Player Matchup

Hades
Hades
LuaP-_-34
Hades
Level 159
God Stats
1W - 1L
1,711 SR
Queue Stats
235W - 229L
1,489 Elo+
Solo
Nu Wa
Nu Wa
Schaÿla
Nu Wa
Level 155
God Stats
7W - 4L
1,623 SR
Queue Stats
63W - 64L
1,482 Elo+
Solo
Jing Wei
Jing Wei
Tiny
Jing Wei
Level 168
God Stats
1W - 0L
1,160 SR
Queue Stats
46W - 42L
1,519 Elo+
Solo
Achilles
Achilles
Waiiikiki
Achilles
Level 145
God Stats
34W - 27L
1,565 SR
Queue Stats
675W - 637L
1,522 Elo+
Solo
Erlang Shen
Erlang Shen
ayecaramba13
Erlang Shen
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
233W - 247L
1,470 Elo+
Solo
Team Averages
Level 154
1,512 SR
1,496 Elo+

VS

Team Averages
Level 112
1,572 SR
1,471 Elo+
Ishtar
Ishtar
CannedEase
Ishtar
Level 129
God Stats
5W - 13L
1,354 SR
Queue Stats
308W - 313L
1,509 Elo+
Party 1
Zeus
Zeus
Deadshott12
Zeus
Level 143
God Stats
5W - 6L
1,834 SR
Queue Stats
337W - 318L
1,481 Elo+
Solo
Sylvanus
Sylvanus
DingleMyWingle
Sylvanus
Level 129
God Stats
53W - 37L
1,648 SR
Queue Stats
156W - 166L
1,559 Elo+
Party 1
Cthulhu
Cthulhu
Gerotuh
Cthulhu
Level 81
God Stats
11W - 6L
1,718 SR
Queue Stats
283W - 288L
1,406 Elo+
Party 2
Kumbhakarna
Kumbhakarna
LonenlyEYE
Kumbhakarna
Level 76
God Stats
1W - 3L
1,304 SR
Queue Stats
279W - 279L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
LuaP-_-34
Hades
9
4 / 1 / 0
5,261
752
3,217
5,697
2,694
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Nu Wa
Schaÿla
Nu Wa
9
0 / 0 / 0
4,567
652
1,645
1,720
432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Tiny
Jing Wei
7
0 / 0 / 0
3,769
538
520
1,988
451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
Waiiikiki
Achilles
7
0 / 2 / 0
3,463
495
1,090
5,438
1,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erlang Shen
ayecaramba13
Erlang Shen
7
0 / 0 / 0
3,712
530
572
5,911
2,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
CannedEase
Ishtar
8
0 / 0 / 2
4,305
615
2,485
1,816
508
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 0 / 0
4,364
623
1,823
2,859
655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
8
2 / 0 / 0
4,569
653
1,651
2,180
1,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cthulhu
Gerotuh
Cthulhu
6
0 / 3 / 1
3,895
556
2,670
4,350
1,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kumbhakarna
LonenlyEYE
Kumbhakarna
6
1 / 1 / 0
3,748
535
1,444
4,577
1,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
4
Kills
3
3
Deaths
4
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ishtar
CannedEase
Ishtar
0
0
2
1
L
0
0
0
0
L
Sylvanus
2
0
0
2
L
Cthulhu
Gerotuh
Cthulhu
0
3
1
0.17
L
Kumbhakarna
LonenlyEYE
Kumbhakarna
1
1
0
1
W
Hades
LuaP-_-34
Hades
4
1
0
4
W
Nu Wa
Schaÿla
Nu Wa
0
0
0
0
W
Jing Wei
Tiny
Jing Wei
0
0
0
0
W
Achilles
Waiiikiki
Achilles
0
2
0
0
W
Erlang Shen
ayecaramba13
Erlang Shen
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,044
Damage
10,073
20,754
Taken
15,782
7,579
Mitigated
5,451
7,191
Healing
5,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
CannedEase
Ishtar
2,485
1,665
0
1,019
1,816
508
0
96
1,720
0
25,669
L
1,823
302
0
730
2,859
655
0
1,177
1,682
26,857
0
L
Sylvanus
1,651
696
312
723
2,180
1,220
0
4
2,176
16,534
9,086
L
Cthulhu
Gerotuh
Cthulhu
2,670
32
0
1,084
4,350
1,629
0
2,454
1,896
14,521
847
L
Kumbhakarna
LonenlyEYE
Kumbhakarna
1,444
215
0
1,580
4,577
1,439
0
1,131
3,446
9,848
0
W
Hades
LuaP-_-34
Hades
3,217
1,102
50
3,818
5,697
2,694
0
2,477
2,867
34,152
0
W
Nu Wa
Schaÿla
Nu Wa
1,645
655
0
443
1,720
432
0
1,089
631
26,030
531
W
Jing Wei
Tiny
Jing Wei
520
422
0
395
1,988
451
0
595
1,393
0
21,666
W
Achilles
Waiiikiki
Achilles
1,090
101
0
1,311
5,438
1,945
0
883
4,555
0
12,351
W
Erlang Shen
ayecaramba13
Erlang Shen
572
131
0
1,174
5,911
2,057
0
1,738
4,097
0
20,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,772
Gold Earned
20,881
239
Minions Killed
207
0
Camps Cleared
0
722,368
Distance Traveled
657,636
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
4,305
615
49
7
0
143,639
1
L
Zeus
4,364
623
60
9
0
139,275
5
L
Sylvanus
4,569
653
43
6
0
133,455
2
L
Cthulhu
3,895
556
35
5
0
106,467
0
L
Kumbhakarna
3,748
535
20
3
0
134,800
0
W
Hades
5,261
752
68
10
0
123,504
2
W
Nu Wa
4,567
652
58
8
0
139,413
2
W
Jing Wei
3,769
538
48
7
0
150,349
3
W
Achilles
3,463
495
31
4
0
153,794
0
W
Erlang Shen
3,712
530
34
5
0
155,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role