Player Matchup

Sol
Sol
 
Sol
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
 
Hel
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
 
Ravana
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
CBK Dont try ME
Hera
Level 66
God Stats
1W - 0L
1,167 SR
Queue Stats
20W - 16L
1,491 Elo+
Solo
Horus
Horus
WickedCarnival
Horus
Level 102
God Stats
6W - 1L
1,559 SR
Queue Stats
131W - 97L
1,614 Elo+
Party 2
Team Averages
Level 99
1,445 SR
1,521 Elo+

VS

Team Averages
Level 86
1,560 SR
1,534 Elo+
Medusa
Medusa
 
Medusa
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Dumlek
Horus
Level 72
God Stats
2W - 2L
1,579 SR
Queue Stats
157W - 158L
1,451 Elo+
Solo
Bakasura
Bakasura
mrshumphrey
Bakasura
Level 22
God Stats
4W - 3L
1,861 SR
Queue Stats
7W - 6L
1,629 Elo+
Party 1
Anubis
Anubis
oTKDo
Anubis
Level 126
God Stats
5W - 2L
1,726 SR
Queue Stats
233W - 220L
1,535 Elo+
Solo
Cthulhu
Cthulhu
wolftimmy4321
Cthulhu
Level 122
God Stats
0W - 2L
1,136 SR
Queue Stats
63W - 55L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
8
3 / 0 / 0
4,723
675
3,577
3,658
783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hel
 
Hel
8
0 / 3 / 0
4,444
635
1,749
5,344
2,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ravana
 
Ravana
9
0 / 4 / 0
4,332
619
2,230
5,242
1,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
0 / 2 / 0
4,323
618
1,217
3,040
468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 1 / 3
4,673
668
1,380
4,871
1,962
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
5
0 / 2 / 0
3,356
479
1,132
2,923
729
Mace

Mace

+10
Physical Power

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Horus
Dumlek
Horus
6
0 / 1 / 1
3,761
537
1,683
5,157
2,639
Mace

Mace

+10
Physical Power

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bakasura
mrshumphrey
Bakasura
9
3 / 0 / 2
4,958
708
2,342
4,729
1,437
Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
oTKDo
Anubis
9
5 / 0 / 1
5,324
761
3,543
3,537
1,375
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Cthulhu
9
2 / 0 / 0
4,883
698
2,956
6,127
2,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
3
Kills
10
10
Deaths
3
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
0
0
3
W
Hel
 
Hel
0
3
0
0
W
Ravana
 
Ravana
0
4
0
0
L
Medusa
 
Medusa
0
2
0
0
W
0
2
0
0
L
Horus
Dumlek
Horus
0
1
1
0.5
W
0
1
3
1.5
L
Bakasura
mrshumphrey
Bakasura
3
0
2
4
L
Anubis
oTKDo
Anubis
5
0
1
5.5
L
Cthulhu
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,153
Damage
11,656
22,155
Taken
22,473
6,902
Mitigated
8,819
8,687
Healing
9,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
3,577
2,310
0
848
3,658
783
3,342
513
3,127
30,715
1,256
W
Hel
 
Hel
1,749
72
118
2,248
5,344
2,031
0
2,996
2,067
17,743
671
W
Ravana
 
Ravana
2,230
718
0
1,128
5,242
1,658
0
724
4,106
0
30,473
L
Medusa
 
Medusa
1,132
411
0
500
2,923
729
0
1,385
1,538
0
13,707
W
1,217
242
0
799
3,040
468
0
1,757
1,283
17,166
0
L
Horus
Dumlek
Horus
1,683
922
500
1,401
5,157
2,639
0
2,323
2,834
0
6,831
W
1,380
574
1,295
2,251
4,871
1,962
346
191
4,655
0
7,449
L
Bakasura
mrshumphrey
Bakasura
2,342
1,655
0
2,642
4,729
1,437
0
215
4,514
0
20,594
L
Anubis
oTKDo
Anubis
3,543
0
0
2,632
3,537
1,375
0
1,011
2,486
35,148
0
L
Cthulhu
2,956
334
0
1,770
6,127
2,639
0
1,257
4,627
28,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,495
Gold Earned
22,282
191
Minions Killed
192
0
Camps Cleared
0
727,816
Distance Traveled
703,341
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
4,723
675
43
6
0
131,540
0
W
Hel
4,444
635
39
6
0
149,894
0
W
Ravana
4,332
619
53
8
0
162,734
3
L
Medusa
3,356
479
18
3
0
97,411
0
W
Hera
4,323
618
37
5
0
137,716
0
L
Horus
3,761
537
6
1
0
129,247
0
W
Horus
4,673
668
19
3
0
145,932
0
L
Bakasura
4,958
708
51
7
0
174,365
0
L
Anubis
5,324
761
59
8
0
150,720
0
L
Cthulhu
4,883
698
58
8
0
151,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role