Player Matchup

Charybdis
Charybdis
Aroosiek
Charybdis
Level 43
God Stats
1W - 1L
1,460 SR
Queue Stats
71W - 71L
1,277 Elo+
Solo
King Arthur
King Arthur
HJS711
King Arthur
Level 28
God Stats
3W - 2L
1,509 SR
Queue Stats
56W - 64L
1,414 Elo+
Party 1
Nu Wa
Nu Wa
InnateCactus
Nu Wa
Level 47
God Stats
2W - 2L
1,842 SR
Queue Stats
87W - 85L
1,465 Elo+
Party 1
Bake Kujira
Bake Kujira
TFW_fluff
Bake Kujira
Level 49
God Stats
1W - 1L
1,709 SR
Queue Stats
90W - 71L
1,498 Elo+
Solo
Arachne
Arachne
klikomkill
Arachne
Level 49
God Stats
8W - 10L
1,339 SR
Queue Stats
105W - 123L
1,387 Elo+
Solo
Team Averages
Level 43
1,572 SR
1,408 Elo+

VS

Team Averages
Level 51
1,558 SR
1,387 Elo+
Surtr
Surtr
Darkschiri23
Surtr
Level 48
God Stats
36W - 29L
1,683 SR
Queue Stats
492W - 488L
1,455 Elo+
Solo
Scylla
Scylla
OhLiver2518
Scylla
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 33L
1,251 Elo+
Solo
Da Ji
Da Ji
ParaEagle_
Da Ji
Level 44
God Stats
8W - 10L
1,535 SR
Queue Stats
72W - 77L
1,441 Elo+
Solo
Heimdallr
Heimdallr
Sitisianec
Heimdallr
Level 64
God Stats
2W - 0L
1,487 SR
Queue Stats
8W - 14L
1,333 Elo+
Solo
Anubis
Anubis
bobby fearon
Anubis
Level 56
God Stats
23W - 18L
1,586 SR
Queue Stats
118W - 98L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Aroosiek
Charybdis
7
0 / 5 / 0
4,201
420
1,397
6,768
1,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
HJS711
King Arthur
10
0 / 2 / 0
5,605
561
4,738
8,520
3,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

10
0 / 3 / 0
5,325
533
2,155
4,989
1,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bake Kujira
TFW_fluff
Bake Kujira
7
1 / 5 / 0
4,836
484
2,081
10,674
4,004
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Arachne
klikomkill
Arachne
7
0 / 5 / 0
4,232
423
1,633
9,062
1,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,845
585
4,479
7,181
4,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
10
7 / 0 / 3
7,129
713
3,240
3,470
1,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
11
3 / 0 / 5
6,169
617
3,007
8,185
2,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
Sitisianec
Heimdallr
10
3 / 1 / 9
6,249
625
9,278
5,269
1,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Anubis
10
7 / 0 / 2
6,382
638
4,882
3,527
1,292
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
39
1
Kills
20
20
Deaths
1
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Aroosiek
Charybdis
0
5
0
0
W
0
0
0
0
L
King Arthur
HJS711
King Arthur
0
2
0
0
L
0
3
0
0
W
Scylla
7
0
3
8.5
W
Da Ji
3
0
5
5.5
W
Heimdallr
Sitisianec
Heimdallr
3
1
9
7.5
L
Bake Kujira
TFW_fluff
Bake Kujira
1
5
0
0.2
W
Anubis
7
0
2
8
L
Arachne
klikomkill
Arachne
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,004
Damage
24,886
40,013
Taken
27,632
11,830
Mitigated
11,080
10,180
Healing
11,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Aroosiek
Charybdis
1,397
731
0
1,187
6,768
1,743
0
1,142
5,626
0
22,240
W
4,479
1,972
0
2,058
7,181
4,547
0
90
7,091
1,329
29,413
L
King Arthur
HJS711
King Arthur
4,738
839
0
880
8,520
3,094
0
633
7,383
0
36,848
L
2,155
165
0
1,157
4,989
1,237
0
1,078
3,911
41,264
562
W
Scylla
3,240
616
0
759
3,470
1,035
667
850
2,620
23,692
0
W
Da Ji
3,007
654
0
5,676
8,185
2,519
276
1,110
7,075
0
41,430
W
Heimdallr
Sitisianec
Heimdallr
9,278
3,203
0
1,099
5,269
1,687
536
1,595
3,674
0
33,638
L
Bake Kujira
TFW_fluff
Bake Kujira
2,081
906
1,123
2,494
10,674
4,004
0
2,442
8,232
12,229
444
W
Anubis
4,882
279
0
1,877
3,527
1,292
352
1,169
2,358
31,290
0
L
Arachne
klikomkill
Arachne
1,633
1,166
0
3,339
9,062
1,752
0
3,094
5,968
0
19,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,199
Gold Earned
31,774
233
Minions Killed
278
0
Camps Cleared
0
982,657
Distance Traveled
959,966
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,201
420
26
3
0
169,133
0
W
Surtr
5,845
585
60
6
0
186,706
0
L
King Arthur
5,605
561
79
8
0
214,364
2
L
Nu Wa
5,325
533
76
8
0
176,406
2
W
Scylla
7,129
713
29
3
0
176,536
0
W
Da Ji
6,169
617
79
8
0
221,117
0
W
Heimdallr
6,249
625
59
6
0
175,752
0
L
Bake Kujira
4,836
484
14
1
0
233,711
0
W
Anubis
6,382
638
51
5
0
199,855
0
L
Arachne
4,232
423
38
4
0
189,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role