Player Matchup

Tiamat
Tiamat
Gold I
DMiaN-
Tiamat
Gold I
Level 189
God Stats
0W - 4L
1,470 SR
Queue Stats
355W - 346L
1,576 MMR
Solo
Bacchus
Bacchus
Bronze III
LeqitimusS-
Bacchus
Bronze III
Level 59
God Stats
4W - 5L
1,496 SR
Queue Stats
20W - 37L
1,554 MMR
Solo
Nut
Nut
Gold III
Wembie
Nut
Gold III
Level 158
God Stats
39W - 39L
1,565 SR
Queue Stats
91W - 92L
1,552 MMR
Solo
Poseidon
Poseidon
Gold II
中国是世界上最伟岸的山峰
Poseidon
Gold II
Level 182
God Stats
21W - 26L
1,323 SR
Queue Stats
251W - 240L
1,457 MMR
Party 1
Thanatos
Thanatos
Platinum III
平头白发披银风一生都在征战中
Thanatos
Platinum III
Level 174
God Stats
19W - 21L
1,552 SR
Queue Stats
651W - 667L
1,654 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 152
1,481 SR
1,559 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 104
1,543 SR
1,557 MMR
Cthulhu
Cthulhu
Gold II
Adam-543
Cthulhu
Gold II
Level 146
God Stats
35W - 41L
1,563 SR
Queue Stats
570W - 581L
1,525 MMR
Solo
He Bo
He Bo
Bronze III
BockNCalls
He Bo
Bronze III
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,570 MMR
Party 2
Erlang Shen
Erlang Shen
Silver I
Smurfinator9000
Erlang Shen
Silver I
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 3L
1,603 MMR
Party 2
Neith
Neith
Silver I
kapox
Neith
Silver I
Level 100
God Stats
14W - 15L
1,653 SR
Queue Stats
37W - 31L
1,554 MMR
Solo
Serqet
Serqet
Bronze III
susanito01
Serqet
Bronze III
Level 47
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 11L
1,534 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DMiaN-
Tiamat
13
0 / 6 / 1
7,147
511
4,746
11,140
5,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bacchus
LeqitimusS-
Bacchus
11
2 / 6 / 2
7,439
531
3,418
11,105
8,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nut
Wembie
Nut
12
1 / 4 / 0
7,103
507
6,859
8,947
2,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 7 / 0
7,247
518
4,010
10,771
2,730
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 7 / 3
7,702
550
4,356
13,433
4,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ThorArachneSobekAwilix

VS

Bans
KuzenboFreyaCerberusFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Adam-543
Cthulhu
15
4 / 2 / 1
8,851
632
6,178
9,125
6,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

He Bo
17
16 / 0 / 2
11,158
797
14,080
7,053
2,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Smurfinator9000
Erlang Shen
17
5 / 1 / 7
9,147
653
10,092
11,505
6,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Neith
kapox
Neith
12
3 / 2 / 5
7,624
545
6,002
7,487
2,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Serqet
susanito01
Serqet
12
2 / 2 / 6
7,733
552
4,250
12,056
9,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
51
7
Kills
30
30
Deaths
7
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Adam-543
Cthulhu
4
2
1
2.25
W
He Bo
16
0
2
17
L
Tiamat
DMiaN-
Tiamat
0
6
1
0.08
L
Bacchus
LeqitimusS-
Bacchus
2
6
2
0.5
W
Erlang Shen
Smurfinator9000
Erlang Shen
5
1
7
8.5
L
Nut
Wembie
Nut
1
4
0
0.25
W
Neith
kapox
Neith
3
2
5
2.75
W
Serqet
susanito01
Serqet
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,389
Damage
40,602
55,396
Taken
47,226
24,076
Mitigated
28,185
13,312
Healing
13,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Adam-543
Cthulhu
6,178
428
0
750
9,125
6,885
128
3,272
5,805
51,410
866
W
He Bo
14,080
1,662
0
3,551
7,053
2,345
956
3,009
3,819
88,184
671
L
Tiamat
DMiaN-
Tiamat
4,746
168
0
1,041
11,140
5,225
0
5,274
5,533
47,303
0
L
Bacchus
LeqitimusS-
Bacchus
3,418
287
0
1,113
11,105
8,862
98
1,901
8,853
13,627
1,009
W
Erlang Shen
Smurfinator9000
Erlang Shen
10,092
6,504
0
3,053
11,505
6,551
0
3,250
8,218
0
79,935
L
Nut
Wembie
Nut
6,859
4,638
0
2,102
8,947
2,309
756
2,303
6,322
0
55,794
W
Neith
kapox
Neith
6,002
2,807
0
3,240
7,487
2,618
0
1,070
6,417
0
35,958
W
Serqet
susanito01
Serqet
4,250
820
0
3,156
12,056
9,786
0
1,715
10,341
0
26,756
L
4,010
459
0
2,909
10,771
2,730
0
6,185
4,008
47,265
1,308
L
4,356
1,937
0
6,147
13,433
4,950
0
3,067
10,141
0
57,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,638
Gold Earned
44,513
424
Minions Killed
496
0
Camps Cleared
0
1,403,185
Distance Traveled
1,396,777
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,851
632
123
9
0
295,836
0
W
He Bo
11,158
797
164
12
0
299,785
3
L
Tiamat
7,147
511
102
7
0
269,126
0
L
Bacchus
7,439
531
20
1
0
297,571
0
W
Erlang Shen
9,147
653
117
8
0
338,560
0
L
Nut
7,103
507
107
8
0
249,665
4
W
Neith
7,624
545
59
4
0
173,988
0
W
Serqet
7,733
552
33
2
0
288,608
0
L
Poseidon
7,247
518
92
7
0
286,804
3
L
Thanatos
7,702
550
103
7
0
300,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role