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 67
1,443 SR
1,307 MMR
Cthulhu
Cthulhu
Gold V
Datcritthoo
Cthulhu
Gold V
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 136L
1,072 MMR
Party 2
Sol
Sol
Bronze I
ROBLOcop1337
Sol
Bronze I
Level 57
God Stats
0W - 1L
1,470 SR
Queue Stats
51W - 49L
1,332 MMR
Party 1
Vamana
Vamana
Silver II
Robloxmaster700
Vamana
Silver II
Level 66
God Stats
0W - 2L
1,284 SR
Queue Stats
58W - 57L
1,344 MMR
Party 1
Arachne
Arachne
Bronze III
Stormrunner93
Arachne
Bronze III
Level 47
God Stats
0W - 2L
1,327 SR
Queue Stats
25W - 45L
1,287 MMR
Solo
Vulcan
Vulcan
Bronze III
somme39
Vulcan
Bronze III
Level 100
God Stats
0W - 1L
1,635 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AUPOLO12
Mulan
15
1 / 1 / 2
8,959
689
7,499
11,186
7,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
13
1 / 1 / 3
7,496
577
3,276
7,262
2,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
5 / 0 / 4
8,415
647
10,589
5,327
1,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 2 / 5
7,857
604
7,401
14,885
10,309
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Da Ji
15
7 / 0 / 6
8,549
658
9,367
10,317
4,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
KuzenboFreyaAo Kuang

VS

Bans
AthenaMedusaAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Datcritthoo
Cthulhu
13
2 / 2 / 0
6,954
535
7,082
14,869
11,930
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

11
0 / 5 / 2
6,358
489
6,334
8,482
2,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
1 / 3 / 1
6,231
479
7,303
9,421
5,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
10
1 / 4 / 1
5,769
444
2,351
11,121
2,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
somme39
Vulcan
10
0 / 5 / 0
5,674
436
3,311
8,473
2,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
19
Kills
4
4
Deaths
19
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mulan
AUPOLO12
Mulan
1
1
2
2
W
Ishtar
1
1
3
2.5
W
5
0
4
7
L
Cthulhu
Datcritthoo
Cthulhu
2
2
0
1
W
5
2
5
3.75
L
0
5
2
0.2
L
1
3
1
0.5
L
Arachne
1
4
1
0.38
W
Da Ji
7
0
6
10
L
Vulcan
somme39
Vulcan
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,132
Damage
26,381
48,977
Taken
52,366
26,859
Mitigated
25,002
12,786
Healing
14,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
AUPOLO12
Mulan
7,499
1,222
0
2,854
11,186
7,907
444
4,417
6,769
0
74,203
W
Ishtar
3,276
2,511
0
3,085
7,262
2,286
729
1,127
6,135
0
51,752
W
10,589
3,605
0
991
5,327
1,767
457
2,025
3,302
54,056
1,708
L
Cthulhu
Datcritthoo
Cthulhu
7,082
359
0
5,702
14,869
11,930
0
2,432
12,437
48,661
0
W
7,401
988
0
4,319
14,885
10,309
0
5,555
9,330
25,867
0
L
6,334
2,333
0
2,182
8,482
2,024
0
2,771
5,711
44,267
2,628
L
7,303
2,270
0
277
9,421
5,953
0
3,456
5,965
0
41,225
L
Arachne
2,351
1,336
0
4,726
11,121
2,783
0
3,040
8,081
0
22,833
W
Da Ji
9,367
2,313
0
1,537
10,317
4,590
54
3,471
6,846
0
70,250
L
Vulcan
somme39
Vulcan
3,311
268
0
1,450
8,473
2,312
0
6,238
2,235
43,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,276
Gold Earned
30,986
468
Minions Killed
352
0
Camps Cleared
0
1,330,334
Distance Traveled
1,316,848
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,959
689
132
10
0
242,059
0
W
Ishtar
7,496
577
98
8
0
241,859
3
W
Nu Wa
8,415
647
93
7
0
263,317
3
L
Cthulhu
6,954
535
85
7
0
262,100
0
W
Ymir
7,857
604
29
2
0
262,352
3
L
Sol
6,358
489
79
6
0
250,979
0
L
Vamana
6,231
479
58
4
0
276,830
4
L
Arachne
5,769
444
48
4
0
287,023
0
W
Da Ji
8,549
658
116
9
0
320,747
0
L
Vulcan
5,674
436
82
6
0
239,916
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role